Soul Sacrifice Review Thread

RPGamer's review is thoughtful and a good review. No problems with that. On a 5 scale a 3.5 is actually a pretty good score. Of course Metacritic sees it only as a 70, part of the problem with Metacritic. That's another topic though.
 
I have to imagine that the lack of true customization for your appearance is a big part of it. I love going online in MH3U and seeing all the different sets that people use. Soul Sacrifice opting to use a limited amount of costumes with no impact on the gameplay itself is a big step down from that, IMO.
I'm hoping that we see costume DLC, and that they take that particular criticism into consideration for the rumoured sequel.
 
HOLY SHIT!

I just played the demo finally, and wow! If there was ever a game where the reviews made it completely clear that gaming journalists are worthless, it's this fucking game.

* Fantastic art style
* Fantastic menus/UI
* Great graphics
* Great voice acting
* Great music
* Great story
* Innovative level up system
* Multi-player

I just tried a few of the spells so far and they felt amazing. That fireball dash is brutal, and super fast. Those red sword slashes feel super vicious, and the charged up version is awesome.

Man, so far this is a great as I hoped it would be. How this ever got the scores it's getting is completely lost on me. I guess some people aren't into it, but this game is definitely for me.
 
You make it sound like there is an objective set of standards by which all games can be judged. I think you're oversimplifying the review process.

At the end of the day I want a reviewer to tell me their opinion of the game because that's the only thing they are in a place to tell me. I don't need someone to wildly speculate about what other people will or won't enjoy, that's something that should be discerned by the individual who is reading the review.

^ This man gets it.
 
HOLY SHIT!

I just played the demo finally, and wow! If there was ever a game where the reviews made it completely clear that gaming journalists are worthless, it's this fucking game.

* Fantastic art style
* Fantastic menus/UI
* Great graphics
* Great voice acting
* Great music
* Great story
* Innovative level up system
* Multi-player

I just tried a few of the spells so far and they felt amazing. That fireball dash is brutal, and super fast. Those red sword slashes feel super vicious, and the charged up version is awesome.

Man, so far this is a great as I hoped it would be. How this ever got the scores it's getting is completely lost on me. I guess some people aren't into it, but this game is definitely for me.

tumblr_lfvdpvOV4S1qcu1hm.gif
 
HOLY SHIT!

I just played the demo finally, and wow! If there was ever a game where the reviews made it completely clear that gaming journalists are worthless, it's this fucking game.

* Fantastic art style
* Fantastic menus/UI
* Great graphics
* Great voice acting
* Great music
* Great story
* Innovative level up system
* Multi-player

I just tried a few of the spells so far and they felt amazing. That fireball dash is brutal, and super fast. Those red sword slashes feel super vicious, and the charged up version is awesome.

Man, so far this is a great as I hoped it would be. How this ever got the scores it's getting is completely lost on me. I guess some people aren't into it, but this game is definitely for me.


Not to mention the SERVERS. I can get into games immediatly, no waiting time, its incredible.
 
HOLY SHIT!

I just played the demo finally, and wow! If there was ever a game where the reviews made it completely clear that gaming journalists are worthless, it's this fucking game.

* Fantastic art style
* Fantastic menus/UI
* Great graphics
* Great voice acting
* Great music
* Great story
* Innovative level up system
* Multi-player

I just tried a few of the spells so far and they felt amazing. That fireball dash is brutal, and super fast. Those red sword slashes feel super vicious, and the charged up version is awesome.

Man, so far this is a great as I hoped it would be. How this ever got the scores it's getting is completely lost on me. I guess some people aren't into it, but this game is definitely for me.

The best thing about the thing is the super polished combat system together with the player incentives to improve himself. Oh and the lore behind the game and how its integrated into the whole game concept/menu is just awesome. Oh and it has TONS of content. This game is definitely GOTY material.
 
Not to mention the SERVERS. I can get into games immediatly, no waiting time, its incredible.
The best thing about the thing is the super polished combat system together with the player incentives to improve himself. Oh and the lore behind the game and how its integrated into the whole game concept/menu is just awesome. Oh and it has TONS of content. This game is definitely GOTY material.

Drop-the-mic.gif
 
I think a more interesting question what must a game in this genre do to get a 90+ score? MH couldn't do it, Soul Sacrifice couldn't do it. As far as I know, none of the games in this genre did it, no? Unless it's a genre that is considered to be less equal to other genre.

I have no experience in this so I can't comment but for fans of SS, MH, GE etc. what should be improved in this formula?

This game (or any other of the genre) will never get a 90+ score because there are a lot of reviewers that don't like the basics of the genre.

So, a game of this genre, in order to get a 90+, has to abandon the genre, having more exploration, less hunting and, basically, being something else.
 
