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Wuthering Waves |OT| - Devil May Impact

Mayar

Member
My god, are they playing at 480p?
Unfortunately, not everyone in this world has the opportunity to buy good hardware. If we believe the statistics of the same Steam, people are still sitting on NVIDIA GeForce GTX 1060 and NVIDIA GeForce GTX 1050 Ti, but they want to play.
That's why the picture quality is like this. But at the same time he goes through Infernal Rider in Hazard Tower and it doesn't bother him.:messenger_grinning:
 

Peroroncino

Member
This post was posted on the Official Reddit:

For the first time I see 6 of the 7 shots miss the critical hit .
I don't know how he manages to spin banners with such luck.
But overall yes, one of the reasons why people get more than 70% crit chance, but this is just "extreme luck". :messenger_tears_of_joy:


bro should invest in better hardware first lmao

Unfortunately, not everyone in this world has the opportunity to buy good hardware. If we believe the statistics of the same Steam, people are still sitting on NVIDIA GeForce GTX 1060 and NVIDIA GeForce GTX 1050 Ti, but they want to play.
That's why the picture quality is like this. But at the same time he goes through Infernal Rider in Hazard Tower and it doesn't bother him.:messenger_grinning:

aww man now why would you go and post this just a moment before me, now I feel bad :{
 
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Agent_4Seven

Tears of Nintendo
It's the same formula used in Genshin and some other open world gachas, but if it's really become an issue to your enjoyment you can do like Nankatsu Nankatsu and just not do the next ascension quest when you reach it (IIRC he's still at union level 60). Personally I never found it an issue, but maybe cause I have a lot of materials that I can use to quickly upgrade my main team when I jump to the next tier, and I'm also very used to this world level mechanic, not just in these gachas but in other PvE live services I've played before like the Division 2, Diablo 4, etc. where it's just the default progression if you want access to better rewards. That said, I'm now at a point where I wipe everything very quickly with my maxed out Carlotta - Camellya - Verina outside of holograms 5, 6 and ToA.
What better rewards though in the case of WuWa? I see the same things as rewards between even higher lvl bosses. Beyond world lvl 5 and even at this stage, all echo drops are S ranks 100% of the time, so what exactly further world lvls has to offer and what's even the point? I'm talking about the open world of course, not the endgame which requires high lvl characters. Are you getting purple and gold mats instead of green crap from enemies? Cuz at the world lvl 5 you're not getting that still and you're just 20 lvl below max lvl cap and you're not getting that via mats challenges too - only green and blue crap.

There's like no point at all in auto leveling in the open world and in the case of WuWa, beyond S rank echoes you're not getting anything good and even your data bank is at max level, so you're not even lvlg it up anymore and unlocking new echoes for the echoe pool (which will expand with each new update, but not by much). There is a way to lower the world lvl for 12 hrs and I think this is the way to do it for me when I'll be hitting new world lvls and after lvlg characters. I mean, you can ignore enemies and all that, but you have to fight them if you want to open locked chests and stuff you can't get otherwise, so you can't ignore enemies all the time even if you don't want to deal with them.

Idk man, I just don't like auto leveling in general unless it's Diablo, but in the case of Diablo it's a lot more fun cuz you're getting a shit load more stuff you can do to make you stronger, craft and shit than anything WuWa has to offer since launch and now, so I don't think that it's even fair comparison:messenger_beaming:
 
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Mayar

Member
Got Jinhsi’s weapon!

Have no idea how much I threw into the banner, at least 50 for sure. Threw a few 10s and then just started throwing every 160 I got at it. Popped just a moment ago.
jinshi-jinxi.gif
 

Thick Thighs Save Lives

NeoGAF's Physical Games Advocate Extraordinaire
What better rewards though in the case of WuWa? I see the same things as rewards between even higher lvl bosses. Beyond world lvl 5 and even at this stage, all echo drops are S ranks 100% of the time, so what exactly further world lvls has to offer and what's even the point? I'm talking about the open world of course, not the endgame which requires high lvl characters. Are you getting purple and gold mats instead of green crap from enemies? Cuz at the world lvl 5 you're not getting that still and you're just 20 lvl below max lvl cap and you're not getting that via mats challenges too - only green and blue crap.

