bishopcruz said:Still surprised that there isn't more discussion on UT3 only selling 27k. That is ridiculously low. Anyone have any ideas as to why this one seems to have bombed? I mean UT 2004 did at least 500k IIRC, so what has changed that the sequel fell flat on its face? There has to be a reason for it.
Or is PC gaming outside of MMOs really dead?
Zerachiel said:Definitely, which is why I siad, "this is probably no consolation to Naughty Dog." I'm just pointing out that everyone deriding the PS3 fanbase for not buying games- it's simply not the case, they're buying their games in about the same amount as 360 owners, it's just that there's less of them/
lockii said:The kind of people who buy UT don't appreciate being fucked over via a shitty demo and the apparent fact development of the game seemed focused for the PS3.
bishopcruz said:Still surprised that there isn't more discussion on UT3 only selling 27k. That is ridiculously low. Anyone have any ideas as to why this one seems to have bombed? I mean UT 2004 did at least 500k IIRC, so what has changed that the sequel fell flat on its face? There has to be a reason for it.
Or is PC gaming outside of MMOs really dead?
Cruceh said:Wow, Drawn to Life sold unexpectedly well. Jackson must be happy.
Father_Brain said:While not a spectacular number, that's in line with a lot of the licensed shovelware THQ puts out. Just goes to show that original IPs can sell decently if there's a decent marketing budget put behind them; De Blob could sell a few hundred K if THQ handles it similarly.
Stumpokapow said:I have no 2007 sales data for it, but it's likely that it's somewhat behind TP Wii in 2007. We know it's above ~1.1 million.
Nailed it.lockii said:The kind of people who buy UT don't appreciate being fucked over via a shitty demo and the apparent fact development of the game seemed focused for the PS3.
Stumpokapow said:Yeah, it is. 200k is very spectacular for a) the first non-mobile game of a b) very small company on a c) system where it's virtually impossible to get your budget high enough that 200k is not profitable.
Advertising wise, you're looking at a game that as far as I can tell had two main outlets of advertising; a contest sponsored by IGN, and a few one-pagers in Nintendo Power. I've also seen a few standees at EB, but it's not exactly clear to me how much those cost or if they're part of broader retail-publisher relationships.
The best part is that since it's not a licenced game, the game will likely continue to sell well in catalogue sales as long as the publisher keeps it well-stocked.
lockii said:The kind of people who buy UT don't appreciate being fucked over via a shitty demo and the apparent fact development of the game seemed focused for the PS3.
donny2112 said:How, exactly, do "we" know this?
Stumpokapow said:if I remember correctly the GCN version made the end of year top data that we were given and was above 1m there. I'm also fairly certain that the few times Beyond3d has posted by-console top-10 lists where they give the numbers for #1 and #10, deduction has been enough to pile up the numbers since then.
If not, then I'll go with we know it because enough leaked data is still scattered across the web for people to know it and there's absolutely nothing or should be absolutely nothing ban-able about giving ballpark 500k figures from memory
bishopcruz said:Still surprised that there isn't more discussion on UT3 only selling 27k. That is ridiculously low. Anyone have any ideas as to why this one seems to have bombed? I mean UT 2004 did at least 500k IIRC, so what has changed that the sequel fell flat on its face? There has to be a reason for it.
Or is PC gaming outside of MMOs really dead?
It was a retail release here. At least I have seen copies at retailers (Germany). I don't think it sold well though and I don't think it has been restocked ever since the first shipment, but that's just guesswork on my part.Stumpokapow said:Woah. I have no idea what I was getting on with. Possibly shipment numbers?
Yep, shipment numbers. As I look at this document, I realize that this is what I was thinking of when I gave that number.
1.25 million in non-Japanese sales. Apparently it was released in the EU, but I'm not sure if that was online only or retail. Either way, I can pretty logically believe given the EXTREME unpopularity of the GameCube in Europe that less than 250,000 of those were shipped to Europe.
Either way, thanks for the correction. Hopefully over the holidays I'll get the chance to pour over the web and get some of my lost data back. It's harder now than it used to be given that a lot of the leaks have simply been deleted and there are no sites actually compiling the data like the Shrine used to.
Yeah, going by what Reggie said, which held up for November, ~1.2 million Wii's should be available for Dec, double last year. More is possible, but I wouldn't bet on it.TheRipDizz said:http://www.next-gen.biz/index.php?option=com_content&task=view&id=8374&Itemid=2
Next-Gen's interesting take on the NPD showing in Nov.
