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PlayStation VR2 |OT| I heard it has a single cable. Is this true?

What is currently your most anticipated game?


  • Total voters
    46
  • Poll closed .

Crayon

Member
The more games I play and the more time I have with this, I think it works the best when it leans into more gimmicky things and really leaning into the vr aspects instead of trying to be more video gamey. For example Im having a blast with Synth Riders, Crisis Brigade 2, Pistol Whip. Something like Legendary Tales, id much rather play on a traditional console, same with the newly released Behemoth. For me its best when it feels like its a home arcade or some Dave and Busters like experience.

I think the arcady games work super well. They have been more figured out. Possibly because they have to focus on actual gameplay. And they really do show that balanced and challenging gameplay can be done in vr.

For me though, I want big and more complex games. But all the adventure and exploration and npcs etc can't save a game where the attempted gameplay is bad. With a fantasy rpg, there's really no getting around the need for lots of fighting. Even the maligned combat of skyrim manages to hang in there over the course of hundreds of hours. For a lot of people, at least. It's not particularly good but it's at least inoffensive. Especially for casuals, it lets you use your imagination to come up with strategies, then gives you consistent controls and moves to get by. More than I can say for poor behemoth, that they obviously put so much effort into trying to make it work.

...

Sad story:

After playing one more session of behemoth last night, I decided I was well and truly disappointed after all this waiting. So I tried something... I played rebirth on the virtual big screen. Simply playing that game with the sights and sounds of my room blocked out on a flat screen that filled all of my vision, I was almost immediately more immersed than playing behemoth and I stayed that way until I had played longer than I intended. Because the game is just way more fun.

Performance limitations aside, i really wanted to have rebirth with a simple, controller-driven vr mode. :/ It would instantly be one of the best vr games. Sad, but true. Many would call it not true vr. But I bet if you gave it to a non-vr gamer, they would say the game still kicks ass and the immersion of being there with things at scale and with depth perception is better than a lot of "true" (aka vraf) vr games.
 
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sncvsrtoip

Member
The more games I play and the more time I have with this, I think it works the best when it leans into more gimmicky things and really leaning into the vr aspects instead of trying to be more video gamey. For example Im having a blast with Synth Riders, Crisis Brigade 2, Pistol Whip. Something like Legendary Tales, id much rather play on a traditional console, same with the newly released Behemoth. For me its best when it feels like its a home arcade or some Dave and Busters like experience.
Totaly disagree, games like Resident Evil Village and Gran Turismo 7 demolish all native vr titles on psvr2
 

Unknown?

Member
It's two divergent paths for vr games, but I'm on your team. Those are far better than most native vr games, and that's 90% because they were great without vr. They are just great games made better with vr.
I'm on the side that likes both equally. I want a big, full scale game, but a made-for-vr game could be great too. Needs more Astrobot VR!
 

XXL

Member
I absolutely love VR, but completely agree some of the community needs to relax with the VRAF or bust mind state for everything.

Some games would benefit greatly from being able to just use a controller and it would also be beneficial for VR in general as in being supported more and more.

Astro Bot Rescue Mission is a prime example of this and its absolutely ridiculous (as much as I love it) that Astro Bot 2024 didn't support VR, even if it was just a basic implementation of it.
 
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Crayon

Member
I absolutely love VR, but completely agree some of the community needs to relax with the VRAF or bust mind state for everything.

Some games would benefit greatly from being able to just use a controller and it would also be beneficial for VR in general as in being supported more and more.

Astro Bot Rescue Mission is a prime example of this and its absolutely ridiculous (as much as I love it) that Astro Bot 2024 didn't support VR, even if it was just a basic implementation of it.

I think it's crazy how few games just use a controller. When psvr1 was first announced, I thought that if was going to get it, I'd get the set without the moves because I was more interested in games that just use a controller. Good thing I didn't do that...

Some of the best games- wipeout, astrobot, ultrawings, re7, Skyrim ... All fine with a controller. The controller lets your body disappear. Ironically, a great way to solve the problem of getting body presence right.

The best game for hand presence for me actually was Skyrim, though. I rarely played it with a controller and it was awesome being able to rummage through shelves and tables. Or shoot magic in two directions. That's a case where I really thought having hands added a lot.
 