There's like no point at all in auto leveling in the open world and in the case of WuWa, beyond S rank echoes you're not getting anything good and even your data bank is at max level, so you're not even lvlg it up anymore and unlocking new echoes for the echoe pool (which will expand with each new update, but not by much). There is a way to lower the world lvl for 12 hrs and I think this is the way to do it for me when I'll be hitting new world lvls and after lvlg characters. I mean, you can ignore enemies and all that, but you have to fight them if you want to open locked chests and stuff you can't get otherwise, so you can't ignore enemies all the time even if you don't want to deal with them.

Idk man, I just don't like auto leveling in general unless it's Diablo, but in the case of Diablo it's a lot more fun cuz you're getting a shit load more stuff you can do to make you stronger, craft and shit than anything WuWa has to offer since launch and now, so I don't think that it's even fair comparison:messenger_beaming:
I wasn't talking about echos here since those are mostly tied to your data bank level and you can max that one out without being the highest world level. I'm referring to boss materials, ascension materials and exp materials which as you go up in world level have a chance of dropping in higher quantity and/or quality. Makes farming more efficient and thus allow you to level up and progress faster towards end game. I do think the tangible benefits kinda stop at the world level I'm at currently (e.g. SOL phase 7), but someone who's at the highest one can correct me on this. As for the Diablo 4 comparison, yeah, the benefits are not as clear as in D4, when you're switching to higher torment difficulties you immediately can see that both the quality and quantity of drops has increased, but that's a paid game and not a gacha. :p

Anyway, I don't think any of this changes your mind, but I wanted to give my 5 cents on this topic since I don't inherently see this design as BS since you still get rewarded enough for getting to a higher world tier (better drops, ability to further lvl up your resonators, starting to tackling end game activities).
 

Mayar

Member
I might need to build my Sanhua.

She actually will pair pretty well with Brant.
She is one of the best 2 in the game in principle, so it is always useful to have her. I do not quite understand how you want to connect her with Brant, the whole point of Sanhua is to increase the Basic Attack DMG of the main DPS and you can not transfer buffs in the game between characters, they only work on the character you switched to. You will definitely not spend the Sanhua buff on Brant, because otherwise your DPS will be left without this buff, since buffs in the game disappear the moment you change characters or within 14 seconds after activation. And you will definitely not play Brant as a DPS.
 

Agent_4Seven

Tears of Nintendo
I'm referring to boss materials, ascension materials and exp materials which as you go up in world level have a chance of dropping in higher quantity and/or quality. Makes farming more efficient and thus allow you to level up and progress faster towards end game. I do think the tangible benefits kinda stop at the world level I'm at currently (e.g. SOL phase 7), but someone who's at the highest one can correct me on this. As for the Diablo 4 comparison, yeah, the benefits are not as clear as in D4, when you're switching to higher torment difficulties you immediately can see that both the quality and quantity of drops has increased, but that's a paid game and not a gacha. :p

Anyway, I don't think any of this changes your mind, but I wanted to give my 5 cents on this topic since I don't inherently see this design as BS since you still get rewarded enough for getting to a higher world tier (better drops, ability to further lvl up your resonators, starting to tackling end game activities).
Yeah, I guess I'm just not a fan of the end game here - towers and everything related to them, plus a chance for drops... uh, good lord, echos are already a huge mess with RNG as you hunting for specific ones with the stats you need...

I'll just do it this way then: 1) Rank Up, 2) Lower the world level until the next Rank Up, 3) Lvl up characters, their weapons and skills, 4) Rank Up and so on cuz I'm not having fun with open world auto leveling at all. Also, what I meant with Diablo 4 is that you can do a lot of shit with your armor, weapons, gear, gems and other stuff which WuWa simply don't have.
 
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Nankatsu

Member
She is one of the best 2 in the game in principle, so it is always useful to have her. I do not quite understand how you want to connect her with Brant, the whole point of Sanhua is to increase the Basic Attack DMG of the main DPS and you can not transfer buffs in the game between characters, they only work on the character you switched to. You will definitely not spend the Sanhua buff on Brant, because otherwise your DPS will be left without this buff, since buffs in the game disappear the moment you change characters or within 14 seconds after activation. And you will definitely not play Brant as a DPS.

shrek-shrek-meme.gif
 

Mayar

Member
Suspicious Futurama GIF


You don't have Encore? Even Changli can't out-damage her (Because of the 12 second timer on Resonance Skill, thanks to Kuro...). You don't think that Brant can compete with Encore in any way, do you? Especially considering that he's purely single target.
 
