It would take probably 20 years and more than 2bn USD to creat and train model like thatAI used in this way has astronomical potential.
Imagine a game that starts out like Grand Theft Auto but with minecraft like tendencies.
Literally everything can be explored, destroyed \ created, fixed, and or randomized in real time.
But, gameplay can switch to call of duty, tekken 8, Gran turismo, final fantasy 7, or whatever was added and it all works effortlessly.
Or any combination at any given time.
A 2 billion dollar game that takes 20 years to make can now be created daily.
We are NOT READY for ai's real power.
With AI, don't look where it's at now, but there it's heading.
It's not going to be an overnight process.It would take probably 20 years and more than 2bn USD to creat and train model like that![]()
SI in gaming and development is such an interesting subject, so many possibilities. Watching this video we can assume that it create its own game engine to create this game, replicated all physics and destruction from training material etc. It is definitely something to watch as it develops. AGI and ASI looks like years away but I hope it is really possible.It's not going to be an overnight process.
Only took a short while to do something that was wildly impossible just a year before.
Once AI is able to train itself, its GGs.
We should revisit this post in a few years to see how well it aged.
Yes. I think in the future we will prompt games to the AI and we are gonna be able to play that. For example: teardown+gta+burnout paradise.AI used in this way has astronomical potential.
Imagine a game that starts out like Grand Theft Auto but with minecraft like tendencies.
Literally everything can be explored, destroyed \ created, fixed, and or randomized in real time.
But, gameplay can switch to call of duty, tekken 8, Gran turismo, final fantasy 7, or whatever was added and it all works effortlessly.
Or any combination at any given time.
A 2 billion dollar game that takes 20 years to make can now be created daily.
We are NOT READY for ai's real power.
With AI, don't look where it's at now, but there it's heading.
The fact it's exactly minecraft doesn't impress. In fact I'd say if there was ever an example of IP theft with AI this would probably be it.
It would take probably 20 years and more than 2bn USD to creat and train model like that![]()
There are some serious data centres required if you want to train AI like you described, then it you want complex destruction physics for different materials and physics for impacts etc. It all need a lot of data and some serious processing power - datacentres - which at this scale are not cheap. So while some of the data will be free, the training itself wouldn’t be.True, but suppose GTA6 is online, Rockstar would be able to train their model with the players' input for free. Not saying you would get a GTA7 completely AI generated but easily you could train NPCs based on the input of millions of players. For beta testing they could just place one or two NPCs with trained data in the map and see how they behave when with other players around.
It's stitching together videoframes from many nodes while just learning Minecraft.You just don't get it at all.
It's not the fact that this game is supposed to be "impressive", it's the fact that it's running in real time, no engine, no code, etc...
The ramifications of this are what is meant to be, and very much is, impressive.
Right now you sound like a guy watching the first ever plane take flight and saying "It's flying pretty slow. Not impressed."
AI used in this way has astronomical potential.
Imagine a game that starts out like Grand Theft Auto but with minecraft like tendencies.
Literally everything can be explored, destroyed \ created, fixed, and or randomized in real time.
But, gameplay can switch to call of duty, tekken 8, Gran turismo, final fantasy 7, or whatever was added and it all works effortlessly.
Or any combination at any given time.
A 2 billion dollar game that takes 20 years to make can now be created daily.
We are NOT READY for ai's real power.
With AI, don't look where it's at now, but there it's heading.
And this is the worst completely generated A.I games will be. Every day they will get better. Game programmers days are number.
The goal of this isn't to "steal Minecraft". The goal is to display that it can create something akin to Minecraft in real time. This is significant, it seems to me.It's stitching together videoframes from many nodes while just learning Minecraft.
There isn't really any ramifications.
It's a clever way to steal Minecraft without stealing the source.
but it's not creating a game,
without Minecraft this wouldn't be anything, its literally flipping a game.
You sound like a guy who thinks Machine learning is some supreme intelligence, selling some snake oil.
No ones jobs are on the line because of this and no games are going to be made with this "tech", the amount of data and learning this will have to do with literally every game ever made would be staggering, it's not as simple as webscraping some text data.
AI used in this way has astronomical potential.
Imagine a game that starts out like Grand Theft Auto but with minecraft like tendencies.
Literally everything can be explored, destroyed \ created, fixed, and or randomized in real time.
But, gameplay can switch to call of duty, tekken 8, Gran turismo, final fantasy 7, or whatever was added and it all works effortlessly.
Or any combination at any given time.
A 2 billion dollar game that takes 20 years to make can now be created daily.
We are NOT READY for ai's real power.
With AI, don't look where it's at now, but there it's heading.
It's stitching together videoframes from many nodes while just learning Minecraft.
There isn't really any ramifications.
It's a clever way to steal Minecraft without stealing the source.
but it's not creating a game,
without Minecraft this wouldn't be anything, its literally flipping a game.
You sound like a guy who thinks Machine learning is some supreme intelligence, selling some snake oil.
No ones jobs are on the line because of this and no games are going to be made with this "tech", the amount of data and learning this will have to do with literally every game ever made would be staggering, it's not as simple as webscraping some text data.
Going to need a nuclear generator in my backyardThat guy from nvidia in that DF video when he said AI can be the renderer in 10 years or whatever may not have been joking after all. First stop AI generate porn, just please fix the creepy hands first.
and a neighborhood committee to make sure everyone is maintaining their backyard nukes safely. We should be running the model not training it so we might be able to share a reactor for the blockGoing to need a nuclear generator in my backyard
You don’t know what you’re talking about.It's stitching together videoframes from many nodes while just learning Minecraft.
There isn't really any ramifications.
