.For those without Live, I'm sorry to say that there are no current plans to release the download in any other form -- but I'd bet there will be some sort of Director's Cut version in stores this holiday. Just a hunch.
I've found that often letting the camera do its own thing works better than trying to adjust it myself, but it can be helpful in getting all enemies on screen. No more of this attacking crap off camera, you now have control to see whatever it is you're fighting.
Remember that hidden potion in the first chapter near the suit of armor? You can actually swing the camera around now to get a perfect view of that potion. This also makes Scarab hunting a lot easier.
open_mouth_ said:I will never give up my copy of Ninja Gaiden... It's become a permanent staple of my collection.
Ghost said:ffs reading this hands on makes me think he's actually made the game impossible! Black ninjas on the first level, the sorcerers on chapter 2 throw volleys of 6 instead of just 1, and thats not even taking into account the faster combat and improved AI!
Im so gonna get 0wned...
cant wait![]()
Still, it's a tough one and I expect things to get much harder once I hit the midway point. What awaits in the tombs? Lord, I can already tell this game is gonna eat my balls.
I have mixed feelings about this pack... I think it's cool that it caters to the die hard gaiden fans... but what about casuals who like the game? Why lock them out of this by upping and locking the difficulty? Casuals like extra luv too!
open_mouth_ said:After these booster packs are released, imo, it will cement Ninja Gaiden as a solid GOTY 2004 contender in my eyes.
Littleberu said:Even if you didn't try all the game released in 2004 yet?
Killthee said:The keyword is contender.
if you block, they can't hit you. at all.robot said:More black Ninjas??? Noooooooooooo! Hardest enemies in the game, imo.
Littleberu said:Ah I didn't see it. Really. But isn't N-G already a contender for 2004 GOTY?
epmode said:if you block, they can't hit you. at all.
(this is normal difficulty i'm talking about)
We already had a huge thread about this. This download is for the next MASTER NINJA TOURNAMENT, which is only available via Xbox Live to begin with. It's beyond me why people are still complaining about this...I have mixed feelings about this pack... I think it's cool that it caters to the die hard gaiden fans... but what about casuals who like the game? Why lock them out of this by upping and locking the difficulty? Casuals like extra luv too!
For those without Live, I'm sorry to say that there are no current plans to release the download in any other form -- but I'd bet there will be some sort of Director's Cut version in stores this holiday. Just a hunch.
PanopticBlue said:We already had a huge thread about this. This download is for the next MASTER NINJA TOURNAMENT, which is only available via Xbox Live to begin with. It's beyond me why people are still complaining about this...
it takes longer than all-out attacking, but if you're after total safety, just counter them to death. if they manage to hit you with a shuriken, roll just as it explodes and you'll take no damage.Ghost said:That doesnt really help, as soon as you drop the guard you have 3 incendry shurikens in your chest. I found the best/only way to beat them is to keep moving, thats gonna be damn hard on the pretty cramped chapter 1 though. that last room before the first boss is gonna be a nightmare.
epmode said:if you decide to attack, they are much weaker against nunchaku/flails.
DJ Demon J said:So will GA issue a new review?
jett said:I don't understand why you call those captures "crummy". They are pretty much flawless.
Prine said:Thank you Itagaki![]()
dark10x said:People have become used to those anti-aliased, high reoslution Team Ninja shots. These captures are MUCH more accurate than any of those pre-release pics ever were. Perfect frame buffer grabs.
Shompola said:Looks cleaner than that on my TV.
That and the fact that the framebuffer content is "changed" a bit buy the TV encoder chip (be it brooktree or focus). That chip controls part of the picture brightness and contrast. Most framebuffer captures are always too dark.dark10x said:Thank you for supporting my argument, then. Why do you think I was always against Dreamcast VGA? IT'S FAR TOO CLEAN!
These shots are EXTREMELY accurate representations of the actual output coming straight from the XBOX. However, TVs almost act like free-AA as they lack the sharpness and accuracy of a PC monitor. I'm running the game in 480p on my TV, and it looks both sharp yet smooth. Cleaner than these shots, to be sure, but that is a result of the TV not the XBOX.
If you were to output Ninja Gaiden to a VGA monitor via true VGA, it would look almost exactly like those shots.
Blimblim said:That and the fact that the framebuffer content is "changed" a bit buy the TV encoder chip (be it brooktree or focus). That chip controls part of the picture brightness and contrast. Most framebuffer captures are always too dark.
Also these images are 720x480 instead of 640x480 you get on your TV (yes I know about overscan, but still), so it looks a bit squished too.
It depends on what resolution the developer uses. Sometimes you'll grab a 720x480 image, sometimes a 640x480 one, or even 720x576 for PAL50 (all using a debug Xbox of course). In the end it's all displayed on a 640x480 (not pal50 of course) so you may have to compensate for that so you get "square pixels" on the grabs.dark10x said:Quite often, framebuffer output that is designed to eventually end up being viewed on an analog output device use image aspect ratios that aren't standard 4:3 (or 16:9) until you compute the pixel's aspect ratio. In the case of Ninja Gaiden, which can display in anamorphic mode, both the 4:3 and 16:9 images could by derived from a base 720x480 resolution using non-square pixels. I'm not necessarily certain if this can be applied to a game device, such as XBOX, as I typically have encountered that resolution when working with various DV recordings or raw DVD frames. It seems that it might be the same deal here, though perhaps it is the actual capturing equipment which has produced this image at that particular resolution.