MS shares new Xbox app mock up with a “Steam” tab

HerjansEagleFeeder

Gold Member
Steam on Xbox hardware is a nightmare scenario for some it seems.
Would be a real game changer for me if true. I wonder how MS made is technically possible to execute Steam apps within their Xbox ecosystem. I know it runs on some kind of Windows kernel (?), but there should be tons of technical limitations to overcome still in order to make this work. And even if it "works", how well does it? I'm super curious to learn more about this. Please MS, give me a 1200 Euro console that can access my Steam library and has hardware in it that's not anemic shit.
 

GHG

Gold Member
Even this image shows that Steam tab across all devices since the bigger one is on what seems to be a TV with the X and S next to it

Either the cats out of the bag or its a huge fuck up and with Xbox/MS its 50/50 which one it is

It's a mock up of the next iteration of the Xbox app.

It shares several parallels to the current Xbox app on PC and zero with their console interface/OS.

Also, regarding what James Sawyer Ford James Sawyer Ford said, any eventual "steam box" will run SteamOS, not Windows.
 
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RCX

Member
Dear MS,

Nobody wants your shit PC app. It sucks, it always sucked, it always will. Nobody is going to trust buying software on your store given your obvious plans to extracate from the hardware market. They don't want to find their licenses out in some kind of limbo.

Steam is agnostic in this sense and is far more trustworthy. The fact that valve is privately held makes it even more so.

You are now a big third party publisher with a strange interest in hardware. Just be honest about it.
 

Haint

Member
Dear Philip W. Spencer III,

Nobody uses your shitty Xbox PC app cause it's DRM'ed out the ass to the point basic features like Nvidia RTX HDR/Enchancements, most mods, and Reshade don't even work cause the sandboxed fake ".exe's" aren't even recognized as games. So you've torpedo'ed your PC storefront to fend off the 10 guys who still try to pirate PC games, that won't even buy them anyways.
 
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PuaPua

Neo Member
I mean, an xbox where I can use my steam library seems to good to be true, I wonder who will buy anything on the microsoft ecosystem having steam as a superior offer, that's pretty much microsoft wanting to lure in steam users to gamepass.
The majority of Xbox users will likely continue buying most of their games through the Xbox store, with the occasional steam game purchase. I guess you would also get both xbox gamepass and pc gamepass.
 

ZehDon

Gold Member
The only question is depth of integration. Valve are happy to open up their APIs, and Microsoft are surprisingly good at unifying stuff in the backend (pour one out for the engineers) but I'm curious if friends lists, achievements, install locations, etc., are brought together. Steam and Xbox in one app on PC without loss of functionality? Personally, that's a scenario I'd actually take them up on.
 
Dear MS,

Nobody wants your shit PC app. It sucks, it always sucked, it always will. Nobody is going to trust buying software on your store given your obvious plans to extracate from the hardware market. They don't want to find their licenses out in some kind of limbo.

Steam is agnostic in this sense and is far more trustworthy. The fact that valve is privately held makes it even more so.

You are now a big third party publisher with a strange interest in hardware. Just be honest about it.

Dear Philip W. Spencer III,

Nobody uses your shitty Xbox PC app cause it's DRM'ed out the ass to the point basic features like Nvidia RTX HDR/Enchancements, most mods, and Reshade don't even work cause the sandboxed fake ".exe's" aren't even recognized as games. So you've torpedo'ed your PC storefront to fend off the 10 guys who still try to pirate PC games, that won't even buy them anyways.

Letter Eminem GIF
 

ShaiKhulud1989

Gold Member
It's a mock up of the next iteration of the Xbox app.

It shares several parallels to the current Xbox app on PC and zero with their console interface/OS.

Also, regarding what James Sawyer Ford James Sawyer Ford said, any eventual "steam box" will run SteamOS, not Windows.
Yup, this is just a frontend over other PC launchers on your PC. GOG did the same with Galaxy years ago.
 

//DEVIL//

Member
I mean. it would be great if Steam had an Xbox Game Pass tab and vise versa. where you can check and play the games of game pass by connecting your Xbox ID to steam and vise versa to play your steam games or talk to your friends from the steam tab.