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The more games I play and the more time I have with this, I think it works the best when it leans into more gimmicky things and really leaning into the vr aspects instead of trying to be more video gamey. For example Im having a blast with Synth Riders, Crisis Brigade 2, Pistol Whip. Something like Legendary Tales, id much rather play on a traditional console, same with the newly released Behemoth. For me its best when it feels like its a home arcade or some Dave and Busters like experience.
You gotta play Ghostbusters. It's like something you'd wait in line for at Universal Studios, or an Arcade game that costs $5 per credit. Runner is like that too in a way.
 

cyberheater

PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
The more games I play and the more time I have with this, I think it works the best when it leans into more gimmicky things and really leaning into the vr aspects instead of trying to be more video gamey. For example Im having a blast with Synth Riders, Crisis Brigade 2, Pistol Whip. Something like Legendary Tales, id much rather play on a traditional console, same with the newly released Behemoth. For me its best when it feels like its a home arcade or some Dave and Busters like experience.
I get where you are coming from but I do love the immersion that VR brings to traditional gaming. Crouching down behind a crate whilst reaching above your head to turn off your head torch to avoid being seen as you hear enemies approach in the dark tunnels of Metro Awakening is a visceral gaming experience unmatched in flat gaming. The feeling of being there is intense. For most game types I cannot go back to flat screen gaming.
 
Man, I am done with Behemoth until I see what the patch on the 12th addresses. :messenger_grinning_sweat:

What a disappointment. Started off really well and I really enjoyed the level design, block puzzles, grappling hook, and some of the combat...but the combat is just too inherently borked. I'm at the final miniboss and it's just not worth it. Trash AI, trash mechanics, it's an absolute nightmare. It's like this game doesn't allow you to engage with it. You're just constantly dealing with the bs it's making you navigate.

I am curious how others will think of this particular miniboss and if anyone finds an effective way to approach combat, please share because I would love nothing more than to actually enjoy this game across the board.
 
Man, I am done with Behemoth until I see what the patch on the 12th addresses. :messenger_grinning_sweat:

What a disappointment. Started off really well and I really enjoyed the level design, block puzzles, grappling hook, and some of the combat...but the combat is just too inherently borked. I'm at the final miniboss and it's just not worth it. Trash AI, trash mechanics, it's an absolute nightmare. It's like this game doesn't allow you to engage with it. You're just constantly dealing with the bs it's making you navigate.

I am curious how others will think of this particular miniboss and if anyone finds an effective way to approach combat, please share because I would love nothing more than to actually enjoy this game across the board.
I think most reviews are overhyped. It's a good vr game with decent graphics and average gameplay. Imo there's nothing revolutionary about it. I think Asgard's Wrath 2, Batman, Alyx, Vertigo 2, Resident evil vr are much better games. Asgard's Wrath 2 combat for example is way more fun and dynamic. Don't get me wrong Behemoth is good, but far from being exceptional :/
 
Just played a bit of Wizards Darktimes Brotherhood, needed a palate cleanser.

I really enjoy this game. I don't think everyone would appreciate the gesture-based combat but it's damn fun. So chaotic. Great visuals, atmosphere. It's almost like a Jim Henson-inspired dark fantasy. Also itching to play some Ruins Magus. I got them at launch and really enjoyed both but had to drop them for whatever reason.
 

SilentUser

Member
Just played a bit of Wizards Darktimes Brotherhood, needed a palate cleanser.

I really enjoy this game. I don't think everyone would appreciate the gesture-based combat but it's damn fun. So chaotic. Great visuals, atmosphere. It's almost like a Jim Henson-inspired dark fantasy. Also itching to play some Ruins Magus. I got them at launch and really enjoyed both but had to drop them for whatever reason.
Whats your opinion on Ruinsmagus?
 
Whats your opinion on Ruinsmagus?
It's great. You pew pew from your hand like mega man and the dungeons look like the twilight realm from twilight princess. There's a town/hub and it's alot of smoke and mirrors because there isn't much to do or interact with in it, but it's nice that its there and its a solid game acroas the board. I havent played it since launch so I don't remember a ton. I think its rarely mentioned because it released during a time when people were being overly harsh towards most PSVR2 games and this game received a bit of flak that seems to have scared people away (without parole gave it 5/10). I'll probably play some of it later in the week and will post some clips.
 
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PanzerCute

Member
Just played a bit of Wizards Darktimes Brotherhood, needed a palate cleanser.

I really enjoy this game. I don't think everyone would appreciate the gesture-based combat but it's damn fun. So chaotic. Great visuals, atmosphere. It's almost like a Jim Henson-inspired dark fantasy. Also itching to play some Ruins Magus. I got them at launch and really enjoyed both but had to drop them for whatever reason.
Ruins Magus was a big surprise and is one of my favorite game on the system. It is a small action dungeon rpg with great combat, beautiful music, a great art direction and a very enjoyable 10 hour+ campaign.
These guys had also a lot of brilliant ideas for VR cutscenes.

Highly, highly recommended.
 

PanzerCute

Member
I am 4 hours into Behemoth and damn I love that game.

