One of my favorite (Mega Drive) games of all time - and one of the most underappreciated games of all time:...what's a Genesis???
Shinobi III: Return of the Ninja Master
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I had the opportunity to buy that at "A Gamer's Paradise" when I visited Vegas this past summer... but I opted for Shinobi III instead.I'm just fucking around, it honestly doesn't matter.
As a quick reccomendation, play James Pond 2: operation robocod people
I haven't played this yet (Shadow Dancer is one of my fave games of all time). I'll be adding this one to the list. Thanks for the recommendation.
That looks god tier.
The more I think about it, the more I might want to go for the region switch. Sounds like a fun little project. The Genesis won't look quite as nice when I'm done, though, since I'll have to mess with the cart slot.
I don't have any Japanese games that have any kind of protection yet. We'll see how I feel when I do.
Speaking of that, does anyone remember these?
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Sega used to give away Genesis branded stereo speakers as part of a promotion during the 1990-1991. They were basically two standard speakers that plugged into the Genesis headphone jack. Nothing too special. But they are extremely rare to come by now and fetch for a lot of money amongst Genesis collectors.
Commercial from 1990: http://www.youtube.com/watch?v=mOM01F4Ihcc
Speakers in action: http://www.youtube.com/watch?v=dBhihduvUF8
Well it's not perfect, as there are a few scratches on it and a slight bit of the gold paint on the "16 bit" part came off, but considering it's age yeah I'd say it's pretty good. I won the auction for the system for just over 4,000 yen and shipping brought it to about 4,700 yen total.@ smbu2000: Your console looks mint. How much did you pay for that if you don't mind me asking?
Well it's not perfect, as there are a few scratches on it and a slight bit of the gold paint on the "16 bit" part came off, but considering it's age yeah I'd say it's pretty good. I won the auction for the system for just over 4,000 yen and shipping brought it to about 4,700 yen total.
Hmmm. . . Below the ON/OFF switch it says "Cartridge Lock." This seems to imply there is a mechanism that prevents the game from being removed while the unit is powered on (like on the PC-Engine/TG-16). Is that actually the case? I've never heard of that before.
That looks god tier. I haven't played this yet (Shadow Dancer is one of my fave games of all time). I'll be adding this one to the list. Thanks for the recommendation.
Well I haven't tried to remove a cartridge while the system is on, but it appears it does. Wiki shows this for the JP model (and says it was removed for PAL.)Hmmm. . . Below the ON/OFF switch it says "Cartridge Lock." This seems to imply there is a mechanism that prevents the game from being removed while the unit is powered on (like on the PC-Engine/TG-16). Is that actually the case? I've never heard of that before.
Really interesting video, thanks for that. Still though, only a select few are fully capable of judging SHMUPs properly, these are the guys that hate Gradius V and ignore the ones on the 360 (except Raiden IV and Otomedius Gorgeous).As I make my way through the Game Sack videos, last night I saw the one for Genesis/Mega Drive Shooters. It has an interesting look at a lot of the different shooters on the system... Never even heard of Eliminate Down, its rarity intrigues me!
Game Sack - Genesis/Mega Drive Shooters
Congrats on that; finding one is something of a gamble, even if you know what you're looking for. I think checking the FCC ID helps, but don't hold me to that.Just received my Model 1 HIGH DEFINITION GRAPHICS console... it's non-TMSS!
Congrats on that; finding one is something of a gamble, even if you know what you're looking for. I think checking the FCC ID helps, but don't hold me to that.
My S-Vid-modded on has TMSS, but I don't mind that much; I grew up with a Model 2, after all, and all Model 2s have TMSS, so I can deal with the three added seconds of waiting. It's kinda like all those console logos pretty much every later console had (bar the N64 and Wii).
Well, I bought it pre-modded from eBay user bozskaggs. No idea if he did the mod himself or not, though.Who did your s-video mod?
Really interesting video, thanks for that. Still though, only a select few are fully capable of judging SHMUPs properly, these are the guys that hate Gradius V and ignore the ones on the 360 (except Raiden IV and Otomedius Gorgeous).
i should look around for modded ones...wait whats TMSS again?
It still has the region lock. It doesn't have the licensing lock which allows you to play unlicensed games that were released.![]()
It's the licensing and region lock that wasn't present in the original consoles.
Yeah, I like the look of it as well. Although the non AV multipurpose usage model looks weird to me though as it doesn't have the writing. I have one of those as well, it has the "bad" sound chip like the MD 2.Brilliant stuff. That version of the Megadrive is my personal favourite. The maroon highlight by the power LED on that generation of the Megadrive looks better to me (although that might be nostalgia talking).
I remember lusting over a Mega CD + Tomcat Alley so bad when I was a teen in the 90's.
I've been looking for a mint condition one on and off for a while. Sadly Megadrives seemed to suffer a lot more wear and tear than similarly aged SNES systems.
Ahh, the Genesis. I think people who say the SNES was the better 16-bit system were crazy, because I had far more fond memories of Sega's wonderful little console. The SNES was my Square RPG, Pocky & Rocky, and Harvest Moon machineotherwise, the Genesis was the object of my adoration.
Some of the games that I loved:
Target Earth: I've never properly finished this game (aka, without the cheat code), and I probably never will. Fascinating game that constantly presents new types of gameplay and missions.
