Soul Sacrifice Review Thread

It is. That doesn't change that its better than the reception that similar games got when they were new franchises. The scores were completely predictable. An 8 for a game like this without a lot of hype is not bad at all.

I know, but fairly average reviews don't make people go and buy a game ASAP. I am just irate that this game may not get the sales that it deserves because of that.

And perhaps even worse, if this game does not do well, a sequel may be canned.

Let the word of mouth sell this game!
 
I know, but fairly average reviews don't make people go and buy a game ASAP. I am just irate that this game may not get the sales that it deserves because of that.

And perhaps even worse, if this game does not do well, a sequel may be canned.

Let the word of mouth sell this game!

Soul Sacrifice is not a game that will sell too many Vitas IMO. It is great but people that enjoy that sort of game likely already have one or have committed themselves to being MH purists. I could totally be wrong but that is my assumption. I honestly think the FFX HD stuff will sell more Vitas.
 
"I absolutely loathed everything about this game, but I'm sure the target audience will love it. 9.5/10."

Is that what you want out of reviews?

Just judging the quality of the game without thinking the target is aiming is too hard? If the game has flaws, it must be stressed in the review, regardless it's an hunting action, a FPS, a tie-in from the last Disney movie.
 
Based solely on my experience with the demo all these scores seem to be lower than what I expected. Hopefully people don't get influenced by the scores and still support this game.

People should support the game if it's good, not just because it's one of the few exclusives available on the system.

This thread is funny though (and predictable): if a review doesn't support your confirmation bias, then it's trash and the media is anti-Vita.

Me? I'm not particularly interested in SS as it brings back harsh memories of how much I wanted Monster Hunter to click with me and, in the end, how disappointing all the hype turned out to be. Like Gravity Rush, I'll wait for a few months for the dust to settle to see if this stands the test of time as a truly decent Vita game, as opinions on a game, 6 months after it's been on the market are FAR more telling than opinions given upon its release.
 
Destructoid had MP access. The US reviews have, I think.

We're UK based, and had online access. However, it did go away closer to the release date.

Edit: In actual fact, though I have a hazy memory of it, I have a feeling something similar happened with Unit 13.
 
Just judging the quality of the game without thinking the target is aiming is too hard? If the game has flaws, it must be stressed in the review, regardless it's an hunting action, a FPS, a tie-in from the last Disney movie.
You make it sound like there is an objective set of standards by which all games can be judged. I think you're oversimplifying the review process.

At the end of the day I want a reviewer to tell me their opinion of the game because that's the only thing they are in a place to tell me. I don't need someone to wildly speculate about what other people will or won't enjoy, that's something that should be discerned by the individual who is reading the review.
 
Just judging the quality of the game without thinking the target is aiming is too hard? If the game has flaws, it must be stressed in the review, regardless it's an hunting action, a FPS, a tie-in from the last Disney movie.

If by target you mean people who are going to buy this anyway, than they never needed a review in the first place. Just Dance is a shit game and the people who buy it don't read reviews about it, so there is no need to avoid the fact that it is shit
 
This thread is funny though (and predictable): if a review doesn't support your confirmation bias, then it's trash and the media is anti-Vita.

Sure, buddy. Not like there is any history of Vita games getting constantly 5%-10% lower score averages than console counterparts for no reason whatsoever. Even the exclusives follow that problem. Motorstorm RC Vita - 77%, Motorstorm RC PS3- 82%
Completely ridiculous, and you stating that people in here have confirmation bias just shows how biased you are towards the opinions presented here instead of actually thinking about the arguments presented.

Add that on top of the lies, inconsistencies and low playtime of some of those reviewers and you got a pretty solid argument against quite a few of these reviews.

And yeah, people should support the game because its good, I agree.

If we add the Vita tax on top of the average 74% review score, it lands at a 79-84% score, which sounds fair to me considering the widespread use of the 5-10 scale.
 
We're UK based, and had online access. However, it did go away closer to the release date.

Edit: In actual fact, though I have a hazy memory of it, I have a feeling something similar happened with Unit 13.

when did you get your review copy..? ours landed around the 19th. of april.. a bit on the short side to make a decent review..
 
^^^^^^Lol, I think it is true to an extent.

http://www.metacritic.com/search/all/mlb+the+show+13/results

PS3 - 88%
Vita - 76%

MLB 13: The Show on Vita is the Oakland A’s of video game baseball: they play in a crummy stadium (the Vita), but when you look past that, they’re pretty damn good.

