I love remasters and I'm glad they exist.

dLMN8R

Member
I never bought many 360 or PS3 games
I have these systems and a gaming PC but missed a lot of big games as they came out over their 8-year generation. Many years during that period I simply didn't have much time at all to play games, so I never went back and bought them.

I could buy many of them cheaply used today, many more of them on PC via Steam too, but usually remasters improve the assets beyond what the originally PC version does so I'd rather just have it on a current-gen console and easily accessible on the system I already own.

For example, I never played any of the Halo games before, I've never played God of War 3, and I never played Borderlands: The Pre Sequel. Now I can (or can soon) on a modern console instead of buying it on the old one.


The new games haven't slowed down *because of* remasters
Sure the number of new games on Xbox One and PS4 is fairly small compared to this point in the 360's and PS3's life, but it's not because of the existence of remasters from what I can tell. Developers are working on tons of amazing-looking stuff, it's just taking a really long time since budgets are so much higher and asset creation takes so much longer.

Most remasters appear to be in franchises which have new titles coming out or probably coming out (God of War, Halo, Tomb Raider, Arkham Knight, etc.) and there are original titles still coming too. Destiny, Bloodborne, Forza, Wolfenstein, Shadow of Mordor, Battlefield, Call of Duty, Far Cry, Evolve, Killzone, and many others.

In the meantime, it's awesome that the consoles have so many great indie games to tide me over.


Many developers could be in a precarious situation without remasters
Look at how many game companies regularly have to lay off employees or close entirely. The situation would be even worse if developers couldn't squeeze out extra revenue from existing games for minimal cost to offer them to a larger audience. Remasters also mean jobs for some developers who might otherwise not have any funding to work on anything, meaning even more layoffs / studio closures.


You don't have to buy them, and people aren't always "re-buying" games
I'm not scared to use the word "entitlement" here because I think many people feel entitled to have every game personally interest them. It's pretty selfish. I know I'm not the only one who likes remasters, because they're apparently selling well enough to justify their existence.

Not everyone is in the same situation of course, and most people don't or can't buy every single big game when it comes out. So now everyone has a better option to play them instead of hanging onto old consoles they might want to sell and buying worse/original-fidelity versions. And they're not "re-buying" the games, they're just buying it for the first time.


Remasters seem to be a win for almost everyone:
-Gamers who never had a last-gen console or gaming PC
-Gamers who simply never purchased certain games last-gen
-Developers like Naughty Dog who said they learned a ton about the PS4 while remastering The Last of Us. So they got extra revenue on TLoU while learning new stuff for Uncharted 4
-Developers who are financially-strapped and need more revenue from an existing game
-Less-successful developers who otherwise might be out of business entirely

And, of course, fans who happen to have a boatload of money and don't mind re-buying something they already played to get higher fidelity out of it.
 
I would have preferred full Backwards Compatibility.

*I'm still salty that I can't play RDR anywhere unless I keep last gen.
 
You know what? I do, too. I'm fine with the practice, and hope that they continue.

I may be in the minority, but I enjoy being able to play (presumably) superior versions of games I loved before. Going back and playing through Saints Row IV again was a blast, and I maybe wouldn't have done so if it hadn't of been re-released due to my insane backlog. But I reviewed it.

I'm really hoping for Batman: Arkham Asylum/City and Saints Row: The Third. Also Dead Space 1-3.
 
I'm with you, as long as they're well made, there is no reason to not want them.
You don't care, you don't buy, but otherwise, they're very useful, for countless reasons.

Next gen i'll buy a Bloodborne remake at 60fps.
 
People are different.

Some people love em, some don't.

Personally I see them as filler for exclusive game releases. I'll only get a remaster now if its a game I never played before, or if the changes are incredibly significant, and not just 1080p 60FPS
 
PS3 era hardly got any remasters compared to this gen. We are nearly two years in and still seeing remasters of games from last gen, a lot of them garbage.
 
You know what? I do, too. I'm fine with the practice, and hope that they continue.