I personnally dont have issues with combat: I can dodge and parry reliably and I think it is more than decent. I think the main thing is you need to play more passively than in Legendary Tales: if you try to brute force ennemies or being extremely agressive, then it can indeed be a bit janky. But if you wait for a parry or a dodge to punish the ennemy, it will perfectly work in my experience.

Not saying that combat is amazing, it is definitely not the genius of Legendary Tales, but I have fun with it and find the mini boss pretty cool to fight.

First Behemoth was also great and worked perfectly for me. No issue to climb on it or to kill it, and damn that was fucking impressive!

And for the rest, this is clealry top notch for a VR game imo: great and clear graphics, smooth framerate, good art direction, interesting level design and fantastic sense of scale.

Extremely happy with it!
 
I am 4 hours into Behemoth and damn I love that game.

I personnally dont have issues with combat: I can dodge and parry reliably and I think it is more than decent. I think the main thing is you need to play more passively than in Legendary Tales: if you try to brute force ennemies or being extremely agressive, then it can indeed be a bit janky. But if you wait for a parry or a dodge to punish the ennemy, it will perfectly work in my experience.

Not saying that combat is amazing, it is definitely not the genius of Legendary Tales, but I have fun with it and find the mini boss pretty cool to fight.

First Behemoth was also great and worked perfectly for me. No issue to climb on it or to kill it, and damn that was fucking impressive!

And for the rest, this is clealry top notch for a VR game imo: great and clear graphics, smooth framerate, good art direction, interesting level design and fantastic sense of scale.

Extremely happy with it!
Keep sharing impressions and tips please. I started to sour about midway through the 2nd area and it gradually went completely downhill from there. Purely combat too, everything else was fine and enjoyable.
 

PanzerCute

Member
Keep sharing impressions and tips please. I started to sour about midway through the 2nd area and it gradually went completely downhill from there. Purely combat too, everything else was fine and enjoyable.
Basically my strategy is to first get rid of the small ennemies with the bow: I had issues aiming with it at first but after a tiny bit of practice it became second nature.
Then once the big mobs come, what I do is simply face them, wait for them to hit me: parry or dodge, then I punish them with a few swings with rage activated. Not the best combat but still pretty enjoyable, especially when you master the bow and can kill 5 ennemies in a glimpse. So satisfying!

Its also important to note that I play with the axe, which makes parry harder but is way more efficient to get rid of ennemies armor.

I don't know, parrying felt weird at first but after a few ennemies it became easy to do. You need to gently swing your weapon, not only put it in front of you if that can help.
 

RedC

Member
Why the fuck does this new PSVR2 have a HDMI to USB C cable for the Sense controllers rather than the USB C to USB C cable?

I just tried this HDMI to USB C cable and it doesn't charge the Sense controllers.

FUCK!!!

EDIT: Nevermind. It's working.
Thank Goodness Drinking GIF by Busch
 
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Crayon

Member
Why the fuck does this new PSVR2 have a HDMI to USB C cable for the Sense controllers rather than the USB C to USB C cable?

I just tried this HDMI to USB C cable and it doesn't charge the Sense controllers.

FUCK!!!

EDIT: Nevermind. It's working.
Thank Goodness Drinking GIF by Busch

HDMI?!?

By the way, mine have always been flaky charging. Sometimes they don't and sometimes they drain. I get the strange draining phenomenon with my ds5's, too. It's only once in a while but obviously annoying. The more common issue is that they don't want to start charging off of particular cables.
 
Basically my strategy is to first get rid of the small ennemies with the bow: I had issues aiming with it at first but after a tiny bit of practice it became second nature.
Then once the big mobs come, what I do is simply face them, wait for them to hit me: parry or dodge, then I punish them with a few swings with rage activated. Not the best combat but still pretty enjoyable, especially when you master the bow and can kill 5 ennemies in a glimpse. So satisfying!

Its also important to note that I play with the axe, which makes parry harder but is way more efficient to get rid of ennemies armor.

I don't know, parrying felt weird at first but after a few ennemies it became easy to do. You need to gently swing your weapon, not only put it in front of you if that can help.
Pretty much what I do minus the rage. I mostly rely on rage for arrow attacks. I love one on one, or a group of scrub enemies, i love the axe too. What I need to do is slow my movements. I saw a comment on YT saying the same. Might work.

I'm still holding off for the patch but I definitely will be back in at some point.

In the clip below, I was purposely not using the axe and not always trying to parry, just mostly block. Whenever I can get a one on one with a decent knight I try to get a better feel for how things work. So much i enjoy about the game but man, the shield miniboss broke me. I just want to properly engage with that fight and not cheese it.

 
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