Magicpaint
Member
Really hope MM3D does well.
Aren't the software sales way lower for all systems with userbases similar to systems of many years ago?
Really hope MM3D does well.
GC had 18 games above 400k. PSV has 2 accounting for digital sales (Persona 4 and God Eater 2). GC also has a million seller and several games (10) above 500k.
I'd argue it's more the first party support that's woeful in comparison. That's where GC made the majority of it's top sellers.GC had its own Final Fantasy, Metal Gear Solid and Resident Evil games. Of course its software sales are higher when it had notable franchises.
Vita's third party support is pretty woeful in comparison.
GC had its own Final Fantasy, Metal Gear Solid and Resident Evil games. Of course its software sales are higher when it had notable franchises.
Vita's third party support is pretty woeful in comparison.
sörine;152051036 said:I'd argue it's more the first party support that's woeful in comparison. That's where GC made the majority of it's top sellers.
If my husband wasn't an such an alcoholic and beat me up when he was drunk then it would really be a happy marriage.anyway if you don't consider MH, S-E and Konami titles and a poor Sony support, there would not be so many differences in sw sales between PSP and Vita
Slightly more than GC but with way lower sw sales.
GC had its own Final Fantasy, Metal Gear Solid and Resident Evil games. Of course its software sales are higher when it had notable franchises.
Vita has those games too.
In that light, how did Gamecube have Final Fantasy and Metal Gear Solid?
Slightly more than GC but with way lower sw sales.
anyway if you don't consider MH, S-E and Konami titles and a poor Sony support, there would not be so many differences in sw sales between PSP and Vita
anyway if you don't consider MH, S-E and Konami titles and a poor Sony support, there would not be so many differences in sw sales between PSP and Vita
That's right. In all of the Vita's Japanese library, only 4 games have outsold the 30th best selling game on the PSP library which isn't a Monster Hunter, Square Enix, Konami, or SCE game.
Going by your list, I only see 3? Unless I'm looking at it wrong.
#3 isn't listed.Going by your list, I only see 3? Unless I'm looking at it wrong.
GamesMaya's report
- Today was the release of Zelda: Majora's Mask and it was very popular with adults above 20 years old.
- A lot of nostalgic and deep feelings. Some people played the game in the N64 era.
- The game moved hardware, and also Plates for New 3DS. The bundle is sold out.
- The game sold above expectations and almost is sold out too.
- As it's a remake it was expected a slower start, but it's selling in a high pace.
- Nintendo should have ready a second shipment soon.
- She received Chocolate from Valentine's day (lol)
Really? Let's put that to the test and see if it's true. The following are all Famitsu numbers.
I'm looking at the Top30 software sales for the Vita in Japan now.
#1 is God Eater 2 at 393,531.
#2 is Persona 4 Golden at 289,114.
#4 is Sword Art Online at 241,377.
#8 is Soul Sacrifice at 190,592.
#25 is Danganropa 1+2 Reloaded at 99,610.
#30 is Gravity Daze at 85,287.
That shows us the range for the >300k sellers, the >200k sellers, and the >100k sellers.
Now, I've taken the Top800 software sales for the PSP in Japan, and taking the top part of the charts, I removed all Monster Hunter, Square Enix, Konami, and SCE titles from the list to create a Top30 without Monster Hunter, Square Enix, Konami, or SCE.
#1 is Phantasy Star Portable at 636,973.
#3 is Phantasy Star Portable 2 at 590,527.
#4 is God Eater Burst at 458,490.
#8 is Gundam vs Gundam Next Plus at 394,953.
#17 is Brain Trainer Portable at 297,816.
#30 is Taiko no Tatsujin Portable 2 at 233,267.
That's right. In all of the Vita's Japanese library, only 4 games have outsold the 30th best selling game on the PSP library which isn't a Monster Hunter, Square Enix, Konami, or SCE game.
And in many ways this is the second most successful dedicated platform this gen.I mean I knew Vita is in bad shape but putting it like this in front of our eyes... Vita is in really, really bad shape.
I'm looking at the Top30 software sales for the Vita in Japan now.
#1 is God Eater 2 at 393,531.
#2 is Persona 4 Golden at 289,114.
#4 is Sword Art Online at 241,377.
#8 is Soul Sacrifice at 190,592.
