Hey Mat, with the announcement of the SNES Classic yesterday, do you//NPD have any predictions and/or thoughts on it?
Hi! First, excitement. Second, wondering how I'll find one. Third, I expect demand to be even hotter for this than the NES Classic. The time limited nature of distribution will make this a white hot item, I expect people to be calling stores and waiting in lines for doors to open when shipments arrive all through the holiday period. I also expect production will determine sales, so I don't have a real forecast for it.
Between the Switch and the SNES Classic, Nintendo is going to have one heck of a holiday. Don't have to be an analyst to predict this though!
Sorry. The followon replies to yours about "this statement should be at the beginning of all sales threads" and the like significantly irked me, and I went off on how they were interpreting your statement instead of how your statement read.
Ahhhh, okay cool.
but I want to have an idea of if the series I like will be around in another 10-20 years
Okay, this is a fun thing to think about. First, let's check out the top 10 $ games from 10 and 20 years ago...
2007 - Guitar Hero 3, Halo 3, Madden, Guitar Hero 2, COD4, Wii Play, Rock Band, Assassin's Creed, Super Mario Galaxy, Mario Party 8
1997 - Mario Kart 64, Super Mario 64, Star Fox, Goldeneye007, Diddy Kong Racing, Star Wars Shadow of Empire, Final Fantasy VII, Turok, Madden NFL 98, Cruisin USA
So, probably, in 10-20 years 3D Mario, Mario Kart, Football and Final Fantasy and Star Wars will still be things.
But something like 3D Mario could come and go. It could be big, take some years off (like it has between SMG2 and Odyssey) but then come back big. DOOM and Wolf went away for a long while as sales of the games for those franchises fell quite low. But now they're both back in big ways.
I guess my point is that trying to predict what might come in the future based on sales of iterations isn't going to be very reliable. Franchises and games need strong creative artistic visions (in most cases) and a once dormant franchise can be resurrected if the right talented people can bring it to life (like Monolith with the Middle Earth series, for example).
Heck man, I remember working at Warner before the launch of Batman: Arkham Asylum. The expectations for that game were very low, because all recent superhero games had performed terribly. But Rocksteady made a genre defining, transformative experience that continues to have influence today (the new Spider-Man game, for example, probably doesn't happen unless Arkham showed the potential of what superhero games could be and sell).
I get what you're saying, but so much of what happens on the sales charts is driven by artists and the creators. And you just can't forecast that. If a true visionary gets hold of an IP that everyone else has given up on the potential still exists for a top 10 selling game.
It's just such an inexact science.