Sure, buddy. Not like there is any history of Vita games getting constantly 5%-10% lower score averages than console counterparts for no reason whatsoever. Even the exclusives follow that problem. Motorstorm RC Vita - 77%, Motorstorm RC PS3- 82%
Completely ridiculous, and you stating that people in here have confirmation bias just shows how biased you are towards the opinions presented here instead of actually thinking about it.

And yeah, people should support the game because its good, I agree.

This is my problem in general. Vita games seem to have a Vita tax when it comes to reviewers. I am sorry but calling this game a button smasher and repetitive is equal to calling Street Fighter the same. It is short sighted, and fails to pick up on the nuances of the game.

Hopefully people don't take the reviews too seriously, people see 6 and 7's and auto equate that to a flop, when instead they should view it as those reviewers just didn't like the game that much. Personally when it comes to RPG reviews (this is a lite RPG) I look to www.rpgamer.com and www.rpgfan.com . They seem to align a lot more with my views on the games in that genre. Also they will take their time with a review to make sure they have experienced it fully enough.
 
You make it sound like there is an objective set of standards by which all games can be judged. I think you're oversimplifying the review process.

At the end of the day I want a reviewer to tell me their opinion of the game because that's the only thing they are in a place to tell me. I don't need someone to wildly speculate about what other people will or won't enjoy, that's something that should be discerned by the individual who is reading the review.

That's... What I said?
I did say that reviewers shouldn't give scores based on the fact that the game might not be for everyone.

If by target you mean people who are going to buy this anyway, than they never needed a review in the first place. Just Dance is a shit game and the people who buy it don't read reviews about it, so there is no need to avoid the fact that it is shit

That's not true.
I'm managing an Italian website about Nintendo platform, and among the most viewed reviews we have EA Sports Active, Just Dance and other similar games.
Anyway, a game must be reviewed carefully even if aimed at an audience that might care less about the actual quality. The target is not people that buy the game anyway, but people towards the game is oriented. Soul Sacrifice is not for everyone, true, but not everyone is going to buy an hunting action, the genre is a niche one, and people who are going to buy the game know that it has certain features. This must be specified in the review. But giving the game a 6, let's say, because it's not for everyone is wrong in my opinion.
 
Hopefully people don't take the reviews too seriously, people see 6 and 7's and auto equate that to a flop, when instead they should view it as those reviewers just didn't like the game that much. Personally when it comes to RPG reviews (this is a lite RPG) I look to www.rpgamer.com and www.rpgfan.com . They seem to align a lot more with my views on the games in that genre. Also they will take their time with a review to make sure they have experienced it fully enough.

Or perhaps they can't recognize quality game design.
 
This is my problem in general. Vita games seem to have a Vita tax when it comes to reviewers. I am sorry but calling this game a button smasher and repetitive is equal to calling Street Fighter the same. It is short sighted, and fails to pick up on the nuances of the game.

This game isn't a button masher.

It just isn't.

(I know, I'm agreeing with you, but I just wanted to say it! Hehe)
 
hmmmmmmm

the copy I pre-ordered is en route to my mailbox right now. what to do...

(I've been on the fence about whether to return or keep it for a while now)
 
hmmmmmmm

the copy I pre-ordered is en route to my mailbox right now. what to do...

(I've been on the fence about whether to return or keep it for a while now)

Played the demo? What are your fears/considerations? There are definitely some valid arguments against the game since it certainly isnt for everyone.
 
I wish we were. I really wish.

It's because sony handheld games are compared to full console games, and expected to have the same production values and scope, where as nintendo handheld games and ios games and such are not.

Because SS isn't as good as a theoretical ps3 game, they dock its score.

Many of the same folks would also dock the score if it was too ps3 like, arguing it was a 'console like experience' and thus unsuited to a handheld.
 
It's sad that people are still swayed by video game reviewers. Edge might want to run their reviews through a spell checker.
 
Am not being bitchy but really just trying to give a bit of advice...don't use the term Vita Tax outside this thread...

Co'mon people. These are fairly decent reviews!
 
Am not being bitchy but really just trying to give a bit of advice...don't use the term Vita Tax outside this thread...

Co'mon people. These are fairly decent reviews!

"Fairly decent" is basically killing the sales of a game. Lots of people only check for metascores, sad truth.

I mean...

