MrCunningham
Member
Sorry about the late reply. But the software that I am using is actually quite old. It was originally developed for StudioGhibli in the mid 90's, as far as I can tell. I think it was used with various different workstations back then.
I am not sure what the actual development time line was for the software, but I think it was used commercially all the way up to 2008-ish. The program use to be called just 'Toonz' . It was GPL'd, and went opensource in 2016 under its' current name Opentoonz. There are a few different forks of it. I mostly use the vanilla Opentoonz and sometimes flip to Opentoonz: Morvna Edition.
It has vector features as well as raster. It is kinda 'flash like' in ways. But I do like it as open source software. The software was used for various Ghibli movies, as well as the earlier seasons of Futurama. It is still used to some degree on a professional level.
It can crash sometimes. But newer updates are stable than older updates.
I am debating on posting this, because it is incomplete... but my first project using opetoonz was this attempt at recreating the DiC Legend of Zelda intro for the short series that was packaged with the original Super Mario Bros Super Show from 1989.
I started this a few years back when I first discovered Opentoonz. Animation has always been on my bucket list. I wish I started earlier in life. I had no idea what I was doing when I started the project. I did all of the background panels first, because I do have a background in digital art and digital painting, I have some experience with 3D modeling and vector art. I have never tackled an animation project like this before. I could've used Blender for 2D animation, in retrospect.
I struggled when I got to the animation portion of this project. So I put it on hold indefinitely and went to making all sorts of smaller animation projects (not Steamboat Willie, other crapchute animation) . The Steamboat Willie thing happened after the cartoon went public domain, and it is a 'trace over' like the title card reads. I worked on that for three months, and I think it caused my brain to fry after drawing Mickey for 5000+ frames in repetition and I am still recovering. I will get back and finish that last 3 minutes. I will probably just focus on that until it is done.
This Zelda intro recreation was not a trace over the the original frames. I will finish this too. The animation is all over the fucking place. Also, the audio track does get copywrite striked when I try and upload it. Less motivation for me to complete this. Unfortunately.