I love remasters and I'm glad they exist.

I'm personally all aboard the remaster train, but mainly because they serve as a form of game preservation. When they're done well, I liken them to Blu-ray re-releases for film.
 
I've bought my fair share of remasters and haven't regret one purchase so far. Personally, I don't think they are diving into new games releasing. Even if remasters didn't exist, you'd see the same amount of new games. Companies just aren't as big into big scale investments anymore. Destiny made its money back, but pretty much got universally hammered, even though it has a good GAF community.
 
I like good remasters for games that desperately need them. I'm apathetic about the ones that are quick cash-in re-releases of newer games.
 
Is it confirmed that Darksiders 2 is missing X1?

I don't think the remaster has actually been confirmed, but retail listings for Darksiders 2: Definitive Edition (and another Nordic remaster, MX vs ATV Supercross: Encore Edition) have only popped up for the PS4 version. Nordic's other remaster is of Arcania, which is currently PS4 exclusive despite the original game being on PS3 and 360.
 
As mainly a PC gamer, remasters get almost zero attention from me, but if they help devs get more money and they don't hurt the development of other games I'm all for them.
 
There isn't a single negative to level at remasters.

Unless of course you bought the Silent Hill HD Collection or PS4 version of Ultra Street Fighter IV in good faith.
 
The issue I have with remasters isn't the remasters themselves, but the rather big hole they're being thrown into to fill. It's hard not to be irritated by some of the remasters coming out when the output of new games for current consoles has felt pretty slow.

It's not the remasters that bother me, it's just that they don't really work as a band-aid for me which is clearly what some publishers are trying to push them as. That said, I get where you're coming from, they're not inherently bad.

Absolutely in agreement with this
 
Remasters wouldn't piss me off as much if I wasn't told folks barely used backwards compatibility (Sony used this line when they rolled out the PS3 Slim), especially this generation where we're swimming in remasters.

People don't use legacy my ass.
 
Me too OP, in large part because unless you have the space for a CRT, or the cash money for a good solution, old games look like aaaass on an HDTV.
 
I'm alright with remasters. They don't thrill me or get me excited, but I'm not opposed to them on principle or anything. I bought The Last Of Us this gen, it was alright.

edit: I meant the remaster was alright. The game itself is friggin' amazing.
 
Remasters are resource sponges!! Instead of spending ALLLLL their money on shitty remasters EVERYONE HAS PLAYED, developers can use that money to make NEW IP's!! This generation is nothing but REHASHES. What happened to the old generations where all we got were NEW GAMES with no RE-releases in sight!??




/s
 
What are you stupid?

Remasters are resource sponges!! Instead of making remasters, developers can be making NEW IP's!! This generation is nothing but REHASHES. What happened to the old generations where all we got were NEW GAMES with no RE-releases in sight!??
The companies doing these remasters are commissioned by the big publishers. They don't do new IP's anyway.
 
The issue I have with remasters isn't the remasters themselves, but the rather big hole they're being thrown into to fill. It's hard not to be irritated by some of the remasters coming out when the output of new games for current consoles has felt pretty slow.

It's not the remasters that bother me, it's just that they don't really work as a band-aid for me which is clearly what some publishers are trying to push them as. That said, I get where you're coming from, they're not inherently bad.

It would be pretty funny to see another remaster of Last of Us on PS5
 
The things I'd do for a Lords of Shadow 2 remaster that bumped the graphics quality, tweaked the stealth bits and scaling so they didn't make people so danged crazy, and (more importantly IMO) fixed the load times so backtracking wasn't a nightmare.
 
I'm a fan of some of them, but not all. However, they're good for people who mightn't have had last gen consoles.

I just hope the number of remasters decrease come next year.
 
well said OP, well said.

I think the only rational stance is to buy what you find interesting and ignore what you don't, be it remasters or new games or anything.

I'm actually surprised by those who say that not enough games are released, because completing ~60games per year I can't catch up with them and I don't even play multiple genres like sport games or strategy and rarely play FPS.
 
The PS3 had so many great HD collections. I hope we see some decent remastered collections this gen, not just this singular release stuff. But whereas the Sly collection was a thing, I'm not sure the Infamous collection will be; likewise for PS2 Ratchet and Clank vs. Resistance...

Fallout New Vegas and Dark Souls are the dream for me.
 
Yes, problem solved!!!

Unfortunately backwards compatibility wasn't cut because Sony and Microsoft decided to screw everyone over.

Sony and Microsoft don't have backwards compatibility because, if they did what was necessary to enable it, it would have completely crippled literally everything else about the system.

-Sony would be stuck with their terrible Cell architecture
-Microsoft would be stuck on PowerPC which is completely dead for all other purposes
 
I don't mind remasters, they don't bother me at all. I hope Dragon's Dogma gets a remaster, it would be awesome to have that game at a solid 60fps.
 
I hate the term remaster. They're generally ports with a few tough ups.

PORTS people! :)

They're also fantastic projects for smaller studios or junior teams of large devs to get their teeth into development.

Sadly they lack quality these days, and if you don't have a wii u, all your best games are halo and the last of us ports if you ignore indies.
 
I have no problem with them too. I think of like how jaws came out on VHS, laser disc, DVD and Blu-ray. As long as something is still relevant there is nothing wrong with making an updated version for fans old and new.
 
