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Sony’s New Tech Lets You Create Mini-Games Out Of Your Gameplay

IbizaPocholo

NeoGAFs Kent Brockman

Sony Interactive Entertainment is cooking up something pretty cool, if their latest patent is anything to go by.

Imagine this: you’re deep in the middle of an intense gaming session, you pull off a legendary clutch or beat a boss fight, pause the game, and not only capture the moment but turn it into a mini-game that your friends can play and try replicate what you did. Yep, that’s what Sony’s new patent is all about.

The patent describes a system that lets you tag specific moments during your gameplay. So, when you pause the game, you can store that exact frame and tag it with all sorts of metadata, like where you were in the game and what you were doing.

Sony-Patent-jpg.webp

Then, the system takes that tagged moment and turns it into a video recording embedded with all your tags.

From that tagged recording, the system can generate a mini-game. This isn’t just any replay; it’s an actual playable segment of the game, allowing others to dive into the same scene you just nailed.

This could seriously shake things up for streamers and content creators. Instead of just showing off their skills, they can create challenges for their followers.

Viewers can watch the streamer’s gameplay and then jump into the same scene, trying to beat the challenge.

And it’s not just for showing off. Game developers could use this tech to create demos. Instead of a boring old trailer, imagine getting a mini-game that lets you play the most exciting parts of a new title.

It’s a hands-on demo that could hook players way better than just watching a video.

Esports teams might also find this tech handy. They could use mini-games to test new players, setting up specific scenarios to see how they handle the pressure. It’s a targeted way to scout talent and improve training.

Even in education, this could be a game-changer. Teachers using video games for learning could create mini-games that focus on particular lessons or skills. Students get to engage with the material in a fun, interactive way.

And lastly, we can have community generated interactive game guides.

The patent was filed in March of this year but got published a couple of days ago. Sony has been on a patent filing spree lately. I reported on one of the more interesting ones not too long ago.
 

adamsapple

Or is it just one of Phil's balls in my throat?
Imagine this: you’re deep in the middle of an intense gaming session, you pull off a legendary clutch or beat a boss fight, pause the game, and not only capture the moment but turn it into a mini-game that your friends can play and try replicate what you did. Yep, that’s what Sony’s new patent is all about.

Sounds kinda like what Google promised Stadia would do.

Google Stadia aims to do just that using a feature that they call State Share. The name connects to a technical term when talking about video games, with a "state" being best described as the arrangement of the game's code at any given moment. According to Stadia product manager Catherine Hsiao, State Share will allow players to save certain elements of their gameplay along-side a video capture, allowing others to play the same section of a game that the video showcases.

 
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Dacvak

No one shall be brought before our LORD David Bowie without the true and secret knowledge of the Photoshop. For in that time, so shall He appear.
I feel like stuff like this often gets patented but then never actually implemented.
 

Jesb

Gold Member
Quick. Someone find all Sony patents the last twenty years and let’s see how many are even used.
 
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