shinra-bansho
Member
I'm not putting words in anyone's mouth; this is a discussion that extends beyond this week's thread and trying to turn things into "relative successes" is a paraphrasing.
If Donkey Kong sells poorly, and all signs are pointing to yes, it will still be a sales bomba in its own right regardless of that being in part due to the system its on being a terrible failure in terms of installed base. It will still be a massive collapse, etc. etc.
It will not be considered a success in comparison to a game that sells 5x more on 5x the installed base because, once again, software sales do not scale linearly with installed base.
It baffles me that in a sales thread of all places, install base is almost always ignored, esp when it comes to WiiU.
If Tropical Freeze sells a million copies on an install base of 5 million it will be a much bigger success in relative terms to Returns selling six million on an install base of 95+ million.
You previously stated that people ignored installed base. They don't as far as I can tell. People are perfectly aware of the impact of installed base; that doesn't preclude calling a spade a spade and a failure a failure.I'm not trying to 'pre emptively excuse' anything lol. It's simple math that a game with 15 million potential customers has a much higher chance of outselling a game with 1.6 million customers.
Add to that the fact that 3DS is a sales phenomenon in Japan and WiiU is a complete failure unlike anything Nintendo have previously released.
Here is a future spoiler for the new MK, Smash, Zelda and Metroid. They will all sell far less than their previous entries because their previous entries were on a healthy console with a 12+ million install base in Japan.
You will probably bring up Twilight Princess but launch games are the exception to the rule as Knack is currently proving.
If Donkey Kong sells poorly, and all signs are pointing to yes, it will still be a sales bomba in its own right regardless of that being in part due to the system its on being a terrible failure in terms of installed base. It will still be a massive collapse, etc. etc.
It will not be considered a success in comparison to a game that sells 5x more on 5x the installed base because, once again, software sales do not scale linearly with installed base.