DmC thread backfire

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DmC bombed because the game was branded a failure before people even played it. There was no real hype that it could benefit from... no matter how good it actually turned out the community was against an american version of devil may cry.
 
I disagree a hell of a lot with ezekial45 over DmC, but I can't believe people aren't getting banned for alleging that he's a viral marketer. Cut it the fuck out, people. He can have his opinions and you can disagree with him stridently, but accusing him of being paid to have those opinions is extremely shitty of you and ought to be bannable if it isn't already.

no dude, everyboody should just hate on it and shut up. You can't possibly like the game its so terrible , if you say you like it you're probably some paid capcom shill.

also Shakespearean, hurr durr.
 
One thing is for sure, these threads for the past couple of weeks have been delicious lol. Especially the gifs. I really do wonder what's going on over at NT though. Your 4th game bombs, where do you go from here?

They're already working on their next game. They hired online/network programmers and a new Creative Director. Plus, they expanded their studio for a mobile division. So I'm fairly certain they and Capcom knew this game wouldn't pan out.
 
the community was against an american version of devil may cry.

Nope.
The community was against this particular version of Devil May Cry.

Had it been rebooted by someone who didn't basically admit to disliking the original series and make sweeping changes that the fanbase didn't like, I doubt this would have happened.

Also, looking at many of the changes that appear to have happened during the development cycle it doesn't appear that he stuck to his word and it looks like the team DID change a number of things to keep the game more like the old DMC series (appealing to the demographic the older games sold to unlike what he's quoted as saying).
Perhaps the game would have been more successful without the arrogance, fan hating and series hating. Perhaps it would have been better if they really did stick to their vision.
No one will ever know for sure.
 
One thing is for sure, these threads for the past couple of weeks have been delicious lol. Especially the gifs. I really do wonder what's going on over at NT though. Your 4th game bombs, where do you go from here?


NT is sort of like Platinum Games. Their games are high quality, review well, and the gamer feedback is positive. So, they keep getting contract work!

Do we have substantial figures for DMC? What has it sold in NA?
 
tameem+v+dante.jpg


The final version looks a bit less like him, obviously.
I love this picture. Mainly because they look nothing a like.
 
I disagree a hell of a lot with ezekial45 over DmC, but I can't believe people aren't getting banned for alleging that he's a viral marketer. Cut it the fuck out, people. He can have his opinions and you can disagree with him stridently, but accusing him of being paid to have those opinions is extremely shitty of you and ought to be bannable if it isn't already.

I've been in the Donte must Cry |OT| before. I'm just kidding around with him (and Dahbomb) for them liking the game. Chill out, bro. Not all of us are like that.
 
I think he's wrong. And he's been inslfferable the entire time he has promoted this game. Just a person with a shitty attitude mocking people with any criticism of the game. And, why even bother changing the character's appearance if he's still goong to act like Dante? What's the point?
 
Since when?

Quite a few people like it. That doesn't mean that a lot of people don't like it, but there's a lot of people enjoying it quite a bit.

The issue is that a lot of people who liked old DMC feel left in the cold, which is a separate issue entirely and an interesting conversation worth having - some people are willing to accept this as an entry in the series, some feel as if it's a betrayal, and there are people who never played or were put off by the originals that like DmC.

Pretending that nobody likes it is pretty silly though.

I think he's wrong. And he's been inslfferable the entire time he has promoted this game. Just a person with a shitty attitude mocking people with any criticism of the game. And, why even bother changing the character's appearance if he's still goong to act like Dante? What's the point?

So you think that developers shouldn't make games they want to work on...?
 
Quite a few people like it. That doesn't mean that a lot of people don't like it, but there's a lot of people enjoying it quite a bit.

The issue is that a lot of people who liked old DMC feel left in the cold, which is a separate issue entirely and an interesting conversation worth having - some people are willing to accept this as an entry in the series, some feel as if it's a betrayal, and there are people who never played or were put off by the originals that like DmC.

Pretending that nobody likes it is pretty silly though.

I don't think he's talking about DmC, but about Enslaved and HS.

Pachter, where did you go? This thread is legendary levels of backfire.
 
Quite a few people like it. That doesn't mean that a lot of people don't like it, but there's a lot of people enjoying it quite a bit.

The issue is that a lot of people who liked old DMC feel left in the cold, which is a separate issue entirely and an interesting conversation worth having - some people are willing to accept this as an entry in the series, some feel as if it's a betrayal, and there are people who never played or were put off by the originals that like DmC.

Pretending that nobody likes it is pretty silly though.



So you think that developers shouldn't make games they want to work on...?

I'm certainly not pretending that nobody likes it but if we want to pretend that "some" people liking the game is 'positive gamer feedback' then nearly every game if not literally every game gets that.
 
I don't think Heavenly Sword was bad. Certainly wasn't great and it was one of the most criminally short games of the generation, but I had fun with it.
 
I don't think he's talking about DmC, but about Enslaved and HS.