It's a clever way to steal Minecraft without stealing the source.
but it's not creating a game,
without Minecraft this wouldn't be anything, its literally flipping a game.
You sound like a guy who thinks Machine learning is some supreme intelligence, selling some snake oil.
No ones jobs are on the line because of this and no games are going to be made with this "tech", the amount of data and learning this will have to do with literally every game ever made would be staggering, it's not as simple as webscraping some text data.
it literally doesn't work without minecraft existing.The goal of this isn't to "steal Minecraft". The goal is to display that it can create something akin to Minecraft in real time. This is significant, it seems to me.
all this talk sounds like the same "Web3" talk we got years ago.Again, they are all stepping stones on the path. Innovations, and everything learned with this feed into other projects that build upon other ideas and learnings. This is how progress is made. It's how we broke out of 2D and into 3D games. Devs were "faking" 3D...
Doom was not just another 2D game that was faking being 3D. It was an important stepping stone.
You don’t know what you’re talking about.
Eh, if the ai just responds to player urges then EVERY GAME is gonna be a porn game within 30 minutesAI used in this way has astronomical potential.
Imagine a game that starts out like Grand Theft Auto but with minecraft like tendencies.
Literally everything can be explored, destroyed \ created, fixed, and or randomized in real time.
But, gameplay can switch to call of duty, tekken 8, Gran turismo, final fantasy 7, or whatever was added and it all works effortlessly.
Or any combination at any given time.
A 2 billion dollar game that takes 20 years to make can now be created daily.
We are NOT READY for ai's real power.
With AI, don't look where it's at now, but there it's heading.
Neither do current technological advancements - everything builds upon what exists. Artists or Minecraft is also no different in this regard, there are always external factors attributed or not to development of anything effectively.it literally doesn't work without minecraft existing.
ML is going to (and already does) help game development, but this tech is going to need an astronomical amount of data in order for you to say "Create GTA 6 but set in russia" and then you have a full massive 60 hour campaign, open world with physics simulations and ai and so on. The only applications i see of this is in something like real estate and warehouse planning where you can stitch together a virtual environment with photos.
Eh, if the ai just responds to player urges then EVERY GAME is gonna be a porn game within 30 minutes![]()
constantly rendered at 20 fps
Honestly this all reeks of the same web3 nonsenseNeither do current technological advancements - everything builds upon what exists. Artists or Minecraft is also no different in this regard, there are always external factors attributed or not to development of anything effectively.
Crazily short sighted, IMO. The AI is recreating Minecraft, with physics, HP, etc systems functioning - but the only "application" you see is for realtors to make a video stitched from .. photographs?
Real time engine generation is coming. How long until that is effective is another thing entirely, but it is all coming. "GTA 6 but in Russia" is exactly the thing - granted this is a monumental ask, but that is exactly right in simplified terms.
This is not a real-time engine. Nor will it ever be, that is not what this is doing.
If you think game developers are gonna get fired on 5 years because of an ai that just copies Screencaps of a game and puts it together then I've got a lovely bridge to sell you.
Trust me, as someone who has to deal with new hires "totally not copied chatgpt broken code" fairly regularly lately. We aren't there yet.
This is purely just a "look how fast we can get it to live-render already" demo for fun, to be clear -- it's nowhere near the breakthroughs happening in AI today and wouldn't even quality for a serious paper. It's just a cool demo. But video models have shown preliminary "world simulator" capability, and this is a scaled-down realtime version of that -- sadly with very little context window however (probably to make it cheap/live online), which is why there's zero consistency.Maybe you can use something like this in combination with actual designers, writers, artists, that will need to be super detailed and thorough in their inputs (a book's worth of design documents for every aspect, a ton of art for every side, pose, feeling experienced by all the specifically designed characters, objects, the world, every damn thing big or small, a ton of real dialogue written for the core character encounters and personalities that may be augmented with AI for info dump moments the player may decide to use - but probably won't, the game will be full of markers and pointers etc. the way things are going anyway - etc.) to the system rather than the simple promps folks use with image/video AI (or the simple instructions to the ST holodeck) that get wildly different results full of inconsistencies every time.
Just a tech demo. Mostly they are showing that they can actually open up this little experiment to random people online, so they are showcasing their hosting and so forth.Why are they even showing it to the public when it has all the dumb inconsistencies people point out in simple image or video sequences where everything is radically different just by turning around or every frame, lol, basic persistence should be the first thing they get right
So, what's the core gameplay loop on these things? When everything changes on a whim, how are you as a gamer adjusting to the different gameplay modes, controls, levels all the while shooting you with 50 different genres like a psychedelic Warioware game? And why does your AI scenario only makes current gen gaming experiences? That seems like astronomically waste of resources that can seemingly do anything.AI used in this way has astronomical potential.
Imagine a game that starts out like Grand Theft Auto but with minecraft like tendencies.
Literally everything can be explored, destroyed \ created, fixed, and or randomized in real time.
But, gameplay can switch to call of duty, tekken 8, Gran turismo, final fantasy 7, or whatever was added and it all works effortlessly.
Or any combination at any given time.
A 2 billion dollar game that takes 20 years to make can now be created daily.
We are NOT READY for ai's real power.
With AI, don't look where it's at now, but there it's heading.
Looks incredible
I hate this so much
You're only looking at the present and not the future.So, what's the core gameplay loop on these things? When everything changes on a whim, how are you as a gamer adjusting to the different gameplay modes, controls, levels all the while shooting you with 50 different genres like a psychedelic Warioware game? And why does your AI scenario only makes current gen gaming experiences? That seems like astronomically waste of resources that can seemingly do anything.
You've seen how hot ai can make people.Eh, if the ai just responds to player urges then EVERY GAME is gonna be a porn game within 30 minutes![]()