This little tid bit here I agree with and have seen coming from a mile away.
"The big question: Will Nintendo be able to supply another million or more systems to the market in time for Christmas? The situation is truly uncertain, and history offers almost no guidance. Purely speculating, we'll call it for 1.1 million, and probably lower."
That Nintendo has blown up so much has gone a little to Wii supporters heads. Somehow alot of them think there are millions of Wiis sitting in a wherehouse somewhere waiting to be released in December. Why?
methane47 said:Hey I have a question
What is the YTD for LAIR?
Anyone know?
ziran said:Yeah, going by what Reggie said, which held up for November, ~1.2 million Wii's should be available for Dec, double last year. More is possible, but I wouldn't bet on it.
Next year is when we could see truly spectacular sales for the system, especially Nov and Dec. The thing many here don't realise (or refuse to accept) is Wii is going to become even more popular next year and Nintendo will most probably have increased production significantly.
TheRipDizz said:http://www.next-gen.biz/index.php?option=com_content&task=view&id=8374&Itemid=2
Next-Gen's interesting take on the NPD showing in Nov.
This little tid bit here I agree with and have seen coming from a mile away.
"The big question: Will Nintendo be able to supply another million or more systems to the market in time for Christmas? The situation is truly uncertain, and history offers almost no guidance. Purely speculating, we'll call it for 1.1 million, and probably lower."
That Nintendo has blown up so much has gone a little to Wii supporters heads. Somehow alot of them think there are millions of Wiis sitting in a wherehouse somewhere waiting to be released in December. Why?
ziran said:Yeah, going by what Reggie said, which held up for November, ~1.2 million Wii's should be available for Dec, double last year. More is possible, but I wouldn't bet on it.
Next year is when we could see truly spectacular sales for the system, especially Nov and Dec. The thing many here don't realise (or refuse to accept) is Wii is going to become even more popular next year and Nintendo will most probably have increased production significantly.
mysticstylez said:Talking about the wii's popularity, is boring anymore. We all know people want it more than anything, and that every month it will sell shitloads. I'd like to see the 360 or PS3 win for a few months just cause it would be interesting.
Obviously they were stockpiling, or they wouldn't have been able to go from 100K/week to 125K/week to 250K/week so suddenly. Given that they're stockpiling, what's the purpose? To make November and December increases more like regular November and December increases. And if that is the goal, why would they split shipments so December is barely an increase over November, which would be highly irregular? In fact, 1.1 million or lower would actually be a decrease of the weekly rate from November.TheRipDizz said:This little tid bit here I agree with and have seen coming from a mile away.
"The big question: Will Nintendo be able to supply another million or more systems to the market in time for Christmas? The situation is truly uncertain, and history offers almost no guidance. Purely speculating, we'll call it for 1.1 million, and probably lower."
That Nintendo has blown up so much has gone a little to Wii supporters heads. Somehow alot of them think there are millions of Wiis sitting in a wherehouse somewhere waiting to be released in December. Why?
Europe was 200k at launch I think they could've pushed 250k/300k but that isn't 1.8 million either. I expect them to ship 1.5/1.7 million in NA this december, the question is if they've been lying all the time since even if we add Europe in the best scenario they never shipped 1.8 million in any month.First Children said:To those in the US, did Wii shipments increase the last 2 weeks there, like in the UK?
Also, is it possible that Wii sales surpassed 1.8 millions in November worldwide? from what we know:
US --> 981k
Canada --> 82k
Japan --> 200k ?
What about UK, Europe or Australia?
mysticstylez said:Ya think Epic would have gotten the hint after the huge Gears of War sales. If you want a shooter to sell well, put it on the 360 when it launches.
bishopcruz said:Explain? I hadn't heard much buzz on the demo being crap, and had always gotten the impression that UT3 was a PC game first and foremost. What there really a lot of backlash in the UT community? Just seems kinda weird that the game would bomb that badly. I mean 27k on PC isn't as bad as 27k on console, but for a UT game it is awful.
Wii sales were almost definitely higher than 250k/300k in Europe for the whole of November.[Nintex] said:Europe was 200k at launch I think they could've pushed 250k/300k but that isn't 1.8 million either.
Jokeropia said:Wii sales were almost definitely higher than 250k/300k in Europe for the whole of November.