Oh, my bad, I misread the post he was quoting. Yeah, Enslaved and HS were much more lukewarm overall, although Heavenly Sword was at least a bit of a zeitgeist at the time thanks to its graphics.
 
I really severely disagree with this.

But that's just how opinions works, eh?

Exactly how they work!

I just won't ever understand what people see in them.

People bring up the storytelling, but their stories are just as bad as every other game out on the market - except with some decent facial mocap.

People tend not to bring up the gameplay, because it's usually pretty bad - Heavenly Sword was a shallow abomination of an action game that lasted 5 hours none of which were remotely entertaining. Fucking God of War has like a billion times more depth than Heavenly Sword, and God of War isn't even deep. Input lag issues. Framerate drops. Just a messy game all around.

Then Enslaved game, which had one of the worst stories I've experienced in a videogame this generation (dat gender stereotype, dat fucking ending), as well as just atrocious action combat gameplay with input lag so severe the game for me was a sluggish unenjoyable mess (especially when you add in the frequent frame rate drops; another holdover from Heavenly Sword). It was relatively pretty, but from the do-nothing platforming to the GOD WHY IS THE CAMERA ACTING LIKE THIS moments to the walk-and-snore combat system, it is a truly awful package.

Does one even need to go over how bad Kung Fu Chaos was? 'Cause if any of the games above were bad, this one was just unspeakably terrible.

And now we're here. I heavily suspect any parts of DmC that had any fun at all were a result of Capcom holding their hand through the process; but again it's a game that tries to live up to one standard, and fails to meet it. Devil May Cry 4 still has the infinitely superior combat system, the storyline is still as bad as any of the other games in the series (so, pointless to hire them for that 'talent') and the sales cratered and did nothing. So, what was the point of this exercise? Hire a mediocre dev who doesn't care what the fan thinks, get this result.


With all that said, Tameem is totally on the money about designing games for yourself. You just have to know however when what you want to make is bad... sometimes people don't have that talent. It's what separates bad devs from good ones.
 
They're already working on their next game. They hired online/network programmers and a new Creative Director. Plus, they expanded their studio for a mobile division.

I didn't agree with them working on the franchise and i voted with my wallet on this game but im glad no one is losing their job, at least for now.
 
I played the game. I enjoyed it. Who cares what the PR and talking heads have to say? I'll leave the drama to you guys.
 
Quite a few people like it. That doesn't mean that a lot of people don't like it, but there's a lot of people enjoying it quite a bit.

The issue is that a lot of people who liked old DMC feel left in the cold, which is a separate issue entirely and an interesting conversation worth having - some people are willing to accept this as an entry in the series, some feel as if it's a betrayal, and there are people who never played or were put off by the originals that like DmC.

Pretending that nobody likes it is pretty silly though.



So you think that developers shouldn't make games they want to work on...?

They can do whatever they want if they're doing an original IP. DMC4 wasnt as terrible as people make it out to be. It was't DMC 2. They didnt have to drastically change things. When a dev gets a popular IP I think they should look at what worked (DMC 1 and 3) and go from there. Not just toss the old stuff aside.
 
I disagree a hell of a lot with ezekial45 over DmC, but I can't believe people aren't getting banned for alleging that he's a viral marketer. Cut it the fuck out, people. He can have his opinions and you can disagree with him stridently, but accusing him of being paid to have those opinions is extremely shitty of you and ought to be bannable if it isn't already.

NeoGAF officially sanctions the trolling of DmC. At least, that's what it seems.

Oh god, I forgot how awful the Dante from the reveal trailer looked.

Sure, the current DmC Dante looks mediocre at best, but he's a hell of a lot better than this.

0BFDDDF22D4936B5BF3795BC952B6FED4748E090


Mediocre? The character models in DmC are fantastic.
 
NT is sort of like Platinum Games. Their games are high quality, review well, and the gamer feedback is positive. So, they keep getting contract work!

heavenly sword isn't a good game. It had PS3 hype being one of the early exclusive. I couldn't finish it. And I bought it at launch.

Enslaved isn't a good game. The combat was also repetitive and the glowing foothold that indicate where you should go is 3D gaming 101. Even mario didn't do that shit. It was very mediocre.


somewhere btw design, development to going gold and release, DmC despite being a high profile release bomed. I think NT had a lot to do with it.

NeoGAF officially sanctions the trolling of DmC. At least, that's what it seems..

if anything, the thread title change suggests otherwise
 
Exactly how they work!

I just won't ever understand what people see in them.

People bring up the storytelling, but their stories are just as bad as every other game out on the market - except with some decent facial mocap.

People tend not to bring up the gameplay, because it's usually pretty bad - Heavenly Sword was a shallow abomination of an action game that lasted 5 hours none of which were remotely entertaining. Fucking God of War has like a billion times more depth than Heavenly Sword, and God of War isn't even deep. Input lag issues. Framerate drops. Just a messy game all around.

