Shocking4U
Banned
Kinect star wars at #2 makes me kind of sad
Kinect star wars at #2 makes me kind of sad
How is this a fact when the very first post of this thread has a quote where the 3DS is currently outselling the DS 14 months into their respective lives? This is also ignoring for a moment that the 3DS has not had a big casual hit of its own yet and there is currently no 3DS pokemon game.
Now, will the 3DS have one of those big casual hits? That is certainly arguable, but so far you've posted no actual facts to back up your argument and there is a quote on the first page that states the exact opposite.
Every single kid I know (nephews, nieces, friends' children -- about 15 or so, all from the ages of 6-13) has a DS and/or a 3DS. I think almost all have both at this point as they'll all started upgrading around Christmas time.Fun anecdote: I have NEVER seen a child with a DS or 3DS.
jvm estimated 70k-80k for Kinect Star Wars bundle.
Probably is the best selling game of the month.
MS PR:
· During the month of April, Kinect Star Wars held the number one game title in the U.S.
For individual format it was.
Hey guys. The column was up quick this morning! I've fixed the spellcheck underlining on the NDS graph, but I see the one here isn't a direct link. When I'm back later, I'll drop the other hardware ASPs here.
As always, let me know if you have any questions.
Edit: I believe 50K or more Star Wars bundles would be enough to make Star Wars the top title for the month (combined SKUs).
As always, let me know if you have any questions.
Taking the commuter train and subway each day, I cannot remember the last time I saw a student (i see hundreds each day) have anything except a smartphone or Ipad (non Ipad tablets are a rare site also).
Until Nintendo/Sony adapt to this it will only get worse from them.
I have two 3ds's for the kids...and they fight over my 3 year old Ipod touch when we go on trips
Considering Wii's completely empty release schedule, I'm not expecting Nintendo PR in NPD threads until at least August, and from then not until November if that's the reason for this month. :/Probably the real reason why they haven't even cared of releasing the PR this time, combined with the sub-150k 3DS result, obviously.
Hey guys. The column was up quick this morning! I've fixed the spellcheck underlining on the NDS graph, but I see the one here isn't a direct link. When I'm back later, I'll drop the other hardware ASPs here.
As always, let me know if you have any questions.
Edit: I believe 50K or more Star Wars bundles would be enough to make Star Wars the top title for the month (combined SKUs).
Thanks.Hey guys. The column was up quick this morning! I've fixed the spellcheck underlining on the NDS graph, but I see the one here isn't a direct link. When I'm back later, I'll drop the other hardware ASPs here.
As always, let me know if you have any questions.
Edit: I believe 50K or more Star Wars bundles would be enough to make Star Wars the top title for the month (combined SKUs).
The other ASPs, which aren't as interesting perhaps:
NDS+3DS = $155
PSV = $266
Wii = $149
PSP = $130
I didn't ask for PS2, but it's been around $98-$100 for a while, and sales are so low that it contributes a tiny amount to the hardware figure.
I did what I could about Xenoblade, asking NPD directly for any help they could give. I got nothing. So even though the next column is about software, don't expect miracles.
That's probably roughly true. My recollection of the past few weeks is that there have been some discounts and bundles, which the NPD Group accounts for in their ASP computation. Also the FEB is still available from Amazon (i.e. not a third-party seller through Amazon), now at $338, and I wouldn't be surprised to find that it's available at other retailers.That $266 number for the Vita means the split between the Wifi and 3G versions is around 70/30?
Without handhelds included: September 2009
With handhelds included: May 2006
Fun anecdote: I have NEVER seen a child with a DS or 3DS.
I HAVE seen tourists taking pictures with DSi consoles and I have seen college students with 3DS's and DSi's.
In my defense, I meant that the extra ASPs weren't as interesting. PSV is maybe the most interesting."Not as interesting"?! You´re kidding, right?
Let´s note a couple of things:
- the 360 ASP jump is rather sharp, from 260 to 325 US$
-- from that you estimated the SW bundle numbers, that basically mean about one third of the 360´s sold were this rather expensive bundles
-- all the while the PS3 ASP fell further, to 262US$; which probably means Sony will wait even longer with a price drop, as they are selling less than MS at a lower price anyways
- seeing the PSV ASP actually higher than the PS3 one doesn´t seem to be particularly healthy, even double the ASP of the PSP - this way only the hardcore/early adopters come onboard
Finally, yes, the PSV > PS3 situation is ugly. What to do?
If I had to decide - I´d let the PS3 stay where its at (like I said, in the US they´re selling fewer units at a lower price than MS anyways), and take my war chest to make a sharp PSV price drop.
If they really want to succeed with their handheld, they need to adopt a printer business model: sell the printer (read: PSV) very cheap, and recoup the losses with pricey toners (read: software). The PSV split should be 149/199 US$ max, including a small mem card.
