Rumor: Oblivion Remake Leak Suggests It's Taking Some Inspiration From Soulslikes

DavidGzz

Gold Member
Any influence from a game with actual good game play is a plus. I wouldn't buy it for $20 if it was just a graphical upgrade.
 

Toots

Gold Member
Any influence from a game with actual good game play is a plus.
You know gameplay doesn't just mean post 2010 action game tropes ?
Gameplay in Oblivion means brewing potions that will make you so smart that you can brew potions to one shot anything in the game, creating spells that break the game by turning you into a creature that can haul the equivalent of a decent sized building on their back, while going at supersonic speed, or jump so high you'll cross Morrowind island under a minute. It is whatever you want it to be if you take some times to learn the rules and how tyo break them.

That is objectively more fun and diverse than rolling around enemies like a spastic worm riddled dog...
 
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Sentenza

Member
You know gameplay doesn't just mean post 2010 action game tropes ?
No one said it did.
But what other "gameplay" does the TES series handle particularly well?

Gameplay in Oblivion means brewing potions that will make you so smart that you can brew potions to one shot anything in the game...
Gameplay in Oblivion means a progression system so comically unbalanced that raising basically ANY skill above the 50% threshold makes it completely gamebreaking .

Which is not just a terrible thing to brag about but also something that is COMPLETELY independent of the combat system and not related to having (or not) a Souls-like combat to any degree.
 
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rodrigolfp

Haptic Gamepads 4 Life
It’s not always about what a game invented.
Sonetimes it’s more important what a game perfected.

The Souls series popularized a style of third person combat that borrowed the Zelda Z-targetting and married it with

- better aesthetic
- slower, more delirate and “ meaty” animations with a more satisfying sense of impact.
- a WAY better balanced and more satisfying difficulty curve.
-a competent progresssion system that even when pushed to its extremes wasn’t so easy to break.

But you fan of the Bethesda slop don’t need to worry, because it’s almost a guaranteed that this remake won’t achieve any of these goals.
Except it didn't perfected anything other than in being too retarded, clanky, "stamined", crap hit boxes, combat. Zelda combat is leagues better than that shit where we can't even jump in combat before Elden Ring.
 
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rodrigolfp

Haptic Gamepads 4 Life
Inane drivel. Complete nonsense.
Sure sure.

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Toots

Gold Member
No one said it did.
But what other "gameplay" does the TES series handle particularly well?
Well the guy i was responding to said it in a roundabout way. Surely you can understand what he meant by this :
Any influence from a game with actual good game play is a plus.
I pointed out the fact that different gameplay exist and that Oblivion was a juggernaut in the western CRPG genre.
Are you asking me what type of gameplay the series handle well apart from western CRPG type, the one that is at the core of the TES series ?
It would be as dumb as asking what type of gameplay the soulsborne serie handle well, apart from the soulsborne type of gameplay...
 
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StereoVsn

Gold Member
Personally I think it would be a mistake to lock Oblivion to Souls Combat and Progression system with UE5 on top. That will kill all the interesting things about Bethesda games, namely flexibility in what modding brings to you.

I would have rather them just remade Oblivion in the latest Creation Engine, tweaked combat to be better vs usual fare (plenty of mods to take inspiration from), improved progression and monster scaling systems (bar is low and once again, plenty of inspiration from modders) and then left the rest alone for the most part. Maybe added improved Oblivion gate experience and mob variety.

Implementing Souls Combat and essentially removing mods by going to UE5 is going to make this game pretty “mid”. We have enough Souls-like already.
 
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Stop quoting it over and over as well, Jesus Christ.
Best thing to do is just report it.

On topic, not sure I like the sounds of Souls like inspiration for this. This is its own game, just make the combat a bit more kinetic and interesting. Why not look at something like Avowed? I haven't played it but the combat itself looks fine.
 

rodrigolfp

Haptic Gamepads 4 Life
- Poor balance,
- Poor aesthetic/animations,
- Poor hit feedback, better feeling of speed and impact with projectiles, etc.

