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What does Microsoft's new direction for Xbox mean for Xbox Live?

cormack12

Gold Member
With MS games probably going on most platforms (within varying windows), what does this mean for Xbox Live and its players?

It really doesn't make sense to potentially push your games wider, potentially losing some to PC or dual console owners but still keep your multiplayer pool within walls.

I know some of this will rely on competitors hooking in, but if you're losing players to other platforms, who already have their established multiplayer environments and want to keep the playerbase rich and also live up to the 'when everyone plays, we all wjn' motto, surely something has to give.

They're already facing a battle against a dominant Playstation, and making their myltiplayer pool potentially smaller on Xbox seems a bit counter productive, no?
 
Given the success of titles such as Apex, Minecraft, Fortnite, GTA online and even Halo PC/console quite the opposite is true. There are more players, pools and platforms to play on and share games with.

The Xbox ecosystem is in the best shape ever and of any industry competitors. Hardware wise it's gone to shit but nothing that cannot exist like Google Pixel/Samsung/Apple etc.

Further given the revenue of Xbox as a whole they're doing just fine and committed to more consoles. Seems to be it's the concerned posters that are out of step with the progress Xbox has made in terms of games quality, quantity, value, crossplatform, openess and generally just more willing to take risks in the console space.

For good measure games like Flight Simulator have been on PC forever and killing it lately too, across lots of platforms. Same goes for DirectX.
 
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Ozriel

M$FT
With MS games probably going on most platforms (within varying windows), what does this mean for Xbox Live and its players?

It really doesn't make sense to potentially push your games wider, potentially losing some to PC or dual console owners but still keep your multiplayer pool within walls.

I know some of this will rely on competitors hooking in, but if you're losing players to other platforms, who already have their established multiplayer environments and want to keep the playerbase rich and also live up to the 'when everyone plays, we all wjn' motto, surely something has to give.

They're already facing a battle against a dominant Playstation, and making their myltiplayer pool potentially smaller on Xbox seems a bit counter productive, no?

Not sure what argument you’re trying to push here. Xbox games have been on PC since 2015, and they’ve still kept paid online. Why would any of that change if they continue porting to other platforms?

Their games have crossplay, so why would the multiplayer pool be smaller for Xbox owners?
 

RoboFu

One of the green rats
The whole point is Game pass. It's easy to comprehend.. build up your games then when time comes to where we all jump to our home servers / super powerful small computing devices they put the game pass app on those devices and that's the only place you can play those games.

Will it work? 🤷‍♂️.
 
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onQ123

Member
Seems that the posters before me dodged the question.

I guess we will have to wait and see how they handle Xbox Live on the new Xbox devices but as far as Xbox games on other devices hopefully they're not pulling a bait & switch move ( Trojan Horse) by putting these games on other devices than once people get used to them lock the online to Xbox Live even if you're on other devices.
 

Jaybe

Member
For good measure games like Flight Simulator have been on PC forever and killing it lately too,

The only thing Flight Simulator has been killing lately is its user review score. It’s a tie between it and Forza Motorsport for worst received recent Xbox published game on Steam.

aSziyy6.jpeg
 

Ozriel

M$FT
Seems that the posters before me dodged the question.

I guess we will have to wait and see how they handle Xbox Live on the new Xbox devices but as far as Xbox games on other devices hopefully they're not pulling a bait & switch move ( Trojan Horse) by putting these games on other devices than once people get used to them lock the online to Xbox Live even if you're on other devices.

How does this conjecture make any sense?

Online play for xbox games on PC has been free forever.
Online multiplayer for Xbox games on PS5 and Switch 2 will require PS+ and Nintendo online subscriptions.
 
The only thing Flight Simulator has been killing lately is its user review score. It’s a tie between it and Forza Motorsport for worst received recent Xbox published game on Steam.
People really are "forgetting" these two games.

i wonder if MS is going to make another Forza Motorsport game. How in the fuck are they going to compete against Gran Turismo on PlayStation and the hardcore ones on PC.

The latest Forza basically killed the Franchise.
 

ManaByte

Gold Member
Further given the revenue of Xbox as a whole they're doing just fine and committed to more consoles. Seems to be it's the concerned posters that are out of step with the progress Xbox has made in terms of games quality, quantity, value, crossplatform, openess and generally just more willing to take risks in the console space.

we-dont-do-that-here-black-panther.gif
 

HeisenbergFX4

Gold Member
People really are "forgetting" these two games.

i wonder if MS is going to make another Forza Motorsport game. How in the fuck are they going to compete against Gran Turismo on PlayStation and the hardcore ones on PC.

The latest Forza basically killed the Franchise.
I think the Forza Horizon series could do quite well on PS but it needs to release day and date for more players to actually have fun in the world

I think the Forza Motorsport would bomb on PS as like you said it would have to go up against GT
 
I think the Forza Horizon series could do quite well on PS but it needs to release day and date for more players to actually have fun in the world
Oh yeah, absolutely. Horizon (so far) is the perfect example of how Xbox games should be presented, with confidence and technological prowess

The only thing I'm curious about is Fable's development and how some people leaving Playground Games could affect the next installment.
 
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