So with all these rumors of the Oblivion Remake coming soon, one thing just doesn't make sense: It supposedly uses Unreal Engine 5.
That simply cannot be true, because of the lack of modding support. Todd Howard would only approve such a remake using the Creation Engine, right? That engine is perfectly suited for large open world spaces, and the modding support is AMAZING. It is in Bethesda's DNA at this point.
Imagine if they released the Remake in UE5 with the same awful level scaling that the original had, but with no way to fix it via mods. It would be a sin of the highest degree.
Something just isn't right with this rumor!!
That simply cannot be true, because of the lack of modding support. Todd Howard would only approve such a remake using the Creation Engine, right? That engine is perfectly suited for large open world spaces, and the modding support is AMAZING. It is in Bethesda's DNA at this point.
Imagine if they released the Remake in UE5 with the same awful level scaling that the original had, but with no way to fix it via mods. It would be a sin of the highest degree.
Something just isn't right with this rumor!!