I think there is potentially a "crowding out" effect at retail. Why buy a new IP if you could buy a (potentially cheaper) version of a game you liked 5 years ago? I think the familiarity and comfort has appeal to the mainstream.
 
Completely agree with OP, though some remasters surely could have lower prices (looking at you, God of War). You don't have to buy them if you don't like them.
 
I love remasters when they're done well. But then again, I tend to play games for years instead of playing them for 5 minutes before dropping them for the NEW SHINY THING. A well done remaster takes something I already like and makes it even better.

A lot of "remasters" are basically ports though. It's a bit annoying to equate a product where someone has gone all the way to revamp the assets to something where they port it and throw in a handful of better textures and call it a job done.
 
I'm completely fine with PS2->PS3/PS4 remasters, especially old school PSP/PC/Dreamcast/GameCube/Xbox->PS3/PS4 remasters because they're not as accessible. What I don't like are PS3->PS4 remasters because I don't see the point and they're still accessible, and they're still in HD.
 
Remasters have been around literally since the first time this hardware was better than that hardware, it goes back to the beginning of the personal computer and later on consoles.
 
I think there is potentially a "crowding out" effect at retail. Why buy a new IP if you could buy a (potentially cheaper) version of a game you liked 5 years ago? I think the familiarity and comfort has appeal to the mainstream.
Not really, good games from previous generations have always been ported to new systems. Plenty of people missed out on the games.

Publishers have built themselves a market based on games that spend more money on known voice actors and marketing than the game themselves, so there so few titles by so few publishers that there is nothing else - ports are need now more than ever.

Kids (14-21) want graphics and a bump in res for past gen games gives a small b team something too prove there worth.

Ubisoft are now using a single template for all their 'aaa' games and have nearly twice the employees of nintendo. Nintendo may spend 3 to 4 years per team on a game even with their talented employ - ubisoft et Al don't have that luxury, they train their news on ports.

ports do everyone a favour
 
I'm completely fine with PS2->PS3/PS4 remasters, especially old school PSP/PC/Dreamcast/GameCube/Xbox->PS3/PS4 remasters. What I don't like are PS3->PS4 remasters because I don't see the point and they're still accessible, and they're still in HD.

Pretty much my stance, though I don't mind the latter if it's been a considerable amount of time since it's original release and adds a significant amount of content (Devil May Cry 4: Special Edition, for example) or gives the game a much needed performance jump that may not have been possible on last gen hardware and actively impacted the last gen experience negatively (DmC: Definitive Edition for example). If it's just a remaster of the game with maybe all of it's DLC bundled and nothing else, I'm much less inclined to buy it.

Says the guy that'll probably buy the inevitable Arkham and Kingdom Hearts remasters :P
 
Many developers could be in a precarious situation without remasters
Look at how many game companies regularly have to lay off employees or close entirely. The situation would be even worse if developers couldn't squeeze out extra revenue from existing games for minimal cost to offer them to a larger audience. Remasters also mean jobs for some developers who might otherwise not have any funding to work on anything, meaning even more layoffs / studio closures.

That sounds like a standard free pass excuse for all the nickelling and diming practices like DLC, season pass and the like.

I am going to use these the next time someone complains about the microtransaction in mobile games.

I'm completely fine with PS2->PS3/PS4 remasters, especially old school PSP/PC/Dreamcast/GameCube/Xbox->PS3/PS4 remasters because they're not as accessible. What I don't like are PS3->PS4 remasters because I don't see the point and they're still accessible, and they're still in HD.

Same. If they want to remaster, go remaster stuffs that actually require them, such as those from PS2 era or before.
 
It is true that the companies that would be making your B and C tiered retail games two generations ago are the ones who are doing the remasters now, so in a sense you could complain if you wanted that you're not getting the games that you probably wouldn't buy and are instead getting games you may or may not buy because of their proven track record and slightly slicker presentation.
 
On consoles.

Yeah but lots of console exclusives are never going to come out on PC. So the only way to get an improved version of them is a remaster.

Neither do some remasters.

But they do?

Increased framerate (going from 25-30 to 50-60 is a huge improvement — see TLoU: R for example) and visual fidelity definitely improve games. I don't even know how you can argue against that.

And that's without counting those ports that go above and beyond and add gameplay elements (DmC: DE, DMC4: SE, Metro 2033: Redux, Dark Souls 2: SotFS for example).
 
The things I'd do for a Lords of Shadow 2 remaster that bumped the graphics quality, tweaked the stealth bits and scaling so they didn't make people so danged crazy, and (more importantly IMO) fixed the load times so backtracking wasn't a nightmare.

So you'd like to pay the developer to fix issues that never should have been there in the first release? This is the reason I didn't pay the upgrade price for Deus Ex HR: Director's Cut. All it did was fix shitty boss fights that shouldn't have been shitty.
 
When they're good it can be an amazing thing. TLOU fixed pretty much my only complaint with the PS3 version. I'm a gameplay first kind of person, but if there's a way to have my cake and eat it too, I'm there.

That being said, Halo 2 Anniversary was a mixed bag for me. Some of the levels didn't hold up, some of the new stuff was much more bland.

Can't think of many other remasters I've checked out recently, but there's a few upcoming ones I'd like to check out. (Gears could be great!)
 
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