Same was with World according to Capcom data breach. 5 on PC, 5 on PS4 and 1.5 on Xbox One.Estimated Player Counts:
PlayStation (PS): 3-4M
PC: 3-4M (Steam trackers estimate between 2.8M & 3.5M)
~2.60M (VG Insights)
~3.10M (PlayTracker)
~3.27M (Gamalytic)
Xbox (XB): ~0.5M
These numbers seem to align well
with available data.
Nice. Spot on with the 8M. 4M might have been the first day alone. However, I have doubts it sold 1M on the SX. Not impossible as it’s just 12.5%, but I’m unsure how big MH in its biggest markets.
Console sales warriors in shambles.
Sounds like releasing a technical mess of a game still pays off for the right franchises.
Im part of the problem.
Yep I only like Resident Evil games from Capcom but still good to see the company earn big money from other games to keep Capcom in top budget shape.Thanks to everyone who bought it for financing future RE.
The game is good but not THAT good.
Xbox (XB): ~0.5M
Bro. Literally 2 hours before your post:Estimated Player Counts:
PlayStation (PS): 3-4M
PC: 3-4M (Steam trackers estimate between 2.8M & 3.5M)
~2.60M (VG Insights)
~3.10M (PlayTracker)
~3.27M (Gamalytic)
Xbox (XB): ~0.5M
These numbers seem to align well
with available data.
That’s about the same ratio for Black Myth Wukong sales platform split. Almost 80% on PC
The game is good but not THAT good.
This is what happens when you day one PC with Monster Hunter. Sony, take note.
Great news. I was expecting 10 million in the same time period tbh after seeing a combination of the reviews, being on 3 platforms and those early CCU numbers.
Monster Hunter is now in the GTA, CoD, Zelda and Pokémon tier of ridiculously huge sales at launch.
I’m really enjoying the game. I don’t get the criticism of the visuals tbh. The game is very crisp and very smooth on the PS5 Pro.
Didn't know Monster Hunter was a game from Sony?
Edit:
Can't compare a company like Capcom to Playstation or Nintendo.
Exclusivity is important to platform-holders, not 3rd party publishers.
That’s about the same ratio for Black Myth Wukong sales platform split. Almost 80% on PC
Nice. Spot on with the 8M. 4M might have been the first day alone. However, I have doubts it sold 1M on the SX. Not impossible as it’s just 12.5%, but I’m unsure how big MH in its biggest markets.
Bro. Literally 2 hours before your post:
Strongly associated went out the window when Worlds launched on PC. The game literally came out six months later than the PS version and outsold it. Monster Hunter isn't a console franchise anymore, like most games that aren't first party.That's for Black Myth Wukong, a new IP based on the Monkey King fables which are kinda like China's bible (in terms of cultural relevance). They showed up massively for that game.
Monster Hunter is strongly associated with PlayStation since the PS2 era. Also another post for a prior MH game shows sales splits were pretty much even between PS and PC.
Bro. Literally 2 hours before your post:
This is for another game, has nothing to do with Monster Hunter lmaoBro. Literally 2 hours before your post:
Yup catering to a space concentrated of radical Nintendo fans who buys only Nintendo games would have harmed MH a lot on the long run.Pulling this back from the portable space was the best decision capcom ever made. They still cash in on that market with secondary titles.
Not even closeEstimated Player Counts:
PlayStation (PS): 3-4M
PC: 3-4M (Steam trackers estimate between 2.8M & 3.5M)
~2.60M (VG Insights)
~3.10M (PlayTracker)
~3.27M (Gamalytic)
Xbox (XB): ~0.5M
These numbers seem to align well
with available data.
Not even close
PS5 - 2.2m(flopped in Japan)
PC - 5.2m
Xbox - 0.6
PC player base > PS5
Games like Elden Ring, Hogwarts Legacy, Witcher 3, Cyberpunk 2077, and Monster Hunter are dominated by PC gamers.
Not even close
PS5 - 2.2m(flopped in Japan)
PC - 5.2m
Xbox - 0.6
PC player base > PS5
Games like Elden Ring, Hogwarts Legacy, Witcher 3, Cyberpunk 2077, and Monster Hunter are dominated by PC gamers.
Delusional.Not even close
PS5 - 2.2m(flopped in Japan)
PC - 5.2m
Xbox - 0.6
PC player base > PS5
Games like Elden Ring, Hogwarts Legacy, Witcher 3, Cyberpunk 2077, and Monster Hunter are dominated by PC gamers.
For a 3DS game, running at 40-60fps was pretty amazing back in the day.Performance was never going to make a difference.
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Awww, isn't he cuteNot even close
PS5 - 2.2m(flopped in Japan)
PC - 5.2m
Xbox - 0.6
PC player base > PS5
Games like Elden Ring, Hogwarts Legacy, Witcher 3, Cyberpunk 2077, and Monster Hunter are dominated by PC gamers.
Sounds about rightEstimated Player Counts:
PlayStation (PS): 3-4M
PC: 3-4M (Steam trackers estimate between 2.8M & 3.5M)
~2.60M (VG Insights)
~3.10M (PlayTracker)
~3.27M (Gamalytic)
Xbox (XB): ~0.5M
These numbers seem to align well
with available data.