This game (or any other of the genre) will never get a 90+ score because there are a lot of reviewers that don't like the basics of the genre.

So, a game of this genre, in order to get a 90+, has to abandon the genre, having more exploration, less hunting and, basically, being something else.

Well then they can go play darksouls then :P
 
Posted it in the OT first, since I didn't know we have a review thread.

Polish Eurogamer gave it 9/10, because the reviewer actually waited until he can play the multiplayer. Google Translated version can be found here.
 
I'm not surprised that this game is scoring in the high - average range. The mainstream game press is incapable of properly reviewing any games that have integral online components or have gameplay mechanism that take more than a few minutes to understand. My hope is that the audience for this game understands this, and applies their own positive weighting to the scores. I definitely want to see more games like this in the future.
 
Posted it in the OT first, since I didn't know we have a review thread.

Polish Eurogamer gave it 9/10, because the reviewer actually waited until he can play the multiplayer. Google Translated version can be found here.

Why do other reviewers not do this too?
 
I'm not surprised that this game is scoring in the high - average range. The mainstream game press is incapable of properly reviewing any games that have integral online components or have gameplay mechanism that take more than a few minutes to understand. My hope is that the audience for this game understands this, and applies their own positive weighting to the scores. I definitely want to see more games like this in the future.

agreed! should post your thoughts/review on MetaCritic too

I really don't understand how MC can allow users to put a bad score (9 negatives now) without posting a review
 
Scores seem pretty fair. It is a niche game. I really hate the term "they are playing it wrong" but you really can't button mash in this game and get anywhere. There are limits to how many times you can use a spell before it breaks.
 
Unite is just Freedom 2 with more content IIRC. If outlets didn't like it the first time around a re-release with more of the same shouldn't have netted reviews better by 10% especially since content is not a problem with Monster Hunter games.

Wow I did not know this.
 
Unite is just Freedom 2 with more content IIRC. If outlets didn't like it the first time around a re-release with more of the same shouldn't have netted reviews better by 10% especially since content is not a problem with Monster Hunter games.

Wrong. Some gameplay mechanics were improved too.
 
I have to imagine that the lack of true customization for your appearance is a big part of it. I love going online in MH3U and seeing all the different sets that people use. Soul Sacrifice opting to use a limited amount of costumes with no impact on the gameplay itself is a big step down from that, IMO.

There are appearances customization, the difference being that it doesn't affect the characters attributes, so it's only cosmetic.

For the attributes, you have the sigils, which works like the bonus from armous in MH. So yeah, you can look like the hell you want and still be different from everyone.

And yeah, I don't get the complain about multiplayer not being engaded as MH. Unless they wanted this game to have gathering/haverst for mushrooms/ores/meat quests too... lol. Basically, they say it's not as good as MH because... it's not MH?
 
RPGamer would have had NA copies to review and other people have confirmed that online was live for those reviewers, it was the EU that didn't have servers up

Yeah, our reviewer was able to play the entire single-player campaign and then waited until he had others to play online with to cover the MP parts. But yeah, I agree with the complaints about MC turning our 3.5 into a 70%.
 
The game is awesome, reviewers are always sorely off the mark, I find.

I love cracking open the demonic book and turning through the pages to learn more of the dark story before embarking on a fun and combat intense level.
 
I finally beat the game.

I used sacrifice. Crap is there 2 endings?? I'm gonna have to play that whole battle over to see it aren't I
 
RPGamer's review is thoughtful and a good review. No problems with that. On a 5 scale a 3.5 is actually a pretty good score. Of course Metacritic sees it only as a 70, part of the problem with Metacritic. That's another topic though.

Mathematics, how do they work?!

On a scale of 1 to 5, 3.5 is exactly the same as a 7/10 or 70 out of 100......
 
I'm currently 50 hours in and already beat Madusara but saved him and afterwards i found additional quests added. Im currently fighting bosses that are 10 stars and im loving this game.

The game has decent customization, although they do not affect attributes or powers. Where the game really shines is thee amount of powers and the way you can boost and fuse them. Not to mention the spells are just awesome. I love conjuring up cool Golems and using boss powers. The lore of the game is also great.

My only gripe with the game is how they reuse the same levels and bosses at times but i get why they did it.

In terms of online. From the demo to the retail version ive never had any issues with the online component. Joining games was flawless for me and i commend the devs on that.

In the end a super great game imo and deserves no lower than an 85. I would give it a 90 but i know some ppl might mark it down due to reused bosses and levels in the later stages.
 
Anyone know if the Black Rites from the DLC count towards the get 5 black rites trophy?

Far into my pure saving build, and dont want to have to get lvl 40 magic.
 
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