Chuck Berry
Gold Member
Just got here. Mfer looks like Louie Anderson.
He’s like an alternate form of Jimmy DeSanta, Michael’s son in GTAV
Even the voice is similar. Love it.
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Just got here. Mfer looks like Louie Anderson.
I really like how normal the characters are now. In the original games it's like they voice acted by aliens pretending to be human.
^ pretty normal question to be asking lol. Though her lack of reaction to a legs-legs attack was odd.
At least on normal difficulty I feel stacked with bullets and health drinks. Been watching a playthrough of the original version and that too was actually pretty liberal in the way it doled out health and ammo.
Definitely on the GOTY list. Possibly #1. I’m just constantly floored. It’s the pacing that really seals it for me. It’s just so fucking tight. Not one moment wasted.
Whole lot of game left iirc. Pretty hyped. This remake is 10/10.You’re exactly where I’m at
Yeah Silent Hill excels at that. Way creepier and unnerving than Resident Evil which is why it’s always stood next to RE as the kings of survival horror.The characters definitely sound more normal than the OG, but there is still that David Lynch weirdness going on to a fucking T.
When it comes to horror and especially psychological horror this already does the whole Lynchian/Twin Peaks vibe better than Alan Wake to me. Deadly Premonition is up for contention.
With diminishing returns, no one will be able to tell but they will laugh at how much you spent.
My 4090 and 5800x3d are ready. Can’t wait for 120fps+ 4k with ray tracing. Game will look god like.
Questions on the franchise:
I assume SH1-3 are the original team of creators and the peak of the franchise, right?
Is SH3 going to fair well in this day and age to play on say steam deck via emulator? Or is there a better way to play if I only own a pc, ps5, and steam deck? Or should I wait and pray to play sh3 remake? I know sh1 is not going to withstand the test of time.
I like this photo
I actually think the Angela design works in its favour. She looks much younger and more ordinary than before - it suits her slightly melodramatic character and the childish fawning for her mother, and offers a neat contrast to Maria, whose more mature and self-asserted.Question:
Aside from the weird as fuck facial design and animations, is everything else left as is/ aka the same as the original?
I can deal with bitches with frumpy ass weird jaw faces as long as it retains SH2 plot/dialogue just with good graphics.
closetSo which cutscene was it?
IMO they've things more obvious(aka less subtle) in a lot of scenes.
I think her design is great and specially the voiceover acting and delivery is so much more natural and even moving:I actually think the Angela design works in its favour. She looks much younger and more ordinary than before - it suits her slightly melodramatic character and the childish fawning for her mother, and offers a neat contrast to Maria, whose more mature and self-asserted.
Honestly, based on comments by studios like RGG, I think Japanese dev teams struggle to have none-hot characters (as publishers believe it'll harm sales), but I think that kind of contrast is an effective narrative tool.
fucking LEGEND post. Latria <333333333333333Pyramid Head first boss fight on hard is a fucking trip. The whole section till you get to him is a journey into hell. I haven’t been dragged into hell like this in a video game since Tower of Latria in 2009.
That’s just the greatest horror sequence of levels in history. This remake, though, comes pretty close.fucking LEGEND post. Latria <333333333333333
Ok I have everything on hard and can’t figure out the moth/butterfly puzzle. I really can’t find the connection between the butterflies and the combination lock. Any very vague tips?
Is that true RTX HDR for in-game can only be used via Windows 11? If so, I guess I found out why the settings are locked for me.
Using ray reconstruction, or at least the settings presented everywhere for it, seems to have some weird effects on some parts of the lighting and shadows. I'd leave it off for now until people figure out better settings.
Just reached the Wood Side apartments
I'm ... not feeling the hype.
The game is really good so far, but jesus it's unpolished. To the point where my immersion is broken sometimes.
The content is really good. I've been having a blast. But I cant remember the last time I've paid $70 for such an unpolished product.
- Runs really badly on Quality mode.
- Reconstruction looks like shit. Tons of artifacts. Leaves blowing in the wind have some huge ghosting effect, for example.
- Some very noticeable graphical glitches sometimes (white flashes 'cause its loading stuff when you turn the camera being the worst offender)
- Animations are really bad compared to other AAA games today.
- Walking is too slow and running is too fast. A middle option would be great.
I dont regret buying it, at all. Im sure I'll love it in the end. But Bloober is still Bloober. This is not a Witcher 3 moment, imo.
Edit: Oh, I have to praise the audio tho. Its sublime, really. Probably the best audio in a game in a very long time, if not ever.
The only downside of using TSR is that James has ghosting around him so yeah pick your poison but to me DLSS ruins many cutscenes and i have tested it intensively
Yeah it's atrocious and really noticeable. That and the ghosting of the leaves, or the fog artifacts and flashes.Someone has made a mod to remove James's ugly shining hair, need to try this when I get home (fucking work)
Hair Sheen Removal - No More Oil
Makes the hair less distracting by reducing sheenwww.nexusmods.com
Oh and heads up, DLSS on pc is broken. It makes shadows in character's faces look pixelated and flickered. TSR fixes this and faces look much better and there is less artefacting when pairing with depth of field.
The only downside of using TSR is that James has ghosting around him so yeah pick your poison but to me DLSS ruins many cutscenes and i have tested it intensively
I really hope that Bloober is working into fixing this and the ghosting because the games is really good looking and it's a shame to have these visual issues
Gorgeous shot, brother.
Yeah it's atrocious and really noticeable. That and the ghosting of the leaves, or the fog artifacts and flashes.
Isn't DLSS supposed to be the best upscaler? Why is it so badly implemented here?
RTX + HDR works fine on Windows 10 for me, just have to enable HDR in display settings before launching the game.
I'm on PS5Not sure if someone else responded, but ray-tracing and ghosting fixes are mentioned here-
Remake’s version of Wood Side is absolutely sublime. One of the best horror levels ever imho, really feels like you are in hell.90 minutes in, just hit Wood Side. In short (so far) this remake is everything I could have ever wanted. Silent Hill - before anything else - is all about atmosphere and it's the biggest reason why I was always cautiously optimistic about Bloober helming the project, every game of theirs I've completed (Observer, Layers of Fear, The Medium) had atmosphere as their strongest trait. Here they were given the blueprint to a classic, all they had to do was execute and make sure the gameplay felt good too.
And boy does it feel *great*, DualSense haptics once again showing how the PS5 controller is arguably the most "next-gen" thing about this gen, seeing health status in the lightbar (green, yellow, orange, red) is another nice touch that frees you from the ugly-as-sin, immersion killing red border, turn that off ASAP. Melee is satisfyingly meaty and I appreciate the visual cue of a stomp to indicate a defeated foe though I always do 3 just for good measure!
The sound design in this game is nothing short of immaculate, the only way to play is with headphones, 3D audio turned on. Akira Yamaoka's sinister, foreboding soundtrack keeping the tension taut as you hear the sounds of abominations scurrying, floors creaking, wind chimes in the gentle breeze, everything all around you enveloping you in this world, it's so fucking good.
Back to it now, I'm sure I will have many thoughts as take this haunted trip down memory lane, might just wait until I'm done my first playthrough though and put it all in one epic post.
Updated my motherboard bios last night and played for about 40 minutes with no crashes. Hopefully that was the permanent fix that I needed.From the unreal engine developer site:
Try drivers first.
If you want the most stable Nvidia drivers that have released this year then try the following:
I'll double check what drivers I'm running when I'm back at my computer but they are definitely one of the older ones.