drotahorror
Member
Out of early access now!
Very good imo
Exactly this ^Disappointed! I expected Shmups.
But this is fine.
there were two that looked awesome in the magazines back in the day, Killing Time and PO'ed. I think the latter came to PSX but never got around to it, and didn't have a 3DO. PO'ed is one of those schizo FPS like EYE and ROTT.despite the fate of 3do console , studio 3do released a lot of really solid games,would love to see remasters of their games by nightdive studio
On my way!
When is the last "great year" that tops this one? I'm thinking you're gonna have to go back to the early 00s. I've given up hope that AAA publishers are ever going to make great FPS games again. The Trans-Maoist who've taken over HR in these companies simply won't allow it.When there's an actual problem with something, people tend to make threads like this and try to convince everyone that we're in a golden age of it.
What can I say, those examples are far, far away from good fps years. A few remasters and "retro" shooters are not good enough, sorry.
"Fuck it, we'll do it ourselves"
To start things off, you should know that you can own all these games for less than the cost of collectors edition of Forespoken. 2023 has been the best year for SP FPS games in recent memory. Let me demonstrate.
Start off with HROT. A love letter to Quake where you must fight your way through hordes of irradiated enemies in communist era Czechoslovakia. The game runs on an early 90s version of Pascal and it feels incredible because of it. Many boomer shooters try to emulate this retro type of engine, but HROT doesn't have to emulate anything. The absolute madman developer coded the whole thing in an actual retro engine. Enemies are interesting and numerous. Both in type and quantity. Levels will keep you grinning and fighting for your life. A wonderful blend of FPS action and clever creativity.
The atmosphere and vibes in this one are unmatched by anything on this list and for me, anything released this year. Of any budget or any genre. HROT is a must play.
Many 40k games have been made, none capture the boltgun quite like.... Boltgun. Living up to it's namesake, Boltgun provides the player with the best feeling boltgun ever coded. Imagine a battle rifle that hits like a sniper rifle, but is fully automatic. The game balances this by throwing the absolute kitchen sink at the player. This is probably my least favorite on this list, there are plenty of years past where Boltgun could have been FPS of the year. Non stop visceral action. And gibs. Lots and lots of gibs.
Imagine Quake 2, but good. During it's time, Quake 2 was overshadowed by the technically superior Unreal. Some bad design decisions aided it's cold reception, but Nightdive studios has perked this title up in all the right ways. Tweaking enemy AI in very slight ways to make the game more intense. I will say, unless you're absolutely committed to playing all the content in this package, start with the brand new chapter by Machine Games, "Call of the Machines". It's easily the best content in the package and benefits from all the lessons learned in 20 years of FPS level design.
Amid Evil is the most underrated Boomer Shooter on the market. Grand levels, tons of enemy types and one of the best assembly of weapon types in any FPS game. It also has a contender for best FPS weapon of all time, the ice mace (I forget the real name). Imagine mixing the flak cannon from Unreal with the nail gun from FEAR. That is about half as cool as the ice mace is. It's fires bundles of flak that will nail an enemy to the wall. It feels completely OP, but in this game you'll need it. Elements of bullet hell and a non stop flow of enemies makes this love letter to Hexen surpass it's inspiration easily. The new DLC just dropped and while I haven't had time to play it because I'm replaying the base game to get acclimated again, New Blood doesn't miss. So I can confidently say it's worth your time and money.
Trepang2 is the sequel to FEAR that we never got. Not shying away from it's inspiration, this is the first game since the original that really captures the FEAR gameplay. More so than FEAR2 and 3 with ease. The game is made by a small team, so as whole it's pretty basic in terms of continuity and story, but you're not here for that. Levels are varied in biome and has much more enemy variety than the original without really changing the way it feels and plays. Graphics are really good if you're looking for a more modern looking shooter. Worth every penny, and coming to consoles soon! Game has a ton of replay value once you become one with the controls. Action packed the entire time. This joins Severed Steel (another pure gem) in the budding FEAR-like FPS genre. I want to see this genre expanded on every single day.
and now, the coup de grace and my current GOTY,,,,,,
WHAT THE EVERLOVING FUCK INSPIRED THESE DEVS?!?!? Imagine Doom Eternal (without the emphasis on changing guns for specific enemies) and Cyberpunk had an AI MRNA enhanced child who was blessed by the Almighty Elder God. This game fucks. The demo didn't do it for me, but reading some reviews after it left Early Access made me decide to buy it (damn Steam and their easy returns!). Hooooo Leeeee FUCK! This game is amazing. To start off, you've got a chainsaw leg and a slide move that cuts through hordes of enemies like butter. You've also got a double jump and an air dash. The arsenal is amazing. None of the weapons stop being used at any point in the game. Everything gets an alt fire mode and you'll upgrade them more as you go. There's a little upgrade system where you can add effects to each of your limbs. Reduced bullet spread and gaining health on chainsaw kills are my favorite. Mobs of enemies start to look like health pickups after you learn to use this one. Every level in this game is great. The fun never stops. It's got a TON of content and a map editor and browser that lets you try player made maps.
