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As we are still waiting for a full release, Star Citizen is closing in on $600M of backing

Topher

Identifies as young
The people whining about "scam" are braindead morons.

This is a bog standard early access game. Nobody is scammed into it. Hell, they do free weeks like four times a year when literally anyone can play the game for a week for free. If you play it for free and then buy it and then say it is a scam, you are a moron.

If you never try it and just say it is a scam, you are also a moron.

I don't think you understand what people see as the "scam". If people are paying into a crowdfunding effort where the company has no intention of ever completing that effort as the funding will cease then there are legit reasons for saying those people are being scammed. What you are talking about is folks like me who paid $45 to play the game. Don't think that is what most are saying is the "scam".
 
Starfield will be out soon...

5a881015-0b7c-4471-b751-e264ffa83f0c_text.gif
 

lefty1117

Gold Member
The most egregious case of scope creep probably in gaming history. They needed a publisher badly to put some constraints on it. If I could get my money out of it I would, but for now all I can do is hope that something eventually comes of it. I'm not holding my breath.
 

Lasha

Member
Nah, I think its better.

Its a real thing likely to actually release. How can it be a substitute to a thing that isn't even final or near an official release? What they were trying to do, 90% of what Starfield is, is that....

Adding an online element might end up getting done by the team that did ESO and Fallout 76 post launch as an expansion for those that wish to have that type of game. The bones already exist in Starfield to do this btw.

Docking ships, selling ships, having a crew, space combat etc, enough exist there already to simply add in an online component post launch.

Would you say that Zelda is a substitute for Elden ring because they are both games about exploring a world while beating bosses? Is NFS a substitute for Gran Turismo because both are about upgrading and racing cars? I see comparisons of Starfield to Star Citizen as odd as the ones above. Space games are an entire genre despite looking similar.

Starfield isn't doing anything new. Elite Dangerous launched with a procedurally generated galaxy. At least a billion of those planets can be landed on and explored. X4 is a full universe sandbox that allows you to expand from a single ship to an empire of space stations in addition to all of Star Citizen's gameplay loops. Both have features that Starfield never will. Star Citizen has features in it's janky alpha that I doubt any mainstream developer will bother with. Starfield looks to be more of a No Man's Sky killer than a threat to SC, ED, or X4 imo.
 
Star Citizen and is really two games. A large scale MMO and a solo single player campaign with AAA Hollywood actors. They are having to develop new tech for the size of space battles they want to achieve. You can log in right now, explore caves, kill outlaws in the cave, get a bounty for it, fly around in space, shoot stuff, mine, etc. it’s not all there, but it’s coming together.
 

Portman

Member
I'll join in with the folks saying we're just after the single player side which is Squadron 42. That's the whole reason I backed it how ever many years ago it was and then to see them piss money away making an MMO style side of it (which was supposed to be a bonus to the single player if I recall correctly) is infuriating. Honestly I've forgotten about it at this point besides the e-mails they send out but I don't think I've ever heard or seen anything concrete about status on Squadron 42 (I don't consider the e-mails a real status when could all be made up) so I've honestly written it off until something like this brings it to mind.

I think I had posted in a thread here years ago on the other side of it but the one time I tried it was a buggy mess and I went back to waiting. Now that I think about it I wonder what the additional boxed goodies will be like that want to recall paying for if they're ever completed? :messenger_tears_of_joy:
 

JimRyanGOAT

Member
Too much money for an inexperienced developer


CEO is better off just paying himself 30 million a year until there's the PR blah blah blah BS response

"I am writing to inform you that I have made the personal decision to step down as the CEO of [Company Name]. This decision is not a reflection of any dissatisfaction or disengagement with the company. I have full confidence in the capabilities of our team, and I know they are motivated and determined to continue the excellent work we started.
I am pleased to announce that [New CEO's Name], a highly competent and experienced leader, will be taking over as the new CEO. [New CEO's Name] has a strong track record and shares our values. I have no doubt that they will guide the company to further success.
I am grateful for the opportunity to have led this exceptional organization and have witnessed the team's dedication and talent firsthand. While my role may change, my commitment to the company's success remains unwavering. I will be available to support and assist during the transition period.
Thank you for your understanding and continued support. I have complete confidence in the future of [Company Name] and the achievements that lie ahead under the leadership of [New CEO's Name].
Sincerely,"