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Peroroncino

Member
My only Fusion DPS is lvl 2 Chixia, still going for Brant :D

Sooner or later I'll get some Fusion characters, but in the meantime I'll find a way to make him useful in some of my other teams.
 

Mayar

Member
My only Fusion DPS is lvl 2 Chixia, still going for Brant :D

Sooner or later I'll get some Fusion characters, but in the meantime I'll find a way to make him useful in some of my other teams.
I'm afraid if Chixia is combined with Changli, she will easily bypass him in DPS, by the way, many play in such a group. Of course, we will see what will happen on release, but there is a huge chance that he will have no damage at all.


Solo lvl 6 Holo Sentry Construct


Don't underestimate this girl's capabilities. :messenger_tears_of_joy:
 

Nankatsu

Member
Suspicious Futurama GIF


You don't have Encore? Even Changli can't out-damage her (Because of the 12 second timer on Resonance Skill, thanks to Kuro...). You don't think that Brant can compete with Encore in any way, do you? Especially considering that he's purely single target.

wuthering-waves-scar.gif


Fun > Big PP numbers in my eyes.

I'm the Union level 60 guy, don't forget that.
 
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Mayar

Member
wuthering-waves-scar.gif


Fun > Big PP numbers in my eyes.

I'm the Union level 60 guy, don't forget that.
I will troll you a little, with love. Did you mean the big healing numbers? :messenger_sunglasses:
As for Scar, there is no information that any Fractsidus will be a playable character, and as for Scar, his damage in the first phase is Physical, only his skill attacks have Fusion, but the main thing is that in the second phase, after the transformation, all his damage is converted to Havoc and he completely loses all his physical and Fusion damage. Therefore, even if he comes out, there are no guarantees that he will be Fusion.
Dr Evil GIF
 

Nankatsu

Member
I will troll you a little, with love. Did you mean the big healing numbers? :messenger_sunglasses:
As for Scar, there is no information that any Fractsidus will be a playable character, and as for Scar, his damage in the first phase is Physical, only his skill attacks have Fusion, but the main thing is that in the second phase, after the transformation, all his damage is converted to Havoc and he completely loses all his physical and Fusion damage. Therefore, even if he comes out, there are no guarantees that he will be Fusion.
Dr Evil GIF

First multi element character confirmed.
 
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Mayar

Member
First multi element character confirmed.
Nice try, but usually it doesn't make sense. All bosses in the game have 40% resistance to one element. Characters with several elements will only interfere. Because, for example, we have Fusion and Havo characterc, and the boss has 40% resistance to Havoc, part of your damage from your attacks will go to resistance. That's why I don't think they'll do it. I just don't know whether you played Genshin or not, there was also a character in the plot Scaramouche who had the element Electricity in the plot and there was quite a lot of hype (Also one of the negative characters), and in the end he was released under the new name Wanderer and with the element Air, people's asses were burning on the day of the announcement. That's why it's dangerous to guess far ahead in Gatcha games. :messenger_grinning:
 

Agent_4Seven

Tears of Nintendo
Can't wait to see what's next. Hopefully a few more nightmare bosses in 2.1 to replace the old ones and frankly absolutely everything from 1.0. I'm currently farming new sets for future teams and I think I'm 95% done here which is good, especially considering that you literally don't need anything to farm 3/4 slot echoes (incl. bosses) and get Crit Rate etc. cuz you can just try over and over until you get what you need, which is fantastic cuz you can save energy for something else. But man, they have to let us use those lvl.1 echoes just like weapons for upgrades and lvl ups, cuz you can't have one but not the other.
 

Nankatsu

Member
Don't know if it was already leaked or not, but seems like we will be getting echo loadouts, more precisely 20 slots.

I Need It Wow GIF by Pudgy Penguins


Pretty much confirmed is also Phoebe for phase 1, Brant + Changli for Phase 2.
 
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Agent_4Seven

Tears of Nintendo
Don't know if it was already leaked or not, but seems like we will be getting echo loadouts, more precisely 20 slots.
It's per character? Maybe I don't get something here, but why would you even need that many loadout slots instead of just building really good one and forget about it? Like, If any character needs loadouts it's Rover cuz she / he can switch between damage types and skill trees. Also, some of new echoes sets (there's no replacement for all of the old ones yet) from 2.0 are better than what was before so even less reasons to use old echoes and have multiple loadouts. But I guess we'll find out more soon during 2.1 stream.

