Aaaaaa fellow musicians and music loves!!!
I would comment more on everyone's music, but your music tastes, the genres you work in are so different from mine that I don't feel like I can give much comments apart from just telling you you are making great stuff, you wonderful talented and passionate people!
I'm no professional. I do some little projects here and there more as a hobby, nothing in the gaming industry at least, would love to though
I have been toying with this song for the past couple of weeks. Time has been short, I was busy with work and life in general, so the mastering on this track was more like "Is it loud enough in general? Alrighty then". There's definitely some peaking going on in some places, and other parts could be louder...maybe?... lol
Yah I'm no mastering engineer so my forte is more in composing stuff.
And I suck/HATE naming things. Seriously, it's the goddamn bane of me.
Clicky here for some nice music
I'm a big geek so of course the track is game inspired, stuff like Deus Ex, Mirror's Edge, that kind of stuff. Those juicy big synths. Mmmmmmmmm :drooling:
Some of you are more knowledgable about music production in general than I am (pease skip my embarrasing next part), but I imagine some of the rest are not.
So for them, here is a little insight into how crafting such a track looks like. (excuse the blurriness)
Basically it's like a big puzzle. Write a tune in midi format (those short or long lines, which are really just music notes in visual format) and then apply sounds to them. Then twist and stir those sounds into a pleasant mix. Eazy peazy HAHAHA-HA----ha-----ha.............ha ;(
Wavy red lines are automation parameters for things like - let's open higher frequencies for this sound and then let's close them up again....or let's pan this sound to the left and now to the right.....etc.
At the bottom is a track's effect rack. So wonderful. You can lose years of your life down there...... whatyearisthis.jpg
About my particular song: all in all the song is composed of around 15 tracks total. Not a huge number. I find it best to keep things smaller. Easier to mix.
I know I could arrange my tracks a little better, but this happens when I make one track and then start making a new one in the same file. Then I add a few instruments here and there and I end up with things where they shouldn't be
Actually, by my standards, this project isn't so bad. You should've seen some of my older projects
I saw someone asking what plugins we like to use.
Well I got the Native Instruments Komplete 11 so I use a lot of that. DAW is Abletone Live 9 (is ver 10 even worth it???). For this track I used Native Instrument's Massive for the lead synths, Reaktor and Massive for the bass. Oh yah, white noise is made with Massive too. There's Orbit for some background stuff (or is it Eclipse? not sure). Percussion is a mix of Action Strikes (come at me!) and Evolve Mutations.... what else is there....Piano is also from Native Instrument - The Gentleman. I threw in a few measures of my super dooper electric guitar (lol) recorded via my trusty cheap Scarlett 2i2 audio interface and running it through Guitar Rig in my DAW. Juicy SWEEEEEET....my weird Gollum humor kicks in sometimes, I apologize.
Reverbs are mostly from NI too, Reflektor for extra space, many delays, default DAW ones but mostly NI's Replica (so nice)....EQs, limiters and compressors are mostly default DAW plugins, maybe a few from Softube here and there?
I think that's pretty much it.
Happy to answer any questions as best as I can. Also
really appreciate any inputs, especially mixing and mastering suggestions.
Let's keep this thread alive people! CHOP CHOP!