DenchDeckard
Moderated wildly
Gimme dat PC version!
I swear its got nothing to do with mods.
I swear its got nothing to do with mods.
the fuckNot sure but she looks better here.
Not sure but she looks better here.
I think the same.Not sure but she looks better here.
I was having so much fun with the game, but about 15 hours in, the moment I reached the great desert it fell off a cliff and died. Enemies have triple the health from before and it drains my desire to continue playing. I've been doing most side quests and I don't feel I'm under-leveled or anything.
Use your skills, it disintegrates normal enemies.I was having so much fun with the game, but about 15 hours in, the moment I reached the great desert it fell off a cliff and died. Enemies have triple the health from before and it drains my desire to continue playing. I've been doing most side quests and I don't feel I'm under-leveled or anything.
I didn't really have a problem in the first desert area, even the robots were fine with counters. The second desert area on the other hand feels like the game skipped the middle part and went right to the end. It's not impossible or anything, but it's a very big and sudden spike in difficulty/monster health for no apparent reason.There's a pacing problem in the first open area, like in Uncharted 4. The first thing to do in both deserts is to activate the fast travel. Second, master the basic combos/counters/burst skills. The stealth kill move is a life-changer in this area. Avoid robot lancers, those are too hard.
those effing robots that shoot projectiles are the hardest thing ever to fight in groups. I don't find the lancers too bad. Just parry parry parry.There's a pacing problem in the first open area, like in Uncharted 4. The first thing to do in both deserts is to activate the fast travel. Second, master the basic combos/counters/burst skills. The stealth kill move is a life-changer in this area. Avoid robot lancers, those are too hard.
"supplementary content"......aka nude mods I'm sureThe PC version of Stellar Blade is expected to outperform the console version due to the larger AAA PC market share and the growth of single-player action games in Asia.
Shift Up is ensuring success by analyzing past console-to-PC releases and implementing optimization (including UMPC support -> Steam Deck), user convenience improvements, additional content, and tailored marketing strategies to maximize performance in the PC market.
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4Q 2024 Business Performance Results SHIFT UP_250210.pdf