And here we have peoples who can't even hear what Rich says, not surprised.
"actually think well he's he's got a 540p pixel count here but that seems to be on the market area shot and
that seems to be a transition point into handheld play"
So a marketing reel where a trailer team (and I have a friend who works in such a place in Montreal for a ton of high profile gaming companies), slaps a video on a CG handheld, this section as Rich says
and this is used to pixel count?
Are you peoples stupid? Who would ever pixel count this shit after marketing teams slap footage on a render

I mean it explains peoples voting "NO" I guess.
Or you know
Or the pixel count of PS4 Pro for Phantom Liberty
Goes from Switch where it went above PS3 games but WAY under PS4 baseline and now to a console that eclipses PS4... not a generational leap
The switch 1 was not a powerful baseline to start from
It was weak even by 2017 standards
And that is irrelevant to the question in the OP
My 6 years old daughter has better reading comprehension.
Is Switch 1 → Switch 2 a generational leap?
Easier fucking yes in tech world.
It lept PS4 gen entirely and is somewhere in the crossgen limbo where it'll do things that PS4 never did. Including streaming data really fucking fast like modern consoles as Phantom Liberty's main reason to not go on PS4 was because of HDD. SSD was forced on that DLC on PC too.
Unreal 5 with nanite+lumen. Yakuza 0 4k 60 fps, you remember the resolution on PS4?