What I don't get is that why there's always the need to bring the "third party games don't sell on Wii/Nintendo consoles" on every Nintendo related thread.
The Nintendo 64 barely got third party support because of the cartridge format...and the GameCube usually always ended getting half assed third party ports. With the PS2 version usually being decent because it was the main version they developed, and the Xbox version usually being as good or better than the PS2 version, because they spent time updating some of the visuals, and adding some other stuff, ....but the GameCube version ending as an "in-between" sometimes just worst,....
Why would the developers or the gamers expect good sales of those lame ports??
Everyone knows that so far, third parties has been lazy as hell with the Wii, mostly releasing PS2 ports/shovelware, so why would anyone (even them) expect 1+ million sales of Splinter Cell on Wii, when it even was such an horrible port?? Third party games sell if they are at least good. Why Eidos decided to port Tomb Raider Anniversary to Wii? Because of the better than expected sales of Legend on the GameCube (after releasing it so late)...
If the developers continue with the bad PS2 ports and shovelware and half assed games, while only Nintendo and a few others continue pushing the Wii visuals, gameplay, online aspects..then, third party games will continue selling bad. So, developers are to blame for the low third party sales, not the people not buying those third-rate-party games.