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An idea: $399 RISC-V PS6, $499 PS6 Portable. $899 PS6 Pro (x86)

What do you think?


  • Total voters
    84

AGRacing

Member
I have an even cooler idea than 399. Are you ready?
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bundylove

Member
The basic idea is that if Sony is planning on releasing a handheld in the future, why not make a version of it that is not portable?

And to tie the branding together, the handheld and its non-handheld should be called the PS6 and PS6 portable. PS6 Pro will be the traditional x86 and the only one with backwards compatibility.

This strategy also solves the problem that $699 - $999 console will shrink the market.

$399 console should remain available next generation. But the branding and marketing is the end-all and be-all. By calling it PS6 and PS6 portable, people will understand that ALL PS6 games will release on it too.

PS6, PS6 Portable, and PS6 Pro will all release at the same time or at least the same quarter. Optional PS6 Pro Max available 3-4 years down the road if there is market for it.

With proper and advanced tools, Sony can perhaps make the development process between the two machines as seamless as PS5 to PS5 pro.
Not sure where you live but gas is double permanently and yet you expect console prices to stay the same like 8 years ago lol?

Oh boy a lot of you here must live in mommies basement or live of wealthfare for not knowing every day expenses.

Hey while you are at it maybe tell car manufacturers to lower the price of trucks back to 30k as 100 plus k for a truck nowdays is lunacy
 

ergem

Member
There is no need to differentiate with different architectures…

Simply offer SteamDeck like portable as PS6 and a separately purchased dock equipped with a more powerful discreet gpu. When playing via dock plugged into a tv the console uses the discreet gpu.

*Portable can be plugged into tv and played via a controller without discreet gpu equipped dock if that isn’t obvious.

This may be what Microsoft has planned with its confirmed portable…

The dock with discreet gpu still need a powerful and fast ram configuration. In the end, what you’re removing from it is only the cpu and all else must be powerful enough not to bottleneck the gpu.

And with that scenario, how much are you really saving with the dock without a cpu? $50? At the price point at which it is targeted (graphics whores), a $50 difference is a drop in a bucket.

And so a full fledged PRO version is a better deal.

A better system would be what James Sawyer Ford James Sawyer Ford came up with. A PS6 normal console that is small and portable enough to be docked (or at least connected) to a portable battery, with oled, and PS buttons that look like a bigger PS portal.

The PRO version will still be a traditional playstation console. Big and 250w power draw.

Buy a game and you can play in both regular ps6 and the pro. Similar to how it works now in ps5 and the pro.
 
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The dock with discreet gpu still need a power and fast ram configuration. In the end, what you’re removing from is only the cpu and all else must be powerful enough not to bottleneck the gpu.

And with that scenario, how much are you really saving with the dock without a cpu? $50? At the price point at which it is targeted (graphics whores), a $50 difference is a drop in a bucket.

And so a full fledged PRO version is a better deal.

A better system would be what James Sawyer Ford James Sawyer Ford came up with. A PS6 normal console that is small and portable enough to be docked (or at least connected) to a portable battery, with oled, and PS buttons that look like a bigger PS portal.

The PRO version will still a traditional playstation console. Big and 250w power draw.

Buy a game and you can play in both regular ps6 and the pro. Similar to how it works now in ps5 and the pro.

Yup basically 3 power tiers

Portable/VR3 (runs off same device) - lowest power

PS6 base, docked (runs off same device) - lower/mid power

PS6 Pro (totally different device/hardware) - high power

Just slot the PS6 into a dock, into a portable, or into a VR3 headset. All run off the same chipset, just different power draw/fan like a switch
 
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YOU PC BRO?!

Gold Member
Yup basically 3 power tiers

Portable/VR3 (runs off same device) - lowest power

PS6 base, docked (runs off same device) - lower/mid power

PS6 Pro (totally different device/hardware) - high power

Just slot the PS6 into a dock, into a portable, or into a VR3 headset. All run off the same chipset, just different power draw/fan like a switch

Great idea as it would really help reduce the cost of peripherals such as portable shell and VR headset...

I would add that a PS6 Pro should simply contain a beefier GPU and allow the PS6 to dock in the same way as above. Be easier and less confusing to market as the concept applies the same way across the entire range. It would be the same as having an APU in a system alongside a GPU. Perhaps some of the APU onboard compute could be used to offload system/UI related tasks. Interesting concept regardless.

I'm onboard as it should in theory allow everything to be a little less expensive whilst offering gamers the flexibility to play however they like.
 
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