Zombie James
Banned
How the hell do you know where to go? That's the one thing that puts me off about it, and Dark Souls. What's the point?

How the hell do you know where to go? That's the one thing that puts me off about it, and Dark Souls. What's the point?
It's better than DS2. This isn't a corridor game. I was legit lost when he was running around at times, and I played that alpha every day for the full amount of time, including the unfinished area.
I realise that I am and will be in the minority here, but the more I see of this game, the more I'm conflicted about it.
One the one hand it does in most ways look like a Souls game, with stronger ties to Demon's and Dark Souls 1 going by the sounds and animations, and that by itself should be enough to get pumped for it.
On the other hand, I'm not getting pumped yet because this game has made me realise something: for me, the past Souls games were so enjoyable because of how the semi-realistic medieval dark fantasy setting framed the tactical combat and exploration. This new Victorian setting for some reason isn't as appealing to me, at least not in a Souls-type game where one needs to feel as if the world is harbouring secrets and lore everywhere.
I am also not a big fan of the weapons showns so far. I tend to like simple, realistic looking weapons like swords and daggers (not counting the larger, over-the-top looking ones in the Souls games, which I never used either) and don't really know what to make of the mechanical, crude looking ones used here. Having the guns as defensive weapons that do little damage also don't make much sense I feel, and I had preferred the return of shields or some kind of more logical long distance, lower damage weapon like a whip or crossbow to stun enemies (speaking of the enemies: is it just me or are others also feeliing mixed about the basic enemies now being mostly human looking and sounding hunters instead of lumbering zombies? It feels a bit weird going around and killing them, though I suppose that will be explained in the story to some degree).
Both the environments, character outfits and weapons now have a - for lack of a better term - over-designed look to them, almost as if Miyazaki and his team this time are consciously trying to give us cool looking stuff (to kills things with) instead of just doing their thing creating more or less subtle designs that end up being cool and impressive.
Sigh, quite a conundrum for me, this game. I do feel it is important for the team to try and go beyond the Souls (and King's Field) games, but maybe they've lost some key parts of that unique atmosphere and experience along the way at this point by going to a more modern setting with more mechanical designs? I'll remain hopeful that everything will click for me eventually when I actually get to play it though.
'Dream Refuge' is also a great name for a location. There's no telling what you may encounter in there.
How the hell do you know where to go? That's the one thing that puts me off about it, and Dark Souls. What's the point?
You know, by exploring and figuring it out on your own.How the hell do you know where to go? That's the one thing that puts me off about it, and Dark Souls. What's the point?
W... what? The games are linear.
We still don't have full details but I'm pretty sure it's supposed to.this might be a dumb question but after having read the premise of the game is it possible that the actual bloodborne disease will be incorporated into the game at all?
I think i'm onto something. The building from Dream Refuge is seen on fire in this trailer - http://youtu.be/CtdwWiTl76s?t=1m35s (Notice the moon, also Gamon is there)
I think i'm onto something. The building from Dream Refuge is seen on fire in this trailer - http://youtu.be/CtdwWiTl76s?t=1m35s (Notice the moon, also Gamon is there)
yup that pretty much confirms my theory that we wont be at this hub for long
I think i'm onto something. The building from Dream Refuge is seen on fire in this trailer - http://youtu.be/CtdwWiTl76s?t=1m35s (Notice the moon, also Gamon is there)
I think i'm onto something. The building from Dream Refuge is seen on fire in this trailer - http://youtu.be/CtdwWiTl76s?t=1m35s (Notice the moon, also Gamon is there)
Looks like we'll have another wave of "the game does not explain anything" incoming, since there doesn't seem to be a button for detailed stats. Or they've hidden it away in the stats screen only.
Should I watch or should I watch? UGHHHHHHHHHH
I think i'm onto something. The building from Dream Refuge is seen on fire in this trailer - http://youtu.be/CtdwWiTl76s?t=1m35s (Notice the moon, also Gamon is there)
How the hell do you know where to go? That's the one thing that puts me off about it, and Dark Souls. What's the point?
Lol, corridor game. The forest of the fallen Giants is not a corridor, as many other parts arew not a corridor. It's so cute to see people dismissing DS2 as a corridor game
You know, by exploring and figuring it out on your own.
How the hell do you know where to go? That's the one thing that puts me off about it, and Dark Souls. What's the point?
No gestures? Waste of 18 minutes.
To ppl worried about watching. Just skip the first 7min, turns out the first area is what theyve been showing for the alpha and game show events. This just looks to be a newer build. The player alo skips over a ton of stuff.w
Oh, I just wanted to know if you can use females, and magic.
Gender is in but magic is out.
Gender is in but magic is out.
Gender is in but magic is out.
But we have technology.Gender is in but magic is out.