Last generation we actually had devs going out of their way to try new things this generation we are mostly getting features from premade engines. I'm hoping at least a few devs try to make a fully Ray-Traced game.
We have consoles with 10 & 12TF of GPU compute I can only imagine what devs from the 80's , 90's & early 2000's would be trying to do with this type of hardware.
We have consoles with 10 & 12TF of GPU compute I can only imagine what devs from the 80's , 90's & early 2000's would be trying to do with this type of hardware.