Rinse and repeat through 3-5 different CEO's and fingers crossed once person will get it together for the game to be somewhat playable by 2030
 

EDMIX

Banned
OP you should have titled it as "SCAM" citizen.....this game has forever been on closed door access....why can't they release it on consoles already? Or are they saying even the mighty power of the Playstation 5 can't handle the graphics of Star Citizen...it was never this bad in the Wing Commander, and the other Space combat game released in the early 2000s ...the name escapes me....not Star -Lancer but something else...:messenger_grinning_smiling:

lol to be fair, at the time they made that statement it was regarding PS3 / 360.

Starfield isn't doing anything new. Elite Dan

Not comparable even slightly. As someone that backed Star Citizen, the same reasons I was backing that game, was for the exact thing that Starfield is.

I want to fly a ship, dock in other ships, steal them, go to other planets and do RPG stuff.

So...yea, Starfield isn't doing anything new feature by feature, its doing something new as a whole, as in we do not have any game doing something like this, 100%, 1.1, feature by feature.

As in, you have No Man Sky regarding going from space to a planet, you don't have tons of other features featured in Starfield though, you might have some features from Elite Dangerous, but its not going to be 100%.

So...I don't see a reason to get triggered by any of this shit as I played all the fucking games you are talking about....none of them are seeking to do 100% of what Starfield is doing, besides Star Citizen and its yet to be seen if that will ever even release as a final thing for anyone to even give a shit about this tbh lol

universe sandbox that allows you to expand from a single ship to an empire of space stations in addition to all of Star Citizen's gameplay loops. Both have features that Starfield never will.

Never? LOL You predicting the future now? Owning a ship vs a space station isn't some fucking wild thing that can't be done, you are just talking about a bigger ship.... how you thought that was this "never" idea is beyond me.

An educated guess can tell you you'll see more ships as DLC, made with mods for free, mother ships, space stations etc So I find it funny someone is hung up on this idea that it will "never" have those few features, yet this fucking game has been in beta, trial, alpha scamvill for the better half of a decade, but shit the thing you are doubting is motherships in Starfield?

Really now? Thats the thing you doubt in this whole thing? The team literally putting out a fucking game in a few weeks vs the scam? The deep, deep lolz.

Look, I backed Star Citizen and I like what they were trying to do, but Starfield is actually a real thing, actually doing a feasible thing, not merely telling people a series of theatricals of a game in beta for life or something.

Starfield looks to be more of a No Man's Sky killer than a threat to SC, ED


^^^ Funniest comment I've seen thus far. Starfield is not only going to fucking kill thoses games, it will lap them in record units within mere weeks of release. None of those studios you talked about are even near the caliber of Bethesda.


Maybe your post makes more sense with this next to it ( /s )
 

Alexios

Cores, shaders and BIOS oh my!
That's not just development funding, it includes a good chunk of what would be sales/profit for a release as well, those people spending that money aren't gonna be paying again when/if that happens and are likely a good portion of its potential fanbase.
 
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Lasha

Member
lol to be fair, at the time they made that statement it was regarding PS3 / 360.



Not comparable even slightly. As someone that backed Star Citizen, the same reasons I was backing that game, was for the exact thing that Starfield is.

I want to fly a ship, dock in other ships, steal them, go to other planets and do RPG stuff.

So...yea, Starfield isn't doing anything new feature by feature, its doing something new as a whole, as in we do not have any game doing something like this, 100%, 1.1, feature by feature.

As in, you have No Man Sky regarding going from space to a planet, you don't have tons of other features featured in Starfield though, you might have some features from Elite Dangerous, but its not going to be 100%.