I wouldnt be against the idea to be honest.

Xbox console would sell lots too if they could merge steam games on Xbox console by opening a lite version of windows when opening a Steam game on the console.
 

wolffy66

Member
I mean, an xbox where I can use my steam library seems to good to be true, I wonder who will buy anything on the microsoft ecosystem having steam as a superior offer, that's pretty much microsoft wanting to lure in steam users to gamepass.
Im not sure they want to "sell" anything. It appears to be gamepass to the end.
 

bitbydeath

Gold Member
We already saw the portable leak recently.
This will be for that initially.
It’s not possible on S/X, it requires a Windows SKU which is where the future of Xbox is heading.
 
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Microsoft is working hard to integrate Xbox and Windows game development more closely into the future. Windows Central understands that traditional Win32 will be the preferred development environment for the next mainline Xbox consoles, with Xbox One/Series X|S "ERA" environment gradually phased out. Where that leaves our existing library of Xbox ERA games remains to be seen, but it seems emulation is one avenue Microsoft is exploring for backward compatibility and game preservation.

Welp, the Age of Xbox OS is done.

Seems like they are going fully into the PC side of whatever planned hybrid strategy there is. The next line of devices will likely run some form of Windows 11/12, probably customized to some extent for a gaming-friendly frontend (probably also disabling certain utilities by default and axing certain utility/DLL packages deemed not required...but downloadable through updates if people want them).

These things 100% aren't being subsidized in any way if that's the case.

Remember when they said the next hardware would have features people would want it for? That’s it. You’ll have access to your Xbox and Steam libraries on one device. Boom.

But it's no longer a "console" in the traditional sense. These are going to be primarily PC devices, just heavily customized in the frontend & integration for console-like gaming.

Basically, they're gonna be Windows PCs with frontend/UIs heavily borrowed from Xbox OS's UI, console-like form factors and (MS would like to achieve) ease-of-use.

Hell, the next line of systems may not even carry the Xbox branding at this rate! At least not directly; maybe they'll be called WinX Club.

Personally, nothing much changes from what I was speculating the next line of Xbox systems would be. They're just depreciating Xbox OS in favor for Win32, which admittedly is a surprise I guess. Also means they likely can't gate access to Steam/GOG/EGS etc. through Game Pass, so no soft-subsidization model. Also guess they don't care too much about losing business on the Xbox Store, since that'll probably get phased out too next gen (as in, integrated into Microsoft Store somehow).

Which I suppose also shows both how bad the B2P market has likely become on Xbox, and MS not being interested in that since they're focused more on being a publisher and pushing Game Pass. They probably feel PC Game Pass is enough, and they might find a way to let console Game Pass owners (non-Ultimate) transition over to PC Game Pass without too much issue.

I mean. it would be great if Steam had an Xbox Game Pass tab and vise versa. where you can check and play the games of game pass by connecting your Xbox ID to steam and vise versa to play your steam games or talk to your friends from the steam tab.

I wouldnt be against the idea to be honest.

Xbox console would sell lots too if they could merge steam games on Xbox console by opening a lite version of windows when opening a Steam game on the console.

MS aren't interested in doing any of this for Series X and S because the sales market for that hardware is tapped. It's not an appealing product they can really galvanize sales of and the tech might be too old (therefore expensive) to justify keeping as a main commercial product too much longer.

They'd rather get as many Series S & X owners possible to buy the new hardware, where they can reset expectations, and more easily get it in lockstep with what plans they've got for Windows in mind when it comes to gaming. In a way this is MS's version of what Nintendo did in consolidating their home console & portable lines into one with the Switch. The lesser of the two is always the one to be more strongly eliminated.

In Nintendo's case it was the traditional home console line (even tho Switch is a hybrid, most consider it a handheld/portable first or primarily); for Microsoft, it's Xbox console and things tied to it (like Xbox OS). They can't successfully support both in terms of gaming anymore, so better to get rid of the weaker link and carry as many of its benefits to the surviving one (Windows) as possible.

