Lunatic_Gamer
Member
He commented on the subject in the PlayStation thread on the Woke Retarded Purple Forum, as people are worried about the lack of first party announcements from Sony, even more so after rumors that Sony will not have a big event with giant reveals in the middle of the year.
The full text:
Wolverine was announced years ago and I don't know the details of why they decided to do that so early. Could have been a Disney thing. Could have just been Insomniac wanting to hype up their fans, or for recruiting talent, or any number of reasons. Physint could just be Kojima being Kojima. He's on his own planet lol.
I don't mean there's like a mandate from up top at Sony or something, but based on convos I've had, it sounds like some teams like to have windows nailed down more concretely before announcing things. There's one that a while ago I definitely expected would show up in this upcoming event because it's been a good minute, but won't, and that's just how they prefer do things and that's fine I guess.
But I think some people in here really just want to be in perpetual hype mode lol. A bunch of their teams released big games not that long ago. Just in the last couple years, Guerrilla launched HFW which is a massive game, helped with Horizon: Call of the Mountain, HFW's PC port, are helping with something else that we'll see soon and are working on multiple big projects. Santa Monica launched GOWR like a year and a half ago. Polyphony launched GT7 two years ago. Returnal came out 3 years ago and Housemarque's game is a new IP which almost always takes longer to get up to speed. TLOU2 was four years ago and TLOU Online would have been the next big thing but we know how that went, and not because it was a bad game. Naughty Dog needs a little more time.
I think some still haven't really grasped just how long big games take to make now. I've been on a couple projects for years whose release dates I was expecting to be announced at this point or that point and they took longer because game dev is just hard. Every company has some blockbuster dry spells here and there. Nintendo's not releasing a new Zelda or Mario or Metroid every few years. They supplement with spin offs and stuff and they're good with that, but I don't think they have huge blockbusters every year. We can clearly see Xbox is definitely not averse to it either. Sometimes the way things line up - you have peaks and valleys in releases.
I personally don't think Playstation has a first party *problem*. Sure it could be better, and I understand people want to specifically know "ok, where's Sucker Punch, where's Bend, where's Santa Monica, where's Naughty Dog" - the "big" ones. A lot of 2023 was dry, but just in the last 6-7 months, they've put out Spider-Man 2, Helldivers 2, Rise of the Ronin, and Stellar Blade, all big first party games. And outside of that FF7 Rebirth just for an extra cherry on top. They're feeding you. And there's still more this year. Sony's likely pretty okay with how things are going. I'm sure they'd love to have 'big franchise games' this year, but PS5 is still doing great and I think outside of this forum, the mainstream buyer is pretty chill right now.
Like I said, there's a few big ones planned for next year on top of Death Stranding 2. Totoki confirmed that too. I don't know when they'll announce them at the moment, but I suspect there could be another event later in the year, we'll see. I'll probably hear more later.
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