So...I don't see a reason to get triggered by any of this shit as I played all the fucking games you are talking about....none of them are seeking to do 100% of what Starfield is doing, besides Star Citizen and its yet to be seen if that will ever even release as a final thing for anyone to even give a shit about this tbh lol



Never? LOL You predicting the future now? Owning a ship vs a space station isn't some fucking wild thing that can't be done, you are just talking about a bigger ship.... how you thought that was this "never" idea is beyond me.

An educated guess can tell you you'll see more ships as DLC, made with mods for free, mother ships, space stations etc So I find it funny someone is hung up on this idea that it will "never" have those few features, yet this fucking game has been in beta, trial, alpha scamvill for the better half of a decade, but shit the thing you are doubting is motherships in Starfield?

Really now? Thats the thing you doubt in this whole thing? The team literally putting out a fucking game in a few weeks vs the scam? The deep, deep lolz.

Look, I backed Star Citizen and I like what they were trying to do, but Starfield is actually a real thing, actually doing a feasible thing, not merely telling people a series of theatricals of a game in beta for life or something.




^^^ Funniest comment I've seen thus far. Starfield is not only going to fucking kill thoses games, it will lap them in record units within mere weeks of release. None of those studios you talked about are even near the caliber of Bethesda.


Maybe your post makes more sense with this next to it ( /s )

You've enough incorrect assumptions about me to make me think you that your're having a conversation with somebody else. Starfield will never have manual landings on planets. Star Citizen and Elite have had those for years. Starfield will never let you destroy every NPC faction and replace their bases with your own. X4 allowed you to do so at launch. Starfield is going to have a lot of narrative and RPG aspects which is a design space most space sims seldom touch.

I enjoy the irony of being critical of games which can be played for being unreleased while championing a game that is 3 months from release. Starfield is gonna be good regardless of how much you stan for it.
 

EDMIX

Banned
Starfield will never have manual landings on planets.
And? Star Citizen will never actually release as a final fucking thing, so who cares?

Starfield is gonna be good regardless of how much you stan for it.

I played all the games you talked about, this isn't shit to do with "stan" for a fucking game, its that Star Citizen is literally a decade long beta of promises with no final release in sight

I see no reason to get triggered cause Bethesda beat them to the punch. Its going to sell laps around all the games you talked about and actually be a REAL FUCKING GAME vs "demo" scam, beta for life type thing.

Not my fault you got scammed lol
 

Lasha

Member
And? Star Citizen will never actually release as a final fucking thing, so who cares?



I played all the games you talked about, this isn't shit to do with "stan" for a fucking game, its that Star Citizen is literally a decade long beta of promises with no final release in sight

I see no reason to get triggered cause Bethesda beat them to the punch. Its going to sell laps around all the games you talked about and actually be a REAL FUCKING GAME vs "demo" scam, beta for life type thing.

Not my fault you got scammed lol

I see no reason to be triggered either. Your reaction to my posts is amusingly hostile. I care about a seamless transition between space and planets. Landing a large ship on a high G world in Elite is challenging. The progression from scanning a system to entry to wandering around is immersive and a draw for space sim fans. Luring an opponent into atmosphere then soft killing their ship and watching a fully loot-able debris field fall to the surface is sick. The threat of other players generates more interesting game play than any AI will be able to offer. I play space games to do space stuff. Starfield's RPG "progression" system is the part I find least interesting. I would trade levels and skill points for a seamless universe any day.

To save you from more embarrassing assumptions: I don't consider ships DLC. I backed SC pre-kickstarter knowing thinking it would fail before the first iteration of the PU. I think Starfield will be fun. I agree Starfield will sell many copies. I think that potential copies sold is a silly thing to have brought up. I think you will have moved on from Starfield when the next big game hits its the apex of its marketing cycle. I think that is OK. I wrote this post while waiting to cross the Causeway after a week lounging on a pristine private beach so I assure you that I am relaxed af.
 

