The part where they might do away with App Lab and just put all games in the main store is great for indies.
The partnership with other companies for different VR kits however may or may not do anything positive. Is it a positive for VR if Microsoft/Xbox actually do come out with their own example of a light Xbox Quest that does cloud Xbox gaming on a big screen and comes with an Xbox controller, or just a super niche product that doesn't expand the VR market meaningfully and doesn't even let the user migrate to full VR down the line (unless Microsoft see fit to also release VR controllers at that point, but will they if they don't benefit in any real way and have to connect it to the Quest store for stand alone gaming and if it's simply compatible with Meta's sold separately is it good for the user, is it even powerful enough for Quest games if it was initially only made for cloud gaming and cheaper and if by the time the user looks into full VR there's an even newer and more powerful Quest device around)? Is a wireless lightweight PC VR kit without all Quest innards/stand alone capabilities also running via their software for Steam and other VR games a positive in any way or just a second rate Quest that may not even cost much less?
Does anyone really think more hardware is what's needed for PC VR to take off? There's plenty out there already and more are coming and unifying it under Meta rather than just OpenXR or whatever is the current standard doesn't seem like it would make any difference more than the Quest line having PC VR capabilities does (but maybe it makes a difference for companies making alternative products, if they can have all the standard inside out tracking, passthrough and what not without developing it from scratch, but again at that point what are they doing different to compete against Quest and other PC VR products). It's not like they're really fully opening it like say Android or Linux or even Windows can be put on any device that can run them nowadays, at home or commercially, they're just partnering with specific companies for specific products.
That seems like they'll probably make sure they do not outcompete their own products but maybe give them a foothold to certain niches/fields they don't chase on their own, like PC VR. Unless these partnerships ares a first step and they do intend to fully open it to anyone and make it the VR Android (which Google will launch and had contacted Meta to partner with and migrate to which they refused btw) and allow other devices to have their own store rather than just the Quest store only Meta benefit from etc., who knows, we'll see, but with their current examples I don't see why people are so excited for it like they're waiting for some sister/cousin product of Quest to convince them to get one in a way the real Quest does not fulfill their needs and a third party/new player is somehow more likely to do that over the next Quest, 4 or Pro 2 or whatever else.
We'll see how they handle it and what the products actually are and what they actually mean when they talk about Steam and Viveport and whatever games, like do they mean something like the fabled deckard, and why would one even need Meta's collaboration for something like that anyway.
To those praising this preemptively as so amazing and what not, what kind of product that couldn't exist without this excites you so much in a way the current Quest doesn't?
Or do you just hope for say, a Pico to come out with something as good as or even more powerful than Quest for cheaper, which I guess is plausible but I just don't see Meta partnering with Xiaomi or whoever only to have them undercut their own offering with something just as good/better for less unless again they do intend to fully open it and migrate from relying on the hardware like a console first party to just turning/expanding it into a platform and ecosystem they profit from hoping to be the first around to do this before Google XR. But that's not announced and I'd sooner trust Google as Android has been much more open platform like (and indie friendly etc.) for phones and tablets than Meta's locked down ecosystem has been so far for VR, even with these potential changes coming.
Hard to explain some of this, hope you get me.