Pretty much confirmed is also Phoebe for phase 1, Brant + Changli for Phase 2.
Zani is 2.2 then, good. Hopefully there's enough rewards in 2.1 to at least get Changli.
 
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Spyxos

Member
Don't know if it was already leaked or not, but seems like we will be getting echo loadouts, more precisely 20 slots.

I Need It Wow GIF by Pudgy Penguins


Pretty much confirmed is also Phoebe for phase 1, Brant + Changli for Phase 2.
Some other game could take this echo loadout as example. Ah and really Phoebe.. She looks and playes so boring. I thought Brant was next to come.
 
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Nankatsu

Member
It's per character? Maybe I don't get something here, but why would you even need that many loadout slots instead of just building really good one and forget about it? Like, If any character needs loadouts it's Rover cuz she / he can switch between damage types and skill trees. Also, some of new echoes sets (there's no replacement for all of the old ones yet) from 2.0 are better than what was before so even less reasons to use old echoes and have multiple loadouts. But I guess we'll find out more soon during 2.1 stream.

I would say across all roaster. You don't need 20 slots per characters.

Brant for 2nd Phase is a bummer, another whole month without doing a single pull :messenger_pensive:
 
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Pejo

Member
So I was just strolling around the city talking to NPCs, and I think I found a plant that Kuro added. I would bet money on her being plot relevant in a few patches, all to make a silly pun.

jdofPzZ.jpeg


When you talk to her, there's a mini-cutaway to the sky where she asks you to dance then rambles on about being a "simple fortune teller" and talking about various gems.

I get the feeling she's going to end up being a playable character or an important antagonist, manipulating things from behind the scenes. "Agatha All Along..."

It's very in-character for Kuro. You heard it here first.
 

Thick Thighs Save Lives

NeoGAF's Physical Games Advocate Extraordinaire
Oh man, not sure what's up as I'm searching fanart tagged with the same wutheringwaves hashtag like before, but the majority of top ones this past week are more on the lewd side. Anyway, I'll be putting everything under a NFSW tag and will only post the more 'tasteful' ones. Enjoy!

GiwCTn9aoAAyp3F

GiTj1G9aIAAHU4s

GizDGU_WYAAMa7G

GidH4VDacAA3Ot_

GiuFGPBWEAAD6au

Gi7oMwHbgAAH4lL

Giyj_ZebcAAPayM

Gi23AKVa8AAgwV1

GiiKYeKboAASAl_
 

Pejo

Member
Damn, saw this footage of the first beta (CN only) when everyone hated/was skeptical of Rover and the game didn't fluff you at every chance it got. This was right in the beginning of the game when you first fight Crownless. I actually like this way better, to be honest. (watch on Mute).


*edit*

Impressive Lorelei fanart:
80kpvwxbiehe1.jpeg
 
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Pejo

Member
Just finished up some of the limited time stuff that's ending soon. This time did the John Wick combat event and begrudgingly did the Pincer Maneuver shit.

It seems Kuro has a hard time making fun/unique gimmick combat for their events. Just doing HP inflation with a bunch of middling buffs isn't the solution, I don't think.

John Wick mode was fun once you got revved up and could eat through entire waves of enemies in a few moves each, but they really need to put their creative hats on for a while and figure out a new way to make limited combat events fun without being annoying or boring. I really liked that mode that let us traverse a mini-landscape and kill groups of enemies to collect buffs before facing off with the area boss. the one that introduced the cat paws that you collect to run really fast.

I'd like to see more of that than just HP bloat + "25% damage buff when you use intro skills" stuff. That's just not engaging at all.
 

Agent_4Seven

Tears of Nintendo
2.1 Pull Numbers:

m5lNhUk.png

F2P: 102 Limited, 21 Standard, 7 Wep
Monthly Sub: 126 Limited, 21 Standard, 7 Wep
Monthly Sub+BP: 135 Limited, 23 Standard, 7 Wep

Hopefully I'll at least get Changli. As for her weapon... well, with just 102 F2P pulls it's definitely out of question:messenger_pensive:
 

Exede

Member
You know, this game could get a retool as SAO game uber easy, they dont even have to change the battle system, even the switch is there and it would be better than any SAO game out there.
 
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