Screw that, they can release this game on Switch 2 an make bank.Pulling this back from the portable space was the best decision capcom ever made. They still cash in on that market with secondary titles.
This is what happens when you day one PC with Monster Hunter. Sony, take note.
Estimated Player Counts:
PlayStation (PS): 3-4M
PC: 3-4M (Steam trackers estimate between 2.8M & 3.5M)
~2.60M (VG Insights)
~3.10M (PlayTracker)
~3.27M (Gamalytic)
Xbox (XB): ~0.5M
These numbers seem to align well
with available data.
Yeah I do, fun times, it was something else.Yall remember when the Nintendo defense force would say that Monster Hunter World would flop on Sony and other consoles?
It does run like shit on Steam DeckScrew that, they can release this game on Switch 2 an make bank.
You think it won't run on Switch 2. Give Capcom time. I'll run better on Switch 2 than PC before all is said and done.
Doesn't matter how you feel; 8 million people and counting seem to enjoy it enough to purchase.
Terrible take, but not surprised.
Most complaining about graphics are PC gamers with garbage rigs & underpowered setups, I'd bet.
Exactly this. In every single entertainment industry, exclusives (content differentiation) is important to add value to a given platform over its rivals. Movie studios don't share distribution rights with rival studios or distributors. Streaming services aren't putting their in-house content on rival services.
Truth is you need exclusivity to stand out, you can do that while also competing on features, and most people actually have no problem with exclusives (for example, the culture and sports-like rivalry it brings to fandoms. That's just a part of human nature).
Black Myth Wukong is an outlier. It's a game based on a classic Chinese myth many people in the country love. It's also the first big AAA release from their games industry.
It doing 80% of its sales on PC in zero way means Day 1 PC support for any random game would net the same ratio of a sales split. In fact, we have plenty of examples where that hasn't happened or even the opposite has occurred. And adding China to that mix wouldn't suddenly guarantee it either.
For example, we don't know if their appetite for single-player AAA that isn't based on the Monkey King stories would come near to matching the enthusiasm showed for Black Myth Wukong. Monster Hunter Wilds isn't a proper barometer given it's a live-service title (and while not a major point of focus, it IS part of a decades-long running IP).
It 100% hasn't sold 1 million on Xbox. Going byShaiKhulud1989 's post, World @ 11.5 million did 5 million on PS, 5 million on PC and 1.5 million on Xbox. However, that's with Xbox One, a system that despite a ton of problems was in a much better spot at time of World's release, than Xbox Series S & X are at time of Wild's release.
Meanwhile PS5 is just about at par with PS4 when launch-aligned. Statistically there's no way the B2P market on Series S & X are healthy enough to support 1 million sales for Wilds at this time. Maybe in another 2 or so years, but not now.
Besides, the IP doesn't have a lot of cache with that platform base anyhow, and many of those who did buy Worlds on XBO have switched over to PlayStation and/or PC, so they'd be buying Wilds on one of those platforms instead.
That's for Black Myth Wukong, a new IP based on the Monkey King fables which are kinda like China's bible (in terms of cultural relevance). They showed up massively for that game.
Monster Hunter is strongly associated with PlayStation since the PS2 era. Also another post for a prior MH game shows sales splits were pretty much even between PS and PC.
It'll run like fucking ass that's for sure. PS5 Pro where it's at. PS6 in a few years also.Insane sales good on Capcom again!
Screw that, they can release this game on Switch 2 an make bank.
You think it won't run on Switch 2. Give Capcom time. I'll run better on Switch 2 than PC before all is said and done.
Switch 2 isn't getting secondary titles anymore. It's getting the main games. If they can pump the shit out on XSS for no return whatsoever they can put it on Switch 2 for a trillion dollars.
Bump this shit in 3 years if I'm wrong, I'll eat crow.
Player experience, especially in a game which has very specific combat mechanics like MH, is often ignored when discussing difficultyThe difference is for LOT OF people World was their very first MH experience, for first time players getting used to the combat and control was tough challenge.
The Switch 2 will probably get the next game from the Rise teamCrazy sales before the switch 2 version is even released.
Wait till next year's numbers
I'm sure they'd like to, but the Series S can barely run the game and the Switch 2 will probably be less than half as powerful so I don't think it's all that likely.Insane sales good on Capcom again!
Screw that, they can release this game on Switch 2 an make bank.
You think it won't run on Switch 2. Give Capcom time. I'll run better on Switch 2 than PC before all is said and done.
Switch 2 isn't getting secondary titles anymore. It's getting the main games. If they can pump the shit out on XSS for no return whatsoever they can put it on Switch 2 for a trillion dollars.
Bump this shit in 3 years if I'm wrong, I'll eat crow.
Strongly associated went out the window when Worlds launched on PC. The game literally came out six months later than the PS version and outsold it. Monster Hunter isn't a console franchise anymore, like most games that aren't first party.
Not even close
PS5 - 2.2m(flopped in Japan)
PC - 5.2m
Xbox - 0.6
PC player base > PS5
Games like Elden Ring, Hogwarts Legacy, Witcher 3, Cyberpunk 2077, and Monster Hunter are dominated by PC gamers.
The correct take can’t be a terrible take. Unless you’re thinking of it emotionally