That's what this all is looking like to me now.
 
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POKEYCLYDE

Member
Welp, the Age of Xbox OS is done.

Seems like they are going fully into the PC side of whatever planned hybrid strategy there is. The next line of devices will likely run some form of Windows 11/12, probably customized to some extent for a gaming-friendly frontend (probably also disabling certain utilities by default and axing certain utility/DLL packages deemed not required...but downloadable through updates if people want them).

These things 100% aren't being subsidized in any way if that's the case.



But it's no longer a "console" in the traditional sense. These are going to be primarily PC devices, just heavily customized in the frontend & integration for console-like gaming.

Basically, they're gonna be Windows PCs with frontend/UIs heavily borrowed from Xbox OS's UI, console-like form factors and (MS would like to achieve) ease-of-use.

Hell, the next line of systems may not even carry the Xbox branding at this rate! At least not directly; maybe they'll be called WinX Club.

Personally, nothing much changes from what I was speculating the next line of Xbox systems would be. They're just depreciating Xbox OS in favor for Win32, which admittedly is a surprise I guess. Also means they likely can't gate access to Steam/GOG/EGS etc. through Game Pass, so no soft-subsidization model. Also guess they don't care too much about losing business on the Xbox Store, since that'll probably get phased out too next gen (as in, integrated into Microsoft Store somehow).

Which I suppose also shows both how bad the B2P market has likely become on Xbox, and MS not being interested in that since they're focused more on being a publisher and pushing Game Pass. They probably feel PC Game Pass is enough, and they might find a way to let console Game Pass owners (non-Ultimate) transition over to PC Game Pass without too much issue.
I think it will be around the price of a "PRO". $700, tops $800. So still subsidized but not to the extent that people expect.
 

jwaxeman

Member
I’m struggling to think of a reason I’d buy an Xbox to play PC games instead of a PC or really, in my case, a gaming laptop. But I suppose it’s up to Microsoft to convince me.

That said… can anything other than storage be modified? If not, your Steam library gets a lot less relevant after a few years as new games come out.
 
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Humdinger

Gold Member
If true, I'd be a potential customer (whereas I wouldn't have been prior). Not for the handheld, but for the full-blown PC hybrid model - assuming it has the plug & play convenience of a console.
 

Miyazaki’s Slave

Gold Member
They probably just mis-spelled "Stream"
They have "owned" listed in there two times and two "action-adventure" tabs as well.

Also, you wrote like 4 game library aggregators...(your gog addon(s) was/were/are the bee's knees) this windows app is probably just launching games from various services (which can also be installed on consoles).

GpfGgz4.jpeg
 
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jwaxeman

Member
I think their big challenge is going to be converting anyone who isn’t already on PC or happy with a PlayStation. If you’re a PC gamer I’m not sure why you’d choose a console box instead of the hardware you’re already using. And if you’re on PlayStation, presumably you aren’t interested in getting a PC, or maybe you have one too, in which case I’d refer you back to issue number one.

Who is this for, is my question? I guess if it’s done right and the hardware doesn’t suck it’s a compelling purchase, but im not sure if it’s the kind of thing anyone is going to stop what they’re already doing for.
 

jroc74

Phone reception is more important to me than human rights
This post sums it up good:

Face it time to gas the green rats, just move to steam even MS thinks you should now.
Unge Ungespielt GIF by Teavelop
It would be MS effectively throwing in the towel. What to watch for: will MS support their games better on other platforms vs Xbox platforms. This happened with Windows Phone/Mobile. Skype support was better on Android and iPhone after the acquisition.
 
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I think it will be around the price of a "PRO". $700, tops $800. So still subsidized but not to the extent that people expect.

Can't see that happening. For one, the Series X replacement will probably be somewhat more performant than the PS5 Pro, and MS won't have economies of scale to do a subsidization strategy, even with OEMs involved.

Unless if everything I was thinking they'd do with a PC hybrid that's still running Xbox OS, they're going to do but with a custom version of Win32...which is what Xbox OS already kinda is. Except maybe more closely tied to Windows, i.e supporting all the typical Windows libraries instead of the Xbox-exclusive ones, while having BC for those Xbox OS libraries.

