Nankatsu
Member
During the livestream, they also revealed new 1/7 scale figures for Camellya and Changli (no pricing or pre-order info at the moment):
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Pretty cool pose selection. I don't even want to imagine the price for that.
During the livestream, they also revealed new 1/7 scale figures for Camellya and Changli (no pricing or pre-order info at the moment):
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3 new characters revealed during the trailer they showed at the end of the stream (putting them under a spoiler tag)
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I kinda don't like the pose they chose for her, but it probably looks better painted.During the livestream, they also revealed new 1/7 scale figures for Camellya and Changli (no pricing or pre-order info at the moment):
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I like the bard and the last one especially, the first one not so much, will definitely skip.3 new characters revealed during the trailer they showed at the end of the stream (putting them under a spoiler tag)
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Yeah, fuck that 24/7, but it won't force me to risk and get Phoebe.Damn they split Youhu and Lumi into separate banners.
So many male characters. Oh wait...
Last one looks dope. Isn't she the female character that we met at the end of 2.0?
She does look like a more mature/older version of Cartethyia (Zelda). Def going to pull for both her and the 1st one (not sure about the redhead elf though).
Here's the teaser; they've just uploaded it on their YT channel:
I do wish they'd add more male characters, but only so I can skip them and have more time to save pulls for the female characters I'm interested in.![]()
What a beaufitul ratio Kuro.
I do wish they'd add more male characters, but only so I can skip them and have more time to save pulls for the female characters I'm interested in.![]()
Haha, I probably will knowing my luck in these gachas.I hope you lose your next 50/50 to Lingyang because of that statement.
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If I remember correctly, the discounted pulls from the shop reset when a new patch/version drops, which means about once every 1.5 months or so. In both HoYo games I'm playing (ZZZ and Genshin) they reset once every month like you've mentioned in your post.Are there no cheaper pulls in this game 1 time per month? I mean I bought several pulls in the store through oscilated coral last month but I don't see anything this month. And i got some forging tides as well with that currency as well.
Amplifier and healer in one package sounds pretty good to me, perfect for Changli. You can make a fully working team with just him + fusion dps.The most difficult character to farm and doesn't offer anything amazing. Welp.
Unless reddit has some kind of "fun limiter" that prevents you from using characters you want in whatever way you want, then why does it matter?On the downside, read on reddit that he may be kind of poopsy![]()
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Unless reddit has some kind of "fun limiter" that prevents you from using characters you want in whatever way you want, then why does it matter?
Be the #1 Brant DPS
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His gameplay looks very fun (reminds me a lot of Camellya) so you can't go wrong with him even if he won't be a "meta" unit.Yap, I'm still going for him even if Kuro decides to put him in the short stick side.
Still one month away. Hope they drop his tacet field set on 2.1 at least. World farming is horrible.
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Get double mat/money event.
Use for mat and then upgrade skills. Money runs out.
Next day use for money. Mats not enough.
Next day use for mats.... Rinse and repeat.
I hate money being needed for upgrading skills or level. Who are we paying exactly? Buying stuff and creating needs money is understandable but why use money for character upgrades. I feel I should start reducing interest in Wuwa now itself as sooner or later this will feel like a chore to upgrade everything and not be fun anymore.
I've been playing since launch and have never run out of materials. I have still have 3840 energy from that boxed energy item, but nothing to use it on. It comes down to you being a new player that hasn't participated in many events or battle passes yet. The only real material barrier is the weekly bosses with 3 attempts.
On Honkai Star Rail I've got over 12,000 in energy and not much to use it on, other than min/maxing relics.
I think the problem started much earlier, at the very moment when you decided that you need to level up everyone. This is a Gatcha game, characters come out regularly, in the same Nikke there are already 134 of them (if not more, I haven't logged in for a long time), the very idea that "I will play a Gatcha game and level up every character" is suicidal. I have lost a lot of friends for the same reason. They continue to change Gatcha games and just as successfully burn out in new ones. This is a path that leads nowhere.The problems started when I started leveling the echoes for them and then the skills.
More astrites and tuners? Sounds dope!New permanent event:
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Judging by the rewards it gives, it seems it kind of fixes the echo tuner problem:
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Getting tuners without spending waveplates on tacet fields or weekly bosses, is a win in my eyes.
So I've been thinking about this a lot...