I may be in the minority, but I enjoy being able to play (presumably) superior versions of games I loved before. Going back and playing through Saints Row IV again was a blast, and I maybe wouldn't have done so if it hadn't of been re-released due to my insane backlog. But I reviewed it.

I'm really hoping for Batman: Arkham Asylum/City and Saints Row: The Third. Also Dead Space 1-3.

Blech, now there's a remaster I could do without. So sad about how Re-Elected / Gat out of Hell turned out on :-( (On Xbox One at least, no idea how well it runs on PS4)
 
The issue I have with remasters isn't the remasters themselves, but the rather big hole they're being thrown into to fill. It's hard not to be irritated by some of the remasters coming out when the output of new games for current consoles has felt pretty slow.

It's not the remasters that bother me, it's just that they don't really work as a band-aid for me which is clearly what some publishers are trying to push them as. That said, I get where you're coming from, they're not inherently bad.
 
I've played a lot of PS2 masterpieces that I otherwise wouldn't have had thanks to the remasters. If anything I hope they make more (CAPCOOOOOOM), it's not like they take away from new games.
 
My last console was a PSOne before buying a PS4.
So yeah, I fucking love remasters. Pack all the game content ever in 1080p@60 awesomeness and I'm sold.
 
I would never have played ICO or SOTC without the remasters coming out and I ended up loving both games. So yeah, I love remasters too
 
I agree with OP, I generally like remasters because there were a lot of games I missed last gen and the relatively lack of major games in the first 2 years of this gen has given me plenty of time to play remasters that I wanted to play before.

MAny people may forget that a cheap remaster that sells relatively well will subsidize new, experimental IPs and games. It's very expensive and costly to put out a new IP, and most new IPs have a poor sell rate compared to an iterative franchise, so doing some texture work and cleaning up a few loose ends of a last gen game and bringing it to X1/PS4, is a way to make decent revenue to help subsidize the new IPs that are more experimental.

I'm hoping Mass Effect 1-3 gets remastered because I never played it
 
The issue I have with remasters isn't the remasters themselves, but the rather big hole they're being thrown into to fill. It's hard not to be irritated by some of the remasters coming out when the output of new games for current consoles has felt pretty slow.

It's not the remasters that bother me, it's just that they don't really work as a band-aid for me which is clearly what some publishers are trying to push them as. That said, I get where you're coming from, they're not inherently bad.

I just don't think that hole would be filled if remasters weren't there. I think it's the other way around - the remasters are there to fill the hole caused by current-gen development being so danged expensive and lengthy.

(and also to infuse those developers with extra cash to fund those original projects)
 
I tried a remastered game once, it was called Silent Hill HD collection, no really a remaster is great but it really is a no brainer to at least include something new to excite old owners, Resident Evil added new outfits so at least they tried.
 
I really have no problem with them. If one thing it gives me the chance to play older games at a better image quality and framerate (At least in theory)
I definitely buy them

hows the ico/sotc remaster on ps3?

SotC is based on the european version, which is a lot harder apparently.

The ports are solid
 
If they're incredibly good games with actual new features (TLOU, for example) then I'm totally cool with it.
 
The issue I have with remasters isn't the remasters themselves, but the rather big hole they're being thrown into to fill. It's hard not to be irritated by some of the remasters coming out when the output of new games for current consoles has felt pretty slow.

It's not the remasters that bother me, it's just that they don't really work as a band-aid for me which is clearly what some publishers are trying to push them as. That said, I get where you're coming from, they're not inherently bad.

This sums up my feelings on the matter better than I could myself..
 
OP is right... New games aren't being held back because of remasters. But the amount of remasters is a barometer of the fact that publishers aren't funding new games.
 
Id take a handfull of key PS2 remasters over any current gen games...

Xenosaga series
final fantasy xii international
proper silent hill 2/3/4
 
The issue I have with remasters isn't the remasters themselves, but the rather big hole they're being thrown into to fill. It's hard not to be irritated by some of the remasters coming out when the output of new games for current consoles has felt pretty slow.