Enslaved 83%
Dead Space 3 81%

And I know a BUCKETload of reasons to dock points off of those games, but I cant imagine anyone seriously arguing that SS is a one grade worse game than Enslaved. Its just ridiculous.
 
So have we reached the point where 7/10 is a shitty shitty game?

That seems like the perfect score for Soul Sacrifice, a decent game with a few problems that wont appeal to everyone.
 
"Fairly decent" is basically killing the sales of a game. Lots of people only check for metascores, sad truth.

For people that are invested in a Vita right now, I doubt very much that Metacritic will have an impact on its sales. It's a niche game, which guarantees an audience, albeit a small one.
 
Game is fun. Systems seem flexible enough to allow for a lot of different play styles. Probably won't appeal at all to people who dislike grinding the same thing over and over for a seemingly 1% drop. Easier than MonHun to figure out though!
 
So have we reached the point where 7/10 is a shitty shitty game?

That seems like the perfect score for Soul Sacrifice, a decent game with a few problems that wont appeal to everyone.

Its all about perception. Many People see lots of 8/9/10 console releases and dont care for a 7 handheld release. Getting the actual score it deserves.. say an 8 sounds fair from what I played so far, makes a big differences for sales.

So yeah, review websites made 7/10 a shitty shitty score.
 
For people that are invested in a Vita right now, I doubt very much that Metacritic will have an impact on its sales. It's a niche game, which guarantees an audience, albeit a small one.

What about the people that could/would consider a Vita if the game turned out good? The game definitely is good enough to be a system seller. And now its getting unfair reviews so that no one notices its actually quite good, hooray! Just look at the reviews in the OP, the reasons some reviewers give (button mashing, lol) and playtime is just ridiculous.
 
Problems? What problems?

Thats a bit exaggerated as well. I agree that some parts are a bit limiting, like the high focus on grinding and basically arena fighting and definitely might detract from some peoples enjoyment. Or that the graphics arent full resolution. Those guys should still be able to see the rest of the quality of the game however, may it be the lore, combat, level up systems, multiplayer etc.

The things the game does in its core gameplay, it does incredibly well. Its one of the best combat systems I've seen lately with a very good sense of challenge.
 
What about the people that could/would consider a Vita if the game turned out good? The game definitely is good enough to be a system seller. And now its getting unfair reviews so that no one notices its actually quite good, hooray! Just look at the reviews in the OP, the reasons some reviewers give (button mashing, lol) and playtime is just ridiculous.

It's a hunting action game; there's very little hope that there's enough people out there interested in that genre that already don't own a system that plays them. There are a lot of fantastic games out there with absolutely no hope of a mainstream pull, and I guarantee you that Soul Sacrifice will fit right in with that group.
 
It's a hunting action game; there's very little hope that there's enough people out there interested in that genre that already don't own a system that plays them. There are a lot of fantastic games out there with absolutely no hope of a mainstream pull, and I guarantee you that Soul Sacrifice will fit right in with that group.

Sure, Monster Hunter for one? Which happens to BE a very big system seller. So its not like "Hunting Action games" cant be the reason to pick up a console.
 
I wasn't impressed by the demo. With that said, there have been many games in the past where I disliked the demo and ended up enjoying the game. Still, I have plenty of games in my backlog at the moment, so I will pass on this for now. Maybe once there's a price drop or PS+ deal.
 
MH is not a system seller in the US. 3U may be the first time it ever sold some systems at all. FF games are system sellers on Sony platforms.

Never said anything about US. He argued about these games not being system sellers, which isnt true.
 
I wasn't impressed by the demo. With that said, there have been many games in the past where I disliked the demo and ended up enjoying the game. Still, I have plenty of games in my backlog at the moment, so I will pass on this for now. Maybe once there's a price drop or PS+ deal.

If you don't like the demo I doubt you'll like the full game.
 
Have you played the demo?

Play the demo more, and try to be quick about it since the online MP in the demo will probably be shut down soon.

I played the demo a little. I'll follow your advice and play more of it. Problem for me is I don't really like online multiplayer. If that's what's required to make the game fun then I don't see myself getting much out of this. But I'll give it a try while it's still online.
 
I played the demo a little. I'll follow your advice and play more of it. Problem for me is I don't really like online multiplayer. If that's what's required to make the game fun then I don't see myself getting much out of this. But I'll give it a try while it's still online.

You can solo stuff and do things offline. Stuff is scaled to party size.
 
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