As much as I want Phoenix on my team... the latest teaser ruined all my plans. "I won't be pulling for anyone" until they'll release her:
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I mean, I'll gather at least 100+ pulls from the 2.1 update and if they won't release her in 2.2 (of which we'll know for sure thanks to leaks before they even announce anything) and if there won't be Zani and Shorekeeper in 2.2, I'll pile another 100+ pulls then, ontherwise get Zani or Shorekeeper with 100+ pulls saved.
I think the problem started much earlier, at the very moment when you decided that you need to level up everyone. This is a Gatcha game, characters come out regularly, in the same Nikke there are already 134 of them (if not more, I haven't logged in for a long time), the very idea that "I will play a Gatcha game and level up every character" is suicidal. I have lost a lot of friends for the same reason. They continue to change Gatcha games and just as successfully burn out in new ones. This is a path that leads nowhere.
Usually in Gatcha games it just doesn't make sense to pump all the characters, it has no durability for the future + it also just speeds up your burnout to the game, since characters are constantly coming out. That's why most Gatcha players usually focus on 2-3 groups of characters that they like and then just change characters in these groups from time to time to stay within the meta.You are right about that. They have great characters so naturally one would want to build and play them. I do have enough waveplates stored to be able to get enough mats and money to build all but not that much time to spend on this one game. With so many other games to play and with MH Wilds around the corner I don't feel like continuing on this anymore.
I know, but I'm completely F2P, I don't want to pull Changli and them lose 50/50 if they'll launch her in 2.2. I'll wait until the very last minute and 2.2 leaks.![]()
Changli is peak my man.
I know, but I'm completely F2P, I don't want to pull Changli and them lose 50/50 if they'll launch her in 2.2. I'll wait until the very last minute and 2.2 leaks.
Fair enough. You're officially banned from the Changli fan club.
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Another cool video here from Ryuuku Sensei with the JP community reactions on the version 2.1 livestream:
Usually in Gatcha games it just doesn't make sense to pump all the characters, it has no durability for the future + it also just speeds up your burnout to the game, since characters are constantly coming out. That's why most Gatcha players usually focus on 2-3 groups of characters that they like and then just change characters in these groups from time to time to stay within the meta.
P.S - And as a person who plays MH constantly and waits for Wild. Honestly, the farm there is even worse than in Gatcha games, that is if you play it honestly. The drop chance of certain Gems for an optimal build in this game, depending on rarity, is 1-3%, which can be slightly boosted by gold rewards to 10-13% . That's why "good" modders on PC quickly created a utility (mod) that allows you to edit these gems. For which Capcom then started banning (there was a lot of Howl), but the problem remained. But that's a completely different story... (Bets are accepted on how long it will take for such a utility to appear for Wilds)
I know this, I play MH starting from PS2 and Wii, and it doesn't change the fact that the entire endgame of MH is an endless grind of items and gems to achieve an optimal build, with one of the lowest drop rates in the gaming industry. Asian players are simply wired differently and they are fine with this kind of grind, I grew up on Japanese games and I'm used to this kind of grind too, but I know a lot of people who after 200 hours of playing MH still couldn't put together an optimal build and just quit. This type of gameplay and grind is not for everyone.The main difference with MH is you can have multiple builds with different weapon and different armor and add in the multilayer element in the hunt, fighting the same monster again and again doesn't get boring. Not so with gacha games where if you are bored with one character you have to change to another as not much can be customized. I play for fun and not for clearing out ToA or those bs combat events where you have to be perfect in your rotation and all. Hence I build all 5* characters and then use them in different team combo.
I know this, I play MH starting from PS2 and Wii, and it doesn't change the fact that the entire endgame of MH is an endless grind of items and gems to achieve an optimal build, with one of the lowest drop rates in the gaming industry. Asian players are simply wired differently and they are fine with this kind of grind, I grew up on Japanese games and I'm used to this kind of grind too, but I know a lot of people who after 200 hours of playing MH still couldn't put together an optimal build and just quit. This type of gameplay and grind is not for everyone.
As for Gatcha, well, this in itself is also evil of course, and no one is going to justify the obvious things about how this whole system works. It's just that players with experience in Gatcha games don't play characters, they play this system. But this comes with experience and with a large number of Gatcha games, when you, so to speak, start to pay for your development in advance and bend the game system rather than try to bend to it. This approach is certainly not for everyone. And in a good way, you should always choose a game and gameplay so that you get pleasure from it and it is not a burden.