RCU005
Member
I think Activities and cards have a great potential if used correctly. I really like how you can see what you can do or have to do in certain areas or worlds in the game.
I think for games with lots of collectibles is amazing because it would be a fast way to see your progress within each area/level.
I also like that they could help you not miss stuff in games. My most favorite trophy sets in a game are those that by getting the platinum, you do everything the game has to offer. On the contrary, I hate those platinums that even if you get it, you could still have content you don't see, or even worse not know about. This is where activities and cards come to play.
Then, there's trophies. Right now, the PS5 UI is horrible, not because it's bad, but because someone at Sony said "fuck it" and didn't care to put features yet again, and we have to start from zero (and who knows how long it will take to get to PS4 level of features back, even basic ones), but I digress...
Since the UI sucks, it's hard to get to trophies within a game. It just to be very simple since it was right in the menu on PS4 when you hold PS button. Not anymore, but it shouldn't be!
There are cards related to trophies, but I think they are badly implemented (as many things in the OS). It's like random! It's good they tell you the progress for a trophy, but I think it's only related to activity cards, and not for trophies in general. Like you don't get a trophy card, if that trophy doesn't have an activity card related to it.
Just like you get activity cards for many things, you should get trophy cards released to the area you are in order to get them. For example:
In Astro's Playroom, you have a trophy that you can get in SSD Speedway. Then, when you press the PS button, you should be able to see one card for each trophy you can get there. Even hidden ones, so you know that hidden one is obtainable there, but it just doesn't tell you which one or how.
That way, you don't have to check the complete list of trophies. You should be able to do that easily either way (it's as simple as adding a direct access in the control menu), but it would blend very well with cards and trophy cards that are already there.
What do you guys think?
TL;DR -
Activity Cards should be helpful to make the player actually know there are stuff to do in a game in order to not miss it, and be able to experience everything in the game.
Trophies should have cards for each area/place/world you are in to know that you can get those trophies there. Right now it seems the only trophies related to other cards have their own card.
I think for games with lots of collectibles is amazing because it would be a fast way to see your progress within each area/level.
I also like that they could help you not miss stuff in games. My most favorite trophy sets in a game are those that by getting the platinum, you do everything the game has to offer. On the contrary, I hate those platinums that even if you get it, you could still have content you don't see, or even worse not know about. This is where activities and cards come to play.
Then, there's trophies. Right now, the PS5 UI is horrible, not because it's bad, but because someone at Sony said "fuck it" and didn't care to put features yet again, and we have to start from zero (and who knows how long it will take to get to PS4 level of features back, even basic ones), but I digress...
Since the UI sucks, it's hard to get to trophies within a game. It just to be very simple since it was right in the menu on PS4 when you hold PS button. Not anymore, but it shouldn't be!
There are cards related to trophies, but I think they are badly implemented (as many things in the OS). It's like random! It's good they tell you the progress for a trophy, but I think it's only related to activity cards, and not for trophies in general. Like you don't get a trophy card, if that trophy doesn't have an activity card related to it.
Just like you get activity cards for many things, you should get trophy cards released to the area you are in order to get them. For example:
In Astro's Playroom, you have a trophy that you can get in SSD Speedway. Then, when you press the PS button, you should be able to see one card for each trophy you can get there. Even hidden ones, so you know that hidden one is obtainable there, but it just doesn't tell you which one or how.
That way, you don't have to check the complete list of trophies. You should be able to do that easily either way (it's as simple as adding a direct access in the control menu), but it would blend very well with cards and trophy cards that are already there.
What do you guys think?
TL;DR -
Activity Cards should be helpful to make the player actually know there are stuff to do in a game in order to not miss it, and be able to experience everything in the game.
Trophies should have cards for each area/place/world you are in to know that you can get those trophies there. Right now it seems the only trophies related to other cards have their own card.