It's not the remasters that bother me, it's just that they don't really work as a band-aid for me which is clearly what some publishers are trying to push them as. That said, I get where you're coming from, they're not inherently bad.

This.

I also played or already own most of them so I'm not interested.
 
I am very much someone who not just doesn't mind remasters, but more than embraces their existence.

Now, I am not going to defend shoddy made remasters or the studios who do them (hi, High Voltage). But if done right, they can be excellent.

In fact, I'd be more than happy if most remasters came from Bluepoint at this point because I know when they do them, it's excellent. Just look at what they did with the MGS HD Collection, the Team Ico pack or the God of War Collections. Plus, remaster stuff aside, they did an excellent conversion of Titanfall onto Xbox 360.

Even better too when it's handled in-house - just look at how Naughty Dog brought over The Last of Us to the PS4.

So yes, all in for remasters. May they grace us for another good while yet.
 
I'm fine with remasters.

I didn't own a PlayStation 3, I owned an Xbox 360.

So it's great that I can play PS4 remasters of The Last of Us or (rumored) Uncharted trilogy.
 
The problem is that more and more remasters are botched ports just to make some quick cash.

Well made remasters with considerable optimization and a lot of extras is always good. But crap like USFIV on PS4 is becoming more commonplace and is dangerously close to crossing the line into "shovelware" territory.
 
Are you sure new games aren't being slowed down because of remasters?

I just don't see how this makes sense. It feels like something that would need evidence to back it up since the simple answer is just that newer games take a long time to produce.

Why would developers intentionally hold back on new games that would sell more and make them more money than a remaster?


Also: Most remasters (outside of TLoU) appear to be getting developed by external studios, not the original companies. So it's not like a resource diversion issue.

In the case of The Last of Us, sure maybe its remaster delayed Uncharted 4, but TLoU taught Naughty Dog a lot about the PS4 anyway, so it could very well be that Uncharted 4 would've been delayed anyway if they had to learn those things while developing Uncharted 4 instead. (And they'd be burning more cash with less revenue)
 
I love remasters but they've become an 'easy money' button that some developers are exploiting. God of War 3 is a laughable rip off just for the resolution and framerate bump. Ideally, you want what they do with DmC, DMC4, Halo (in principle I mean. What they tried to deliver with halo was phenomenal, which is all the more shame they didn't make it work in the product itself).

Remasters should be major enhancements that justifies buying the same game twice or else sell it at a more reasonable price. It's a good concept, and I don't want to see it abused by greed.
 
I don't mind them at all. I don't buy a ton of them but I am grateful for the likes of Ico/Shadow of Colossus HD, Metal Gear HD and Dark Souls 2.

Tangentially related and completely baseless but I have a feeling Nintendo is going to announce a Galaxy 1/2 HD package for Wii-U. Please let my gut be right.
 
Im glad they exist. Every remaster ive bought is a game ive never played before apart from KH1 and that was only cause i never finished it the first time. It means i get to play them in their definitive form and on a current system.
 
The problem is that more and more remasters are botched ports just to make some quick cash.

Well made remasters with considerable optimization and a lot of extras is always good. But crap like USFIV on PS4 is becoming more commonplace and is dangerously close to crossing the line into "shovelware" territory.
If remasters are close to shovelware then major releases are already there because there are far more completely broken new triple A games being released then remasters.

Performance (30-60fps) aside, USFIV is the first remaster to be pretty much completely broken so i wouldn't be too concerned.
 
I'm glad they exist, too, in that they've made certain games (Tomb Raider and TLOU) waaaaaaaay better than they previously were on consoles. And that's nice, since they ran like shit last time out.

I just wish it didn't feel like they were coming at the expense of ...y'know, new games.
 
Same here. Sometimes it's really rough to see a game you love struggle under the technical limitations of a past generation.... so it's fantastic to finally see that title breathe.
 
didn't a couple of devs say remasters help them get used to the new consoles or whatever?

they're ok i guess. im only in for the muliplayer like gears of war and halo but single player ps3/360 ports? nah im good. i'll probably wait for the 50 or 60 $ price to drop down to 30.
 
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