DonkeyPunchJr
World’s Biggest Weeb
I think it’ll peak at 2.5 Concords on Sunday
Back to 628. I think it peaked for today.It's now at 633 players, it might beat Concord before the weekend starts.
From what i know they will remove obligatory stealth missions, you now can play it like you want.I'll go with 2500, Bob.
Very basic gunplay, even more basic "stealth" system, not as open-world as you're led to believe, pedestrian "space mob family rivals" story, basic campaign mission structure.
Oh and they screwed up the main actress's look for the in-game model.
i am going to buy it tonight. i like the changes they have made to combat and i must support devs who put in an effort making next gen graphics.
also its only $31 on cd keys lol
i must support devs
also its only $31 on cd keys lol
haha i don't think the devs seeing much money from CD Keys.i am going to buy it tonight. i like the changes they have made to combat and i must support devs who put in an effort making next gen graphics.
also its only $31 on cd keys lol
Another rare incel victory my fellow chudsUnder 1k peak ccu.
Dare i claim yet another rare incel victory here.
No one answered this, so I'm just gonna reply to myself...Did they make patches for the game so that it's closer to a good experience yet, or is that unrealistic?
No one answered this, so I'm just gonna reply to myself...
It appears that they actually are doing a few things to improve the game:
It was never broken through, on a technical level it was quite polished at release. It did have some design and QoL issues especially around stealth and that’s mostly what they’ve been addressing through the patches. But it was hardly “an objectively broken product”.At some point devs like Ubisoft need to learn that releasing a game first and fixing it later is the losing strategy.
How fucking dumb do you have to be to release an objectively broken product at a premium+ price point no less and then, after release, start working on fixing these issues?
There's is not a single other industry out there where this is okay.
At some point devs like Ubisoft need to learn that releasing a game first and fixing it later is the losing strategy.
How fucking dumb do you have to be to release an objectively broken product at a premium+ price point no less and then, after release, start working on fixing these issues?
There's is not a single other industry out there where this is okay.
Yeah I enjoyed it at launch and the recent patch just made it better. I I've never played an assassin's Creed game before so everything that is meh for everybody else is shiny and new to me, so I'm not exactly their target audience.It was never broken through, on a technical level it was quite polished at release. It did have some design and QoL issues especially around stealth and that’s mostly what they’ve been addressing through the patches. But it was hardly “an objectively broken product”.
Marc-Alexis Côté, the the vice-executive director of whole Assassin's creed franchise and what he says @ 0:55 is very telling of modern Ubisoft, even outside of Assassin's creed.
Bunch of junior devs to reduce costs, worst thing they've ever seen, but it will get there! (with some ubisoft execs being totally fine with that process happening after release).
Ubisoft is fucked, fall of an empire.