Herzog Zwei: It'll forever be a classic. Such a tense, competitive game when playing with friends.
Super Hydlide: I have no idea why I loved this game, but I did. Thinking back, with how punishing and complex it was, it was almost like a 16-bit Dark Souls.
Gaiares: Yet another example of fantastic concepts being developed. All of your special weapons were stolen from enemies, which means you had a wide array of shot types to choose fromand a huge chance of screwing yourself if you died at the wrong time.
Gauntlet IV: A totally bizarre twist on the classic Gauntlet, as it add an almost RPG-esque modebut also as fun as it was different.
Trouble Shooters: Probably the closest I've ever come to feeling like I was playing a game based on Dirty Pair (a favorite 80's anime of mine). A side-scrolling shooter where you play as a pair of female soldiers who set out to rescue a kidnapped prince.
Rolling Thunder 2: The original Rolling Thunder was an interesting game, but the sequel took things to a whole other level. And, of course, it was a game where I could pick a female main character at a time that that wasn't always common, so that got it extra points in my book.
Romance of the Three Kingdoms II: I adored this game so much, even if I would never come anywhere close to "beating" it. Even though I'm still a fan of the series to this day, I consider RotTK2 to be my favorite (due to a mix of complexity and simplicity, and also for the nostalgia factor).
So many other games I could name (Sonic, Wonderboy in Monster World, Castle of Illusion, Landstalker, Phantasy Star II/IV), but those are the ones that instantly come to mind.
Some games exhibit mad slowdown; for instance, I believe Thunder Force IV/Lightening Force [sic] can get pretty bad at times. An overclock to the CPU can eliminate a lot of that, although YMMV on whether or not that's a good thing (since you'll have less time to dodge projectiles...)also i have no idea what overclocking your system does for it here
Some games exhibit mad slowdown; for instance, I believe Thunder Force IV/Lightening Force [sic] can get pretty bad at times. An overclock to the CPU can eliminate a lot of that, although YMMV on whether or not that's a good thing (since you'll have less time to dodge projectiles...)
Mega Drive is super boring and generic sounding, it has nothing on Genesis as a name. Genesis is probably the coolest console name of all time. It was perfectly fitting as the first true 16-BIT home console.
The thread title should not have been changed. Only the Genesis had the swagilicious HIGH DEFINITION GRAPHICS.
The PAL Haters are still upset they had to play their games in slow motion. Only Japan and North America had true BLAST PROCESSING.
From what I understand with this one, you can open it up and there are actual physical switches inside that correspond with the diagram on the front. The default is set to Japan, but by playing around with the switches inside you can set it to EU or Brazil too.
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Actually, you don't even need to open it up; the switches are accessible on the back of the cartridge. (The front label tells you what position to put each switch in for the desired region.)
Well here's a video of Lightening Force showing the difference between the stock 7MHz and the OC'd 10MHz...
http://www.youtube.com/watch?feature=player_embedded&v=nQ31lQ_7SCk#!
You can actually see a difference there.
Hmmm. . . Below the ON/OFF switch it says "Cartridge Lock." This seems to imply there is a mechanism that prevents the game from being removed while the unit is powered on (like on the PC-Engine/TG-16). Is that actually the case? I've never heard of that before.
Well I haven't tried to remove a cartridge while the system is on, but it appears it does. Wiki shows this for the JP model (and says it was removed for PAL.)
http://en.wikipedia.org/wiki/Variations_of_the_Sega_Mega_Drive
Japan
The first Japanese model of the Sega Mega Drive
Japanese-language settings
Headphone jack
AUX port marked A/V OUT
9-pin EXT. port
RF modulator
Has a cartridge lock
On the circular molding, in purple is the text "AV Intelligent Terminal High Grade Multipurpose Use". At the bottom of the circle is a purple square section with a red power indicator LED.
"Mega Drive" is printed in white on the lower right of the console to the left of the Sega logo.
The reset button and start button on the joypad are blue.
Early models have a small registered trademark icon (®) just to the right of the Sega logo to the lower right of the system.
Model number HAA-2510
ftfyNo one can doubt EA was at the top of it's game in the Mega Drive/Genesis days. Road Rash and Desert Strike were seminal works for the console. But it would be one game that assured EA would be the dominant force in gaming for nearly 15 years... Madden
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Well here's a video of Lightening Force showing the difference between the stock 7MHz and the OC'd 10MHz...
http://www.youtube.com/watch?feature=player_embedded&v=nQ31lQ_7SCk#!
You can actually see a difference there.
I've always preferred the Japanese logo and brand, but I'm understandably biased
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Somebody should remake Road Rash... that game was utterly and unbelievably marvelous and crack-like addicting. I lost innumerable amount of hours playing it.
If any of you guys have even basic soldering skills, installing a region switch on a megadrive is incredibly easy. If you want one then just google how to do it and invest in the solder, wires, and switches required.You won't regret it. Hardest part is actually mounting the switches. I would reccomended buying a second megadrive on the cheap to do it on though.
The overclock mod is a little harder to do as you need a piece of veriboard and oscillator.
Edit: I'm talking about a model 1 btw, model 2s are harder to mod
This impresses me.Man, target earth!!! I played that game to the bone... yeah I finished it with no tricks!! One of the most hard core games I ever played! Loved it!