Which seems kind of weird to do so soon, but MS might be feeling pressured to future-proof the experience right now rather than riding out another generation on Xbox OS and the associated libraries, Xbox Store and so forth.

This post sums it up good:


It would be MS effectively throwing in the towel. What to watch for: will MS support their games better on other platforms vs Xbox platforms. This happened with Windows Phone/Mobile. Skype support was better on Android and iPhone after the acquisition.

They're already doing that on PS5 xD. HiFi Rush & Pentiment had better options on PS5 than Xbox once they got ported. Same with Ghostwire Tokyo (especially in RT). Best place to play Sea of Thieves and Forza Horizon 5 on console is PS5 Pro, and it's the same with MW3, will be the same with Flight Sim 2024, Avowed, Fable, DOOM, Hellblade II and so forth.

Current Xbox consoles are dead last for priority in MS's own ecosystem now.

So on the nextbox, people will get to play Playstation games on it, via steam. What a time to be alive.

The ones that have already been ported. Going forward it feels like SIE will only bring most of what GAAS titles they have to platforms like Steam, and honestly that's all that's needed.

Their PC strategy this gen was extremely shortsighted for reasons such as exactly what's happening with Xbox going by these reports & leaks. So they're either course-correcting internally, or are marching to an eventual dead end they won't be able to fix once the effects really take hold.
 
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Ashamam

Member
The majority of Xbox users will likely continue buying most of their games through the Xbox store, with the occasional steam game purchase. I guess you would also get both xbox gamepass and pc gamepass.
The average consumer might not be much of a tech head but they are much more likely to know a good deal when they see one. Steam will eat Xbox's lunch outside of GP. As far as GP goes it will all come down to whether PC GP is available on the new devices, which seems unlikely to me in the long run because that would basically mean phasing out Ultimate as it would be redundant. So I think its more likely GP will remain stagnant or bleed subs putting people back on the direct purchase track which will basically = Steam.
 
So you can buy all your games on Steam using MS hardware/os and they get 0% revenue? It’s nice they are willing to do that to themselves.
They might take a cut.

If steam games work out of box on xbox console, they will require some optimisation from MS.

MS could charge, say 10% from players over 30% that steam gets. Or, they could settle on revenue sharing.

But realistically, I think steam games on console will be slightly more expensive than pc.
 

NonPhixion

Member
They might take a cut.

If steam games work out of box on xbox console, they will require some optimisation from MS.

MS could charge, say 10% from players over 30% that steam gets. Or, they could settle on revenue sharing.

But realistically, I think steam games on console will be slightly more expensive than pc.
Does ASUS get a cut of the Steam games you purchase on the ROG Ally? The answer is no. Steam doesn’t give a cut to Microsoft for users on Windows either. Keep dreaming.
 

jshackles

Gentlemen, we can rebuild it. We have the capability to make the world's first enhanced store. Steam will be that store. Better than it was before.
They might take a cut.

If steam games work out of box on xbox console, they will require some optimisation from MS.

MS could charge, say 10% from players over 30% that steam gets. Or, they could settle on revenue sharing.

But realistically, I think steam games on console will be slightly more expensive than pc.
If this doesn't let users connect their existing libraries (and therefore cut Microsoft out of the equation, except for MAYBE getting a cut from users that purchase direct on the Xbox store or something), then it's 100% DOA
 
They might take a cut.

If steam games work out of box on xbox console, they will require some optimisation from MS.

MS could charge, say 10% from players over 30% that steam gets. Or, they could settle on revenue sharing.

But realistically, I think steam games on console will be slightly more expensive than pc.
That demand is hypothetically possible, but that is why Steam developed Steam OS.

As long as Steam is capable of being installed independently of Windows, there is nothing Microsoft can do to threaten Steam or demand rent.

Microsoft does not get to ask Steam for money. Gabe was a former Microsoft Employee, he knows what kind of people he is dealing with and how to prevent obvious risks like that.
 
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