Play archery in something like Mount & Blade and if you can't tell the difference in quality I don't even know what to tell you.
Nothing of these are poor and you should not have any hit feedback shooting an arrow as you don't have any in "real life" too.
If that is how you play DS games, that's a you problem.
It's not really, don't worry. It's just a meme for some clankiness of the game.
 
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balls of snow

Gold Member
What is the problem with archer and/or magic??

Elder Scrolls never had good combat. It was janky, floaty and just not satisfying. Thats fine because I play them despite the combat not because of it. From Bethesda recent outings, Fallout 4 was a half step in the right direction but still is dogshit compared to say Destiny 2. Starfield did it mostly right with weapon feedback but melee is still not good.
 

rodrigolfp

Haptic Gamepads 4 Life
Elder Scrolls never had good combat. It was janky, floaty and just not satisfying. Thats fine because I play them despite the combat not because of it. From Bethesda recent outings, Fallout 4 was a half step in the right direction but still is dogshit compared to say Destiny 2. Starfield did it mostly right with weapon feedback but melee is still not good.
Melee combat maybe. Again: What is the problem with archers and/or magic??
 

bender

What time is it?
What feedback do you want when you shoot an arrow or a fire ball???

When you draw a bow, the tension to hold steady as you aim, channeling your spell, impact when the projectile finds its' target, etc. But maybe, *checks notes*, I was using the wrong mouse and keyboard that magically fixes the most common complaint in Elden Scrolls games.
 

rodrigolfp

Haptic Gamepads 4 Life
When you draw a bow, the tension to hold steady as you aim, channeling your spell, impact when the projectile finds its' target, etc. But maybe, *checks notes*, I was using the wrong mouse and keyboard that magically fixes the most common complaint in Elden Scrolls games.
So you want vibrations from the bow tension? What for channeling spell?? Vibrations too?? You want vibrations too when the arrows and fire balls hit the target??
 

bender

What time is it?
Who said anything about good?

You are the one countering multiple claims about the TES combat being poor with the likes of "use a keyboard and mouse" and "don't play a melee class". TES has a lot of strengths, but it's weakest elements have always been combat and animations which often feel severely outdated compared to contemporaries.. Morrowind is an all-timer for me, but I'm not blind to its' faults. While combat might have improved with Oblivion and Skyrim, they are still far from good.
 

rodrigolfp

Haptic Gamepads 4 Life
You are the one countering multiple claims about the TES combat being poor with the likes of "use a keyboard and mouse" and "don't play a melee class". TES has a lot of strengths, but it's weakest elements have always been combat and animations which often feel severely outdated compared to contemporaries.. Morrowind is an all-timer for me, but I'm not blind to its' faults. While combat might have improved with Oblivion and Skyrim, they are still far from good.
I am the one asking what is poor/trash in archery/ magic. None of those are poor/trash. At very minimum much more than ok. 🤷‍♂️
 

bender

What time is it?
I am the one asking what is poor/trash in archery/ magic. None of those are poor/trash. At very minimum much more than ok. 🤷‍♂️

It's been explained to you repeatedly by multiple people, but you are purposefully being obtuse ("so you want vibrations'). If that's your minimum, maybe others just have higher standards and expectations.
 

Chuck Berry

Gold Member
These "leaks" are getting more insane and hilarious by the week

Next up - "Rumor: Oblivion Remake Leak Suggests It Will Take Platforming Inspiration From Super Mario Galaxy"
 

rodrigolfp

Haptic Gamepads 4 Life
It's been explained to you repeatedly by multiple people, but you are purposefully being obtuse ("so you want vibrations'). If that's your minimum, maybe others just have higher standards and expectations.
I will "explain" then what could be an "poor/trash" example. Tibia archery/magic. Now what is a example of high standards for archery/magic??
 
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