EDMIX

Banned
I care about a seamless transition between space and planets.

yea, I care about legitimate releases, you know..final actual games, not a list of fake promises of fan fiction lol
Just for reference when was this game announced again
Its pronounced scam and it was 2012.
I'll join in with the folks saying we're just after the single player side which is Squadron 42. That's the whole reason I backed it how ever many years ago it was and then to see them piss money away making an MMO style side of it (which was supposed to be a bonus to the single player if I recall correctly) is infuriating. Honestly I've forgotten about it at this point besides the e-mails they send out but I don't think I've ever heard or seen anything concrete about status on Squadron 42 (I don't consider the e-mails a real status when could all be made up) so I've honestly written it off until something like this brings it to mind.

Same.

I think it was a great concept and an amazing idea, but all that is completely meaningless if its a scam or developed by developer that is completely incompetent. So its looking like Starfield is everyone's best bet of getting that single player type idea as its by a real game developer. There might be a Starfield 2 by the time they even complete Squadron 42 (if its even real), I mean...I joke, but shit I didn't expect something well past a decade for them to still be struggling with this shit with this much money spent, so it just sounds like its a scam at this point.
 

Lasha

Member
What in the everloving fuck is wrong with people?

This is like "the sec gets involved" tier stuff imho

Genshin impact generates more revenue in a quarter of selling waifu loot boxes than SC has raised in a decade. The market is fucked. SC's whaling is kinda harsh because it preys on the power fantasies of the community. Everybody imagines a few hundred dollars will make them a powerful ship captain with legions of crew. Reality sets in once they realize they have no friends to play with and the server is filled with like minded captains who would rather fly their own ships then sit in a turret. Further development will only exasperate the issue since even fewer players will be willing to run around fixing a ship instead of shooting guns or flying their own ship. The current cope from the whales is that RSI is going to release AI crew and gunners as skilled as players that will turn their thousand dollar bricks into unstoppable forces. (Devs have repeatedly indicated otherwise)

These types are wild. There was a recent PVP event consisting of a ground base where you need to hold a terminal for X minutes to get a huge payout. Hold both terminals and the timer counts down quicker. Get killed and somebody else can take over the timer. I was doing it with two mates when a whale announced that he was paying randos big money up front to crew his ship for "easy money". He was bragging about how they would make bank uncontested and telegraphed his moves to server chat. It went as well as you can imagine. My mate and I jumped the ship as soon as it came in causing heavy damage but also causing the pilot to panic and drive his fully crewed $600 ship into the nearby treeline. I know the exact price because the death kicked off a 1 hour timer to claim the ship and the player was livid about not being able to use what he paid for in chat. He came back in another crewed expensive ship that I chased off. The guy probably brought $2,000 worth of ships to the site before he finally took me out. Even in victory he still bitched about balance because his "investment" was too easily countered. The community is bizarre.

yea, I care about legitimate releases, you know..final actual games, not a list of fake promises of fan fiction lol

Thanks for clarifying. It was unclear why you backed a "scam" with "fake promises of fan fiction" in the first place when there were other space sims out around the time of the Kickstarter. I can understand why you feel cheated you though you were getting a AAA wing commander sequel for two bucks.
 
Genshin impact generates more revenue in a quarter of selling waifu loot boxes than SC has raised in a decade. The market is fucked. SC's whaling is kinda harsh because it preys on the power fantasies of the community. Everybody imagines a few hundred dollars will make them a powerful ship captain with legions of crew. Reality sets in once they realize they have no friends to play with and the server is filled with like minded captains who would rather fly their own ships then sit in a turret. Further development will only exasperate the issue since even fewer players will be willing to run around fixing a ship instead of shooting guns or flying their own ship. The current cope from the whales is that RSI is going to release AI crew and gunners as skilled as players that will turn their thousand dollar bricks into unstoppable forces. (Devs have repeatedly indicated otherwise)