Nothing I can type here can really convey the feelings this game has given me. It's like Tony Hawk FPS with Dark Souls levels of endorphin hits. If you're an FPS fan and you're not playing Turbo Overkill, gaming media has failed you. I have a hard time imagining anything released the rest of the year is going to top this for my GOTY. It's already scratching my Top 20 all time.... Once the gameplay clicks and you're double jumping, dash and sliding around on pure instinct it just feels incredible. It does cool things to my brain and make me happy. Just buy it.
I know Trepang2 and Turbo Overkill are coming to console. Quake 2 and Boltgun are there now. I think Amid Evil is suppose to be coming to Switch.Thanks for this! How many of these are available on console?
What about Deadlink? Under the Mayo likes it
"Fuck it, we'll do it ourselves"
To start things off, you should know that you can own all these games for less than the cost of collectors edition of Forespoken. 2023 has been the best year for SP FPS games in recent memory. Let me demonstrate.
Start off with HROT. A love letter to Quake where you must fight your way through hordes of irradiated enemies in communist era Czechoslovakia. The game runs on an early 90s version of Pascal and it feels incredible because of it. Many boomer shooters try to emulate this retro type of engine, but HROT doesn't have to emulate anything. The absolute madman developer coded the whole thing in an actual retro engine. Enemies are interesting and numerous. Both in type and quantity. Levels will keep you grinning and fighting for your life. A wonderful blend of FPS action and clever creativity.
The atmosphere and vibes in this one are unmatched by anything on this list and for me, anything released this year. Of any budget or any genre. HROT is a must play.
Many 40k games have been made, none capture the boltgun quite like.... Boltgun. Living up to it's namesake, Boltgun provides the player with the best feeling boltgun ever coded. Imagine a battle rifle that hits like a sniper rifle, but is fully automatic. The game balances this by throwing the absolute kitchen sink at the player. This is probably my least favorite on this list, there are plenty of years past where Boltgun could have been FPS of the year. Non stop visceral action. And gibs. Lots and lots of gibs.
Imagine Quake 2, but good. During it's time, Quake 2 was overshadowed by the technically superior Unreal. Some bad design decisions aided it's cold reception, but Nightdive studios has perked this title up in all the right ways. Tweaking enemy AI in very slight ways to make the game more intense. I will say, unless you're absolutely committed to playing all the content in this package, start with the brand new chapter by Machine Games, "Call of the Machines". It's easily the best content in the package and benefits from all the lessons learned in 20 years of FPS level design.
Amid Evil is the most underrated Boomer Shooter on the market. Grand levels, tons of enemy types and one of the best assembly of weapon types in any FPS game. It also has a contender for best FPS weapon of all time, the ice mace (I forget the real name). Imagine mixing the flak cannon from Unreal with the nail gun from FEAR. That is about half as cool as the ice mace is. It's fires bundles of flak that will nail an enemy to the wall. It feels completely OP, but in this game you'll need it. Elements of bullet hell and a non stop flow of enemies makes this love letter to Hexen surpass it's inspiration easily. The new DLC just dropped and while I haven't had time to play it because I'm replaying the base game to get acclimated again, New Blood doesn't miss. So I can confidently say it's worth your time and money.
Trepang2 is the sequel to FEAR that we never got. Not shying away from it's inspiration, this is the first game since the original that really captures the FEAR gameplay. More so than FEAR2 and 3 with ease. The game is made by a small team, so as whole it's pretty basic in terms of continuity and story, but you're not here for that. Levels are varied in biome and has much more enemy variety than the original without really changing the way it feels and plays. Graphics are really good if you're looking for a more modern looking shooter. Worth every penny, and coming to consoles soon! Game has a ton of replay value once you become one with the controls. Action packed the entire time. This joins Severed Steel (another pure gem) in the budding FEAR-like FPS genre. I want to see this genre expanded on every single day.
