McGree finally clicked for me, took me a while to notice the roll also reloaded his weapon and can be done in any direction. I used to think it was some sort of opener, but once you start using it as part of a rotation he's pretty brutal. Regular shots whilst closing the distance, roll up to their faces, alt fire all 6 rounds at them point blank.
Enjoying watching the meta slowly unfold, for the first few days I rarely saw any Winston players, but now, especially when defending the last point - it's pretty common to find teams picking at least two of him just to tear the attackers apart.
I find myself sometimes getting distracted by the maps, trying to peak into the outside areas to get a glimpse of the overwatch game world. The designers really poured a lot of love into this game and when I expect to see nothing but a skybox I'll often be surprised by some tiny detail a designer somewhere in California probably put there wondering if anybody would even find it. I'm conflicted, on the one hand I want to find out more about the world; each map hides so many hints and secrets of the time which came before it.. but given Blizzards current form with script writing maybe it's best left to the imagination, would a shame for these colorful characters be reduced to tropes.
I want to retire to Hanamura, and I so wish the real London looked like Kings Street.
Found out after almost 2 weeks (beta etc) that you can blow the ceiling panels off in the waiting area in one map. Entire team started hopping around excitedly shooting them with me, reminds me of the stupid glee I feel when I find something new to interact with on the Hearthstone boards. Incredible game, hope Blizzard is on the ball with delivering some extra content and game modes before the hype starts to wear down. The current ones - no matter how good they are, will get stale pretty quick considering the hours I'm pouring into this.