These types are wild. There was a recent PVP event consisting of a ground base where you need to hold a terminal for X minutes to get a huge payout. Hold both terminals and the timer counts down quicker. Get killed and somebody else can take over the timer. I was doing it with two mates when a whale announced that he was paying randos big money up front to crew his ship for "easy money". He was bragging about how they would make bank uncontested and telegraphed his moves to server chat. It went as well as you can imagine. My mate and I jumped the ship as soon as it came in causing heavy damage but also causing the pilot to panic and drive his fully crewed $600 ship into the nearby treeline. I know the exact price because the death kicked off a 1 hour timer to claim the ship and the player was livid about not being able to use what he paid for in chat. He came back in another crewed expensive ship that I chased off. The guy probably brought $2,000 worth of ships to the site before he finally took me out. Even in victory he still bitched about balance because his "investment" was too easily countered. The community is bizarre.



Thanks for clarifying. It was unclear why you backed a "scam" with "fake promises of fan fiction" in the first place when there were other space sims out around the time of the Kickstarter. I can understand why you feel cheated you though you were getting a AAA wing commander sequel for two bucks.
Thank you for clearly answering my question, and you did so with an entertaining story to boot.

I'm glad you blew up that dude's ship, lol. Godspeed.
 
Genshin impact generates more revenue in a quarter of selling waifu loot boxes than SC has raised in a decade. The market is fucked. SC's whaling is kinda harsh because it preys on the power fantasies of the community. Everybody imagines a few hundred dollars will make them a powerful ship captain with legions of crew. Reality sets in once they realize they have no friends to play with and the server is filled with like minded captains who would rather fly their own ships then sit in a turret. Further development will only exasperate the issue since even fewer players will be willing to run around fixing a ship instead of shooting guns or flying their own ship. The current cope from the whales is that RSI is going to release AI crew and gunners as skilled as players that will turn their thousand dollar bricks into unstoppable forces. (Devs have repeatedly indicated otherwise)

These types are wild. There was a recent PVP event consisting of a ground base where you need to hold a terminal for X minutes to get a huge payout. Hold both terminals and the timer counts down quicker. Get killed and somebody else can take over the timer. I was doing it with two mates when a whale announced that he was paying randos big money up front to crew his ship for "easy money". He was bragging about how they would make bank uncontested and telegraphed his moves to server chat. It went as well as you can imagine. My mate and I jumped the ship as soon as it came in causing heavy damage but also causing the pilot to panic and drive his fully crewed $600 ship into the nearby treeline. I know the exact price because the death kicked off a 1 hour timer to claim the ship and the player was livid about not being able to use what he paid for in chat. He came back in another crewed expensive ship that I chased off. The guy probably brought $2,000 worth of ships to the site before he finally took me out. Even in victory he still bitched about balance because his "investment" was too easily countered. The community is bizarre.



Thanks for clarifying. It was unclear why you backed a "scam" with "fake promises of fan fiction" in the first place when there were other space sims out around the time of the Kickstarter. I can understand why you feel cheated you though you were getting a AAA wing commander sequel for two bucks.
That dude should never be allowed near EVE Online.
 

RAIDEN1

Member
lol to be fair, at the time they made that statement it was regarding PS3 / 360.



Not comparable even slightly. As someone that backed Star Citizen, the same reasons I was backing that game, was for the exact thing that Starfield is.

I want to fly a ship, dock in other ships, steal them, go to other planets and do RPG stuff.

So...yea, Starfield isn't doing anything new feature by feature, its doing something new as a whole, as in we do not have any game doing something like this, 100%, 1.1, feature by feature.

As in, you have No Man Sky regarding going from space to a planet, you don't have tons of other features featured in Starfield though, you might have some features from Elite Dangerous, but its not going to be 100%.

So...I don't see a reason to get triggered by any of this shit as I played all the fucking games you are talking about....none of them are seeking to do 100% of what Starfield is doing, besides Star Citizen and its yet to be seen if that will ever even release as a final thing for anyone to even give a shit about this tbh lol



Never? LOL You predicting the future now? Owning a ship vs a space station isn't some fucking wild thing that can't be done, you are just talking about a bigger ship.... how you thought that was this "never" idea is beyond me.