and now, the coup de grace and my current GOTY,,,,,,
WHAT THE EVERLOVING FUCK INSPIRED THESE DEVS?!?!? Imagine Doom Eternal (without the emphasis on changing guns for specific enemies) and Cyberpunk had an AI MRNA enhanced child who was blessed by the Almighty Elder God. This game fucks. The demo didn't do it for me, but reading some reviews after it left Early Access made me decide to buy it (damn Steam and their easy returns!). Hooooo Leeeee FUCK! This game is amazing. To start off, you've got a chainsaw leg and a slide move that cuts through hordes of enemies like butter. You've also got a double jump and an air dash. The arsenal is amazing. None of the weapons stop being used at any point in the game. Everything gets an alt fire mode and you'll upgrade them more as you go. There's a little upgrade system where you can add effects to each of your limbs. Reduced bullet spread and gaining health on chainsaw kills are my favorite. Mobs of enemies start to look like health pickups after you learn to use this one. Every level in this game is great. The fun never stops. It's got a TON of content and a map editor and browser that lets you try player made maps.
Nothing I can type here can really convey the feelings this game has given me. It's like Tony Hawk FPS with Dark Souls levels of endorphin hits. If you're an FPS fan and you're not playing Turbo Overkill, gaming media has failed you. I have a hard time imagining anything released the rest of the year is going to top this for my GOTY. It's already scratching my Top 20 all time.... Once the gameplay clicks and you're double jumping, dash and sliding around on pure instinct it just feels incredible. It does cool things to my brain and make me happy. Just buy it.
Yeah, its a far cry from the days of Titanfall 2, Wolrenstein 2 and Doom Eternal.When there's an actual problem with something, people tend to make threads like this and try to convince everyone that we're in a golden age of it.
What can I say, those examples are far, far away from good fps years. A few remasters and "retro" shooters are not good enough, sorry.
More technically advanced games are coming out but they are harder to make so of course they will be less frequent. If you don't like the really old style that doesn't mean they are lame. They are a certain style for an audience that enjoys that style. I would personally love more games like Medal of Honor: Frontline and Deux Ex: Human Revolution, but that kind of development takes an uncommon level of design skill and inspiration.I cant wait till we are passed the boomer shooter phase and get to half-life and FEAR clones (like we did with Trepang). The forced pixelation is so tired at this point. Boomer shooters have run their course.
What I want is stuff like Robocop: Rogue City, Trepang, Atomic Heart, Stalker 2.
I don't understand why something has to push the absolute limits of the genre to be considered worth noticing and celebrating.Yeah, its a far cry from the days of Titanfall 2, Wolrenstein 2 and Doom Eternal.
I don't understand why something has to push the absolute limits of the genre to be considered worth noticing and celebrating.
Boltgun is pre-Dusk in quality. For me Dusk is the BC-AD dividing line in the boomer shooter Renaissance. Turbo Overkill really delivered. Feels like a full priced game in terms of content and quality.Turbo Overkill looks really slick, I'll need to play it sooner or later. Well, Apogee. No big surprise.
Played a bit of Boltgun and I found it pretty dull, sadly.
Cost is a factor I think, but Trepang showed it was possible. Ready for the RTCW-like genre myself. I'd say outside of Boltgun the stuff in the OP goes beyond the forced pixelated stuff. HROT is an outlier because it uses a an early 90s engine. It's hard to explain but it makes that look seem right. It's a technical oddity because it's actually exploring the absolute limits of the engine it's using, rather than slapping a pixel filter on a Unity game. The movement and crispness of combat are better for it. A really special game.I cant wait till we are passed the boomer shooter phase and get to half-life and FEAR clones (like we did with Trepang). The forced pixelation is so tired at this point. Boomer shooters have run their course.
What I want is stuff like Robocop: Rogue City, Trepang, Atomic Heart, Stalker 2.
there is one remaster in everything he listed and even then it does well enough and includes enough new content to basically be considered better than the original.What can I say, those examples are far, far away from good fps years. A few remasters and "retro" shooters are not good enough, sorry.
We re also living an RPG renaissance
Yes, this is pretty damn good for anyone wondering.
It's like a third world country beginning to rediscover technology that was left behind by colonialists decades ago.Renaissances are known for innovation. This is old hat. Resurgence is a more appropriate term.
What about Deadlink? Under the Mayo likes it
Hell yea. If you want a cool post apoc shooter, a good cure for the dissapointment from Bethesda's recent Fallout games.
Raven have always been overrated. Their best games are Black Ops and Singularity, neither of which are top 50 nevermind too 10Man I clicked this thread hoping for good single player campaigns like old Raven Software games but with modern graphics, but it's still the same graphics from the old Hexen II days. I know graphics aren't everything but I just miss when FPS games used to put effort into the campaigns. Singularity is probably one of my favorite FPS and it's never on any top 10 list. Also the OLD Medal of Honor games.
Anyways, I'm happy for fans of old boomer shooters, you guys are definitely eating well as of late.