Then Enslaved game, which had one of the worst stories I've experienced in a videogame this generation (dat gender stereotype, dat fucking ending), as well as just atrocious action combat gameplay with input lag so severe the game for me was a sluggish unenjoyable mess (especially when you add in the frequent frame rate drops; another holdover from Heavenly Sword). It was relatively pretty, but from the do-nothing platforming to the GOD WHY IS THE CAMERA ACTING LIKE THIS moments to the walk-and-snore combat system, it is a truly awful package.

Does one even need to go over how bad Kung Fu Chaos was? 'Cause if any of the games above were bad, this one was just unspeakably terrible.

And now we're here. I heavily suspect any parts of DmC that had any fun at all were a result of Capcom holding their hand through the process; but again it's a game that tries to live up to one standard, and fails to meet it. Devil May Cry 4 still has the infinitely superior combat system, the storyline is still as bad as any of the other games in the series (so, pointless to hire them for that 'talent') and the sales cratered and did nothing. So, what was the point of this exercise? Hire a mediocre dev who doesn't care what the fan thinks, get this result.


With all that said, Tameem is totally on the money about designing games for yourself. You just have to know however when what you want to make is bad... sometimes people don't have that talent. It's what separates bad devs from good ones.

So it was an experiment that failed (expectation-wise, at least; I like DmC well enough). I think everything you listed - the storyline not being any better, the sales tanking comparatively - are all things that will hopefully be recognized by Capcom.

The point of the exercise was, like Capcom has tried with several games (that would have roughly been in the pipeline around the same time), getting mid-tier Western studios to help them penetrate new markets. It failed, and I doubt we're going to see a Operation Raccoon City or DmC again.
 
If you want some positivity regarding DmC, just head over to the OT. The majority of opinions there are highly positive. I don't think DmC will be a name hanging around at year's end, but it was a great cinematic action romp with a ridiculous story (for a parallel in a different genre, see: Max Payne 3).
 
If you want some positivity regarding DmC, just head over to the OT. The majority of opinions there are highly positive. I don't think DmC will be a name hanging around at year's end, but it was a great cinematic action romp with a ridiculous story (for a parallel in a different genre, see: Max Payne 3).

I think DmC is good but this should never be the metric by which we judge things.

Some people in the RE6 OT looooooove RE6.
 
I think he's wrong. And he's been inslfferable the entire time he has promoted this game. Just a person with a shitty attitude mocking people with any criticism of the game. And, why even bother changing the character's appearance if he's still goong to act like Dante? What's the point?

You must love EA then. You should PM onlyindreams - He's Jonh Riccitiello, ya know!
 
I don't think Heavenly Sword was bad. Certainly wasn't great and it was one of the most criminally short games of the generation, but I had fun with it.

As a visual piece, it wasn't that bad, though I have no idea how much of that was them or Sony Cambridge, but as an action game, it was no good. The level design and combat mechanics in particular, were absolute garbage.
 
All this talk about DmC bombing.

While I'd really like to think that DmC bombed because the fans voted with their wallets and didn't buy it, I have serious doubts that this was the case.

I think it is more likely that DmC was a victim of circimstances. Coming out so late in the console cycle and after the holidays season must not have been helpful. Plus, the action genre just doesn't hold much appeal these days.

For the record, I am a huge DMC fan and thought DMC4 was awesome. I played the demo of DmC abd while it wasn't as bad as I thought it'd be, it didn't do enough to draw me in.
 
They are dealing with it

with a dead franchise

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Blood on our hands, says MCV. Motherfuckers not buying games they don't want to and shit. God damn gamers.

I think DmC is good but this should never be the metric by which we judge things.

Some people in the RE6 OT looooooove RE6.

Well, I think most people have tried to stay clear from the OT because there's no need to be shitting on other people's enjoyment of the game. Again, I wrote most.
 
All this talk about DmC bombing.

While I'd really like to think that DmC bombed because the fans voted with their wallets and didn't buy it, I have serious doubts that this was the case.

I think it is more likely that DmC was a victim of circimstances. Coming out so late in the console cycle and after the holidays season must not have been helpful. Plus, the action genre just doesn't hold much appeal these days.

For the record, I am a huge DMC fan and thought DMC4 was awesome. I played the demo of DmC abd while it wasn't as bad as I thought it'd be, it didn't do enough to draw me in.

This could certainly be a factor. I'm actually starting to wonder if Capcom's name is becoming mud in the eyes of the average consumer. Their recent portfolio hasn't been stellar.
 
As a visual piece, it wasn't that bad, though I have no idea how much of that was them or Sony Cambridge, but as an action game, it was no good. The level design and combat mechanics in particular, were absolute garbage.
Sure, I won't disagree.

But I really did enjoy the presentation, for what it was worth. I did not regret playing the game. I mean, at least as an Andy Serkis showpiece it was fantastic.
 
All this negativity surrounding Ninja Theory and the fanbase has actually made me interested in picking the game up. Before this I've had no desire whatsoever to play any entry in the series. With the reviews it's gotten and the inevitable price drop, it will be mine. Oh yes, it will be mine.
 
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