Then nickel and dime peripherals and software.
If I had to decide - I´d let the PS3 stay where its at (like I said, in the US they´re selling fewer units at a lower price than MS anyways), and take my war chest to make a sharp PSV price drop.
If they really want to succeed with their handheld, they need to adopt a printer business model: sell the printer (read: PSV) very cheap, and recoup the losses with pricey toners (read: software). The PSV split should be 149/199 US$ max, including a small mem card.
Then nickel and dime peripherals and software.
The other ASPs, which aren't as interesting perhaps:
NDS+3DS = $155
PSV = $266
Wii = $149
PSP = $130
I didn't ask for PS2, but it's been around $98-$100 for a while, and sales are so low that it contributes a tiny amount to the hardware figure.
I did what I could about Xenoblade, asking NPD directly for any help they could give. I got nothing. So even though the next column is about software, don't expect miracles.
The fact that this seems skewed toward the DSi is both puzzling and worrying...
Problem is, there are owners (and hardcore ones if they've already purchased it) snd software sales are worse than the hardware sales.
So who cares if you move more units (at a loss), if people aren't buying software.
Vita has many issues, but #1 without question is getting software released that people actually want to buy. Until that happens, the rest is moot.
The fact that this seems skewed toward the DSi is both puzzling and worrying...
I think its the other way around: with a minuscule installed base, why would a developer do something on the machine? And 1st party alone wont keep it afloat just by itself.
Does this average selling price thing work of what they actually sell for or what the RRP of the versions sold is?
...My recollection of the past few weeks is that there have been some discounts and bundles, which the NPD Group accounts for in their ASP computation...
If developer's are waiting for the system to grow an install base then it's already dead. Games take multiple years to develop and even if the Vita started taking off by the end of 2012 with a Vita price drop, it might be around 2015 before the results of that would show up in the software produced by third-parties.
IIRC the PSV dev kits shipped a long time ago. Devs should be able to go quicker. (Please correct me, didn´t someone say the dev kits were the earliest they ever got from a hw manufacturer?)
IIRC the PSV dev kits shipped a long time ago. Devs should be able to go quicker. (Please correct me, didn´t someone say the dev kits were the earliest they ever got from a hw manufacturer?)
he's talking about devs starting new projects, not devs releasing the projects they already started before release.
If someone told me they have never seen a child with a DS/3DS, I would guess that they are not around children that often.
Errbody bomba, jesus. PS3 back to 2008 levels, Wii down to PS3 2007 levels, Apple is probably selling more iOS devices in a day than Sony moved all month.
Fucking Kinect Star Wars outsold the Witcher 2. I just can't even wrap my head around that.
Apple moves about 15 million iPads, 35 million iPhones, 8 million iPod Touches a quarter. So about 58 million iOS devices a quarter, a quarter has about 90 days in it so about 650k iOS devices are sold each day.
Why? Software is software, no matter if its been in development for years or if its just a quick-n-dirty port. A steady release sched is needed, not just a couple AAA money sinks every half a year.
So my comparison applies to Vita ww sales and then some.
Fucking Kinect Star Wars outsold the Witcher 2. I just can't even wrap my head around that.
he's talking about devs starting new projects, not devs releasing the projects they already started before release.
This. Pretty please!If you can talk more about 3DS and Vita hardware numbers, would be good
That's great for last month, but DSi/XL is getting a price cut next week. DS might start outselling 3DS again.We already know 3DS sold better than DS, however ( just like all months since the cut ). Probably, there are also those Lite units still sold counted...
I know Sony PR is usually quite desperate, but really Sony? Skype?
Does the Microsoft % include PS3/Wii only or PSVita as well?
This is just a rumor so far. It could happen, but nothing is confirmed yet. It is based on that Tom Jubert wrote on his resume that he worked on an unnanounced iOS game from Hardlight Studios. Either it is a typo, or Hardlight is working on two games (or multiplatform), or that the game has been completely moved to iOS. Only time will tell =)Yep. Most titles that began development for Vita before launch will still ship (with exceptions like Sega Hardlight's new action/adventure IP, which was recently moved to iOS), but the question is how/whether Sony will be able to convince those studios, and those that were never on board with the platform in the first place, to keep supporting Vita after those titles are out.
That's great for last month, but DSi/XL is getting a price cut next week. DS might start outselling 3DS again.
It'd be interesting to know what kind of bean-spilling NPD allows/disallows, and why. Numbers from the mfg themselves must be fair game considering MS put out Xbox hardware numbers, what's behind hiding the multiplat titles, or the singular ones? Is it a platform holder's request because it can make MS/Sony/Ninty look bad? Or a publisher one, as sales data can skew user interest to a particular console, which may or may not help them from being branded as overly loyal to certain hardware?