An educated guess can tell you you'll see more ships as DLC, made with mods for free, mother ships, space stations etc So I find it funny someone is hung up on this idea that it will "never" have those few features, yet this fucking game has been in beta, trial, alpha scamvill for the better half of a decade, but shit the thing you are doubting is motherships in Starfield?

Really now? Thats the thing you doubt in this whole thing? The team literally putting out a fucking game in a few weeks vs the scam? The deep, deep lolz.

Look, I backed Star Citizen and I like what they were trying to do, but Starfield is actually a real thing, actually doing a feasible thing, not merely telling people a series of theatricals of a game in beta for life or something.




^^^ Funniest comment I've seen thus far. Starfield is not only going to fucking kill thoses games, it will lap them in record units within mere weeks of release. None of those studios you talked about are even near the caliber of Bethesda.


Maybe your post makes more sense with this next to it ( /s )
Yeah but even so, still make the game available to the widest possible audience....you didn't even get that with Elite-Dangerous at least that came to consoles
 

Dr_Salt

Banned
I haven't been following the development of the game, what is their excuse for being unable to deliver a full game on that timeframe and budget?
 

TGO

Hype Train conductor. Works harder than it steams.
Is it cost $600M how much does it need to bank to break even?
And it's just PC right?
 

Lasha

Member
Yeah, it doesn't make sense, there must be something else going on

Nothing but a lack of management. Many basic gameplay loops don't exist yet. RSI has paid to develop a language so that the space turtles which aren't in the game don't have to speak gibberish.


Is it cost $600M how much does it need to bank to break even?
And it's just PC right?

Nothing. The company generates a profit from its pledge income. Pledges aren't investments or debt.
 

diffusionx

Gold Member
Or to put into perspective.


Totally not a scam though :messenger_grinning_sweat:

I remember when the game was $100M, $200M, $300M, and was a slapped-together, buggy mess with tons of features missing and an aimless development cycle, the cultists were like "well they're doing things never before done and look how expensive high-end AAA games cost, it's totally fine and expected". Now it's up to $600M and is... a slapped-together, buggy mess with tons of features missing and an aimless development cycle.

I know the guys who spent thousands of dollars are in deep but I wonder if any realize that their dreams about this game are just never happening.
 

SCB3

Member
I personally don't think its a scam but rather out of hand feature creep, they keep wanting this perfect game that when announced really was a spectacular vision. But heres the thing:
  • Elite Dangerous came out and did most of that stuff better,
  • No Masn's Sky even on release was a full game thats still being worked on and improved,
  • Star Wars Squadrons came out and did really good ship combat, hell Battlefront 2 did as well,
  • and now we have a massive game in Starfield thats just gonna blow it out of the water
At this point I have to ask, what does Star Citizen have to offer players now? For those players into this, its sunk cost fallacy for sure
 

feynoob

Banned
I personally don't think its a scam but rather out of hand feature creep, they keep wanting this perfect game that when announced really was a spectacular vision. But heres the thing:
  • Elite Dangerous came out and did most of that stuff better,
  • No Masn's Sky even on release was a full game thats still being worked on and improved,
  • Star Wars Squadrons came out and did really good ship combat, hell Battlefront 2 did as well,
  • and now we have a massive game in Starfield thats just gonna blow it out of the water
At this point I have to ask, what does Star Citizen have to offer players now? For those players into this, its sunk cost fallacy for sure
It's that type of project that you want to add more features, but never gets released because you get projects like elite dangerous, no man's sky and starfield. This means more delays and board ideas.
 
You've enough incorrect assumptions about me to make me think you that your're having a conversation with somebody else. Starfield will never have manual landings on planets. Star Citizen and Elite have had those for years. Starfield will never let you destroy every NPC faction and replace their bases with your own. X4 allowed you to do so at launch. Starfield is going to have a lot of narrative and RPG aspects which is a design space most space sims seldom touch.

