ArtHands
Thinks buying more servers can fix a bad patch
Main reason:
- Development resources were split and they didn't have enough studios to make games for 2 platforms, so they had to prioritize PS4 development.
Other reasons:
- Proprietary memory cards were a mistake
- Back touch was not necessary and added costs
- OLED increased production costs
- Vita dev kit had video out, but they removed it for the final version just to save a few cents