here's mine for the big three platforming mascots.
Sonic Mania was just Ok, but nothing special, as it reused too many old stages for my taste, Sonic 3 & Knuckles is still the best Sonic game, speaking of Sonic, Sonic is better with a darker tone than a lighthearted one, he always had that anime edge, that's why i dislike Tyson Hesse, because he just grabs that style and takes away all the edge by making him more "cute", when Toei/Junio Sonic looked like something straight out of Dragon Ball, another series animated by Toei and Studio Junio, and i don't mind Sonic's friends either, as they add more flavor to sonic's world and make it more interesting lorewise than just having the same 4 characters doing the same things, wich if Mario showed me something, gets old fast (im talking about the New Super Mario Bros. games, the older Mario games had much more uniqueness between games), also saving the animals was only important in like two games prior to the 3D era anyways.
Speaking of Mario, Mario Sunshine is a better game than Odyssey and it's the weaker out of the original 3D Games, 64 is still the best 3D Mario game, and while i don't think Mario should have the deepest plots, as something simple is fine, they should do something that isn't saving the princess again once in a while like Mario Land 2: 6 Golden Coins.
Megaman Starforce is a more interesting concept than battle network, just merging with one of the most creative and cool-looking alien species ive seen in a videogame or an anime, is more interesting than the cheesy misadventures of Clippy, Cortana and Bonzi Buddy. i also the characters feel more real too, it's still cheesy but atleast they gave them more depth with a depressed protagonist who wants to find his father over yet another generic "Toy/Card Game Anime" protagonist, and i don't mind the stripped back gameplay. as it's more reaction-based than strategy based, closer to the platformers if anything.