#25 is Danganropa 1+2 Reloaded at 99,610.
#30 is Gravity Daze at 85,287.
That shows us the range for the >300k sellers, the >200k sellers, and the >100k sellers.
And in many ways this is the second most successful dedicated platform this gen.
Just to make it more depressing how (badly) does the 3DS stack up against the DS?
So in the high end it's not that bad but the mid-range is very weak. It has always seemed that the 3DS lacks in mid-tier titles.
Is 500k to 1 Million really mid-tier though?
I feel like that's pretty high tier. It just looks smaller compared to the 1 million+ sellers and then the Multi million MonhunPokeWatchKarts.
Is 500k to 1 Million really mid-tier though?
I feel like that's pretty high tier. It just looks smaller compared to the 1 million+ sellers and then the Multi million MonhunPokeWatchKarts.
I think we can consider >1 million titles to be total blockbusters, and 500k to 1 million titles to be more or less definite hits. But it doesn't matter how we categorize them, it's more interesting to see what the data tells us, which is the opportunity for a game to sell in the >500k range is contracting a lot, even if in the case of the 3DS, there are still a high number of huge blockbusters.
For the purpose of this exercise, I'll identify games which sold over a million as A, and games which sold between 500k and a million as B.
PS1 - A = 18 titles, B = 52 titles (70 games >500k)
PS2 - A = 17 titles, B = 53 titles (70 games >500k)
PS3 - A = 1 title, B = 13 titles (14 games >500k)
PS4 - NIL
N64 - A = 5 titles, B = 13 titles (18 games >500k)
GC - A = 1 title, B = 9 titles (10 games >500k)
Wii - A = 14 titles, B = 14 titles (28 games >500k)
WiiU - A = 1 title, B = 4 titles (5 games >500k)
PSP - A = 4 titles, B = 11 titles (15 games >500k)
Vita - NIL
GBA - A= 4 titles, B = 14 titles (18 games >500k)
DS - A = 36 titles, B = 31 titles (67 games >500k)
3DS - A = 17 titles, B = 9 titles (26 games >500k)
Is there any announced game that could reach 500k mark?
Monster Hunter 5 obviously now that Nintendo's exclusivity contract is over and Sony is buying Capcom.
I dont think that we will see many 500k+ sellers for home consoles (not handhelds) in this generation unless "classic" gaming popularity starts to increase, at least not on a single platform. Dragon Quest Heroes, One Piece Warriors 3 and Yakuza might have a chance to sell 500k+ each, but they are multiplatform games. Metal Gear Solid 5 will most likely sell 500k+, but that is also a multiplatform game. Other than those, i cant think of many titles besides Final Fantasy 15 and Resident Evil 7 which are pretty much guaranteed to sell 500k+ on a single platform. Deep Down and Dragon Dogma Online might reach 500k+ downloads each, but those games are free to play (but could be profitable if much in-game purchase are being done).Is there any announced game that could reach 500k mark?
Really? Let's put that to the test and see if it's true. The following are all Famitsu numbers.
I'm looking at the Top30 software sales for the Vita in Japan now.
#1 is God Eater 2 at 393,531.
#2 is Persona 4 Golden at 289,114.
#4 is Sword Art Online at 241,377.
#8 is Soul Sacrifice at 190,592.
#25 is Danganropa 1+2 Reloaded at 99,610.
#30 is Gravity Daze at 85,287.
#8 is Hatsune Miku at 217,028
#25 is Dragon's Crown at 109,549
Vita has around 30 titles over 100k
https://sites.google.com/site/japanltdrank/show?platform=PSV
use proper charts, not gamedatamuseum which didn't update the Famitsu top 300 2014
And in many ways this is the second most successful dedicated platform this gen.
Oh yeah, it looks like they haven't updated the charts for the current consoles because they're still recovering data from problems they had a short while ago, whoops.
That doesn't change my general point though. Vita and PSP are so far apart in terms of success, trying to claim that they're the same in any way is ridiculous.
Famitsu
2007 CY {2007.01.01 - 2007.12.30} [PSP] Software Sales - 6.750.169 / 18.139.200
2014 CY {2013.12.30 - 2014.12.28} [PSV] Software Sales - 5.143.158 (Dengeki)
But will it remain like that in the coming years?