kingpotato
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I was watching reviews for Star Wars Squadrons recently and the reviewers comments about how VR was the best way to play that game. They also mentioned they were able to use their Oculus Quest, a stand alone VR console, with a PC, which got me thinking about the Series X.
I know that VR isn't for everyone, but it seems odd that Xbox doesn't support (and has yet to even dabble in) any VR solutions.
Microsoft originally introduced the augmented reality focused Hololens at E3 2015, but failed to develop it into a gaming peripheral (probably for the best) and instead developed it further for commercial applications. Microsoft also released the AR Kinect sensor to moderate success which also proved to have better application in the research community instead of gaming.
Nintendo has continuously pushed for accessible VR solutions dating all the way back to the 1995 with the Virtual Boy. More recently they had a Labo Kit that turned the Switch into it's own VR experience. While not virtual reality specifically, they also released multiple iterations of the 3DS headset free handheld console that had somewhat convincing stereoscopic 3D.
Sony's has also experimented with stereoscopic 3D on PSP and augmented reality with it's PS Eye/PlayStation camera. They are the only legacy console manufacturer that decided to go all in and release a viable VR headset. PSVR for PS4 will also be supported by PS5.
With the recent acquisition of Zenimax/media, all everyone has been parroting is how much money Microsoft still has. My question is why they are leaving a growing market in gaming out of their platform when they have the means to pursue it? It obviously isn't a lack of funds and it's isn't like they have to develop their own hardware (though they could), it could be as simple as supporting existing hardware on the market.
I'm excited to see Sony's eventual update to PSVR (maybe next year?), but in the interim wouldn't it make sense for MS to make some moves now and not get left behind in the VR market?
BEFORE ANYONE STARTS WITH BS CONSOLE WARRING OR ACCUSES ME OF CONCERN...
I think Xbox is totally fine without VR and it will not play a major role in the success/failure of the Series X, I honestly just view this as an opportunity to reassess what they can deliver in the VR realm for console gamers. If I got anything wrong, I swear it's an honest mistake and look forward to your corrections and perspective.

I know that VR isn't for everyone, but it seems odd that Xbox doesn't support (and has yet to even dabble in) any VR solutions.
Microsoft originally introduced the augmented reality focused Hololens at E3 2015, but failed to develop it into a gaming peripheral (probably for the best) and instead developed it further for commercial applications. Microsoft also released the AR Kinect sensor to moderate success which also proved to have better application in the research community instead of gaming.

Nintendo has continuously pushed for accessible VR solutions dating all the way back to the 1995 with the Virtual Boy. More recently they had a Labo Kit that turned the Switch into it's own VR experience. While not virtual reality specifically, they also released multiple iterations of the 3DS headset free handheld console that had somewhat convincing stereoscopic 3D.

Sony's has also experimented with stereoscopic 3D on PSP and augmented reality with it's PS Eye/PlayStation camera. They are the only legacy console manufacturer that decided to go all in and release a viable VR headset. PSVR for PS4 will also be supported by PS5.

With the recent acquisition of Zenimax/media, all everyone has been parroting is how much money Microsoft still has. My question is why they are leaving a growing market in gaming out of their platform when they have the means to pursue it? It obviously isn't a lack of funds and it's isn't like they have to develop their own hardware (though they could), it could be as simple as supporting existing hardware on the market.

I'm excited to see Sony's eventual update to PSVR (maybe next year?), but in the interim wouldn't it make sense for MS to make some moves now and not get left behind in the VR market?
BEFORE ANYONE STARTS WITH BS CONSOLE WARRING OR ACCUSES ME OF CONCERN...
I think Xbox is totally fine without VR and it will not play a major role in the success/failure of the Series X, I honestly just view this as an opportunity to reassess what they can deliver in the VR realm for console gamers. If I got anything wrong, I swear it's an honest mistake and look forward to your corrections and perspective.