How's the performance on this? The first game was choppy to say the least. I wish for 60fps but I doubt that this is the case?
When the Wii U patch : this week end or the next week?
I hope it's sooner rather than later. I figured the would have released it already.
I can't find the option to play it on the Wii U pad alone. All the other games have a little button in the main menue. Any ideas?
Is the online broken for anybody? I jumped online for the first time a few minutes ago, was playing the Skies of Arcadia level, dominating in 1st and when I cross the finish line for the victory it 'reverted' me back to lap 2 and ended up last.
Then, in another race I clearly finished 5th and while we were waiting for the last few racers to cross the finish line I misteriously got bumped into first place (getting all the points, stickers and whatnot from finishing first while I clearly ended up 5th).
So I take it that more than one of the Boost Challenges are broken? Because I'm trying this Super Monkey Ball challenge and no matter how perfect I do the run on Medium, I just can't get ANYTHING.
Is it me?
I just can't seem to beat the expert ghosts. I'm always less than a second behind, it's so aggravating.
I've beat all of World Tour on Expert, all of the Grand Prixs on Expert (including the Mirror Cups, and all of Time Trial Expert staff ghosts on all of the tracks up to Chilly Castle. But now I've hit a brick wall, because I can't beat this fucking ghost. I'm 36th on the global leaderboards, but only the people 29th and upwards have beat it.
I've seen plenty of people here complain about this game being too hard. For the most part, it isn't. The only thing I only really complained about before was Traffic Attack. And that was more because it's difficulty made it unfun rather than undoable.
But this is both. This is the first time I feel the game is broken, because Sumo put an obstacle in place that 99.9% of people can never overcome. I wouldn't mind if there were no achievements that required you to beat all of the staff ghosts, but there are. Two in fact. And because I like this game a lot, I've been pushing myself to get all of them. That turned out to be a waste of time.
I have no problems with Chilly Castle on any other mode, and I've defended it when other people have called it a bad track. But when the staff ghost can take the final S-bend at maximum speed, I'm calling bullshit.
Edit: Umm... I just tried doing the Burning Rangers sprint right before the 165 star character unlock on the WiiU version and... I start in a boat and can't move... and then it plays a "off course" thing and I spawn with my boat flying through the air for about 5 seconds until it hits an unpassable wall. The patch will fix this glitch when it comes out, right? Also, is there any work around for this, or is my progression forward just completely halted?
I have a friend who's getting the Wii U version; what causes the Boot Race glitch? Is it the Wii U patch itself, or a game update when you first start the game?
are you remembering to do a lap without using a boost first so you can use the boost just as you go across the line to start the next lap?
I just can't seem to beat the expert ghosts. I'm always less than a second behind, it's so aggravating.
Press accelerate when the screen fades after the announcer says ready, so just before 3.I can't even beat most medium ghosts, so I share your feelings. I still don't quite understand the start up boost thing so I think I'm only getting a little boost.
Got the Wii U version today. There was a patch online, but I don't know if that was a new one (version is now 1.1.1).
Anyway, played two players (with one player on the GamePad). Why do the announcement for the GamePad player (like what items he received, etc.) come from the TV and not the GamePad? Seems a bit stupid.
Don't all time trials have boost starts?
Here's a strategy. In general, the first lap or two of your time trial should be a practice run. Get used to the track, get your route and tricks and such figured out, experiment a bit if you need to. Once you've got a bit of muscle memory (by the end of the first or second lap), use your allocated boost just before the finish/start line and get to it. I personally recommend going through that first "for realz" run without using your boost (saving it for the start boost like you did before), then use it once you find a good spot in your run to shave off a sec.
You can almost think of it like a movie shoot. Practice, take 1, take 2, etc. if necessary.
Also, as was explained to me many pages back, press accelerate to the timing of the 3-2-1 countdown to get the full boost start.
are you in Europe or US? Europe has the good patch last I read.
I am in the US I want to know if this has been fixed yet
Europe, sorry.
Any idea when the PC version is coming?
Yeah, I'm done with World Tour and Grand Prix, and now I'm having a very hard time with Time Trials. The Yokozuna trophy is glitched and you'll get it as soon as you beat the Expert Ghost at Sunshine Tour Mirror...
Is there anyway to match make with friends, or join a friend whos in matchmaking.
just tried the demo on PS3... well coming off Mario Kart 7, this felt really awkward at first, kinda like "on rails" maybe that's the wrong term, it felt like there was no real contact with the road, no "grip" so to speak like in MK... Feels like the tires are made of clouds or something lol...
Then i kept playing though and as i got used a little more the controls i did better and the one track i saw (panzer dragoon) was looking pretty neat! Tons of hidden pathways and vistas, love it! I suppose the track design, world and vistas are the actual reason for me to get this game once it hits Steam!
Besides that, one more negative though: the frame rate!!! As mentioned before, this really throws me off a little and 60 FPS would do wonders for this game!
Question: Did the first game on PC ever have a faster frame rate than it's counterparts on consoles? If so there's hope hmmm...