I keep trying to get into RE VIII.. but.. I really can't do this supernatural shit. Does it get better? Is this what RE IX is going to be like but with classic characters?
Just the whole feel of it, the supernatural elements. I like some of the gameplay aspects (inventory system, upgrades from merchant, etc). But the "vibe" of the location feels awful to me. I recently did the house with the mannequin, now back in the village with some werewolves .. Just not feeling any of that. I also don't like how he is viciously attacked all the time and just walks on off, no problem. Similar to the whole cutting off the hand and just reattaching it in VII.. It's just really off putting to me.We're talking RE Village? What don't you not enjoy about it? had an awesome time with it.
Just the whole feel of it, the supernatural elements. I like some of the gameplay aspects (inventory system, upgrades from merchant, etc). But the "vibe" of the location feels awful to me. I recently did the house with the mannequin, now back in the village with some werewolves .. Just not feeling any of that. I also don't like how he is viciously attacked all the time and just walks on off, no problem. Similar to the whole cutting off the hand and just reattaching it in VII.. It's just really off putting to me.
I'm trying. I don't want to just leave it, but we'll see what happens.Hmm got it, i really liked the variation between locations like the house with the mannequin and it's quest, that was more horror themed while other parts and more action focused, can't say it's getting better since iirc it's about the same game throughout but i love Village, perhaps keep going and see if it's clicking with you.
Just go with it mate. It’s a good romp. Don’t take the story too seriously.I keep trying to get into RE VIII.. but.. I really can't do this supernatural shit. Does it get better? Is this what RE IX is going to be like but with classic characters?
This and Horizon FW killed all my anticipation for future Sony first party games. Such a boring slog. And how they degraded Kratos to a weak grandpa was a disgrace.Been playing some GoW Ragnarok and... not feeling it at all. It's been a few years since I played the original, which I loved. I am pretty early on but it feels like a downgrade in every possible way. The environments and exploration seem more limited, and the combat is downright horrible - spongey enemies and unresponsive controls. The story so far near the beginning is basically a retread of the first game's opening with a couple different characters. Also it feels like you're expected to know a lot from having just played the previous game - I remember the biggest story beats but there is so much going on, I have no idea what half the characters are even talking about. More stories about Odin being a dick, and a bunch of side stories about random characters from Norse mythology. Part of it may be my fault I am completely unfamiliar with the topic, but it just seems like most of the tales are complete nonsense meant to kill time while you're running around.
My guess is that short, linear and creative games are harder to sell enough today. With the huge amount of games available today, it’s never been easier to “wait for sale”, so most people do that.Please pardon my little rant. Then I will try to stop spamming, especially my meaningless and useless opinions. D:
(Sorry, I am just feeling really down on gaming and I was having fun with a game until it did something stupid and unnecessary and it kinda soured my mood.)
When did games get so cluttered and busy and bloated? What happened to linear action games? Brief story cutscene, kick ass for ten minutes with simple controls and skill trees and upgrades, mini boss, cutscene, rest of level, boss, repeat...
I am playing a game and I have to keep track of Sigils, Shards, Fate Episodes, Masteries, Skills/Arts, a Journal that literally updates with every single screen prompt I have already seen on the screen... It becomes so tedious and unnecessary and extra. There are all sorts of items that are nothing more than clutter. Less is more! Games are supposed to be fun, not akin to work. The game just asked me to assemble my party but won't let me view their attributes in the party selection screen? THAT IS EXACTLY WHERE I NEED TO SEE IT! Game design has become so busy and it stinks.
I talked to a guy. He needs help. But instead of just establishing that in the dialogue, it turns into:
Cutscene.
Leave conversation for no reason.
Run to a counter.
Read three menus that explain things I will forget because...
Run back to guy.
Start new conversation to talk about what we COULD'VE JUST TALKED ABOUT IN THE FIRST CONVERSATION BEFORE I WAS UNNECESSARILY INTERRUPTED BY THE NEED TO GO TO A COUNTER TO READ SOMETHING I WILL FORGET BECAUSE THE GAME WILL FORCE ME INTO CUTSCNES AND COMBAT FOR TWO HOURS BEFORE ACTUALLY NEEDING TO KNOW THE THING THAT THE MENU JUST FORCED ME TO READ PREMATURELY.
Talk to guy.
Offer help that I could've offered in the first conversation.
Cutscene.
Cutscene.
Arrive at new area.
Cutscene.
Busy work in unnecessary area to collect pointless items that are found EVERYWHERE.
Busy combat with too may flashy screen effects for no reason, making combat gameplay confusing and tedious and not fun.
Cutscene.
Save point that was unnecessarily gated behind the unnecessary cutscene.
Same combat encounter as the previous one.
Cutscene.
Wtf. >_<
Finally finished Psychonauts (ps4)
Played this on Ps2 way back in 2005(?)
Finally finished it today.
Great game, marred by horrible jank.
Meat circus was a horribly drawn out, frustrating affair.
Missed out on the plat by one rank, no idea what I missed, but still looking forward to starting 2 next![]()
I’m a couple of hours into Ghosts of Tsushima. Is it really just an Assassin Creed clone? I’m just not seeing anything special here. It feels like every other open world action game. Explore spots on the map, slowly increase your skill tree and the typical follow this person to place and kill bad guys quests.
It was never anything else but an AC clone. People just pretend it is because of reasons. Thought it was an solid game, nothing more. Even the graphics get old rather quickly because of how much they reused assets.I’m a couple of hours into Ghosts of Tsushima. Is it really just an Assassin Creed clone? I’m just not seeing anything special here. It feels like every other open world action game. Explore spots on the map, slowly increase your skill tree and the typical follow this person to place and kill bad guys quests.
I was excited for Ghost ofTsunami because I enjoyed their InFAMOUS games, I didn't want fucking AC clone.It was never anything else but an AC clone. People just pretend it is because of reasons. Thought it was an solid game, nothing more. Even the graphics get old rather quickly because of how much they reused assets.
It was never anything else but an AC clone. People just pretend it is because of reasons. Thought it was an solid game, nothing more. Even the graphics get old rather quickly because of how much they reused assets.
I was excited for Ghost ofTsunami because I enjoyed their InFAMOUS games, I didn't want fucking AC clone.
What made me really excited for GoT was I thought they gonna expand that interesting Karmic choice that was introduced in InFAMOUS series.....but we never got that.
I am thinking about trying NiOh 2 again. What are some OP builds and/or weapons I can start off with working towards, that might be quick to see fruition?
He explains a lot as if we know what he's talking about, sadly. It is a little confusing for a newer player.
Big Helmet Heroes is a fun little action game if you're so inclined. It also has couch co-op.