I enjoy the irony of being critical of games which can be played for being unreleased while championing a game that is 3 months from release. Starfield is gonna be good regardless of how much you stan for it.
I get wanting a full on simulation of space that is seamless and if that’s what you want - the most realistic experience of space - then there are better games than starfield for that. Star Citizen to me appears to be going for hyper-realism - it’s like a hyper real version of what Starfield is doing - which will appeal more to people who want that.

However I think when the whole Star Citizen thing started people just wanted a space game that does what Starfield is doing for the most part. The people who needed it to be a simulation to this level were probably a small fraction of the supporters
 

TGO

Hype Train conductor. Works harder than it steams.
Nothing but a lack of management. Many basic gameplay loops don't exist yet. RSI has paid to develop a language so that the space turtles which aren't in the game don't have to speak gibberish.




Nothing. The company generates a profit from its pledge income. Pledges aren't investments or debt.
Which means is 600m hasn't gone into development then
 

Denton

Member
If people are paying into a crowdfunding effort where the company has no intention of ever completing that effort as the funding will cease then there are legit reasons for saying those people are being scammed. What you are talking about is folks like me who paid $45 to play the game. Don't think that is what most are saying is the "scam".
That CIG has no intention of ever completing that effort is
1) dumb speculation
2) irrelevant

If you can try a product for free and know what you are buying, you are not scammed, period.
 

Topher

Identifies as young
That CIG has no intention of ever completing that effort is
1) dumb speculation
2) irrelevant

I agree it is speculation, but nothing "dumb" about it. It is either true or it isn't. If it is true then it is completely relevant. If you just do not believe it is then that's fine.

If you can try a product for free and know what you are buying, you are not scammed, period.

Yes, I said as much.
 
I agree it is speculation, but nothing "dumb" about it. It is either true or it isn't. If it is true then it is completely relevant. If you just do not believe it is then that's fine.



Yes, I said as much.

"Scam" jokes aside. The reddit links and things this thread brought forward are such interesting rabbit holes.

The game clearly has some really enthusiastic followers, you have to wonder what the posts will be like in another five years. Do they continue to think the game is really building towards being something higher level than other games or does the fact that the game gets more dated with time kill the enthusiasm?
 
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Topher

Identifies as young
"Scam" jokes aside. The reddit links and things this thread brought forward are such interesting rabbit holes.

The game clearly has some really enthusiastic followers, you have to wonder what the posts will be like in another five years. Do they continue to think the game is really building towards being something higher level than other games or does the fact that the game gets more dated with time kill the enthusiasm?

I really don't know. I've played the game a few times and I have yet to be able to finish a mission. So many glitches just get in the way. So I'm not sure where all the enthusiasm is coming from as it is. The thing is this game could be optimized and released right now if CIG took the time to focus on performance (which is horrible) and bug fixes. There is no reason why CIG cannot continue adding features to SC post release. Look at No Man's Sky.
 
I really don't know. I've played the game a few times and I have yet to be able to finish a mission. So many glitches just get in the way. So I'm not sure where all the enthusiasm is coming from as it is. The thing is this game could be optimized and released right now if CIG took the time to focus on performance (which is horrible) and bug fixes. There is no reason why CIG cannot continue adding features to SC post release. Look at No Man's Sky.

I should try it at some point on one of the free weekends just to see first hand what it is trying to do. But I don't think my old 6th Gen i5 and GTX960 stand much of a chance if you are having performance trouble with a much better PC.
 

Topher

Identifies as young
I should try it at some point on one of the free weekends just to see first hand what it is trying to do. But I don't think my old 6th Gen i5 and GTX960 stand much of a chance if you are having performance trouble with a much better PC.

I have a RTX 4080, 32 GB RAM, Ryzen 5600X cpu. I have no problems with any other game on my PC except for SC. In a city I struggling to get 40 fps (1440p medium). In space, I'll get over 60fps. But the last mission that I attempted (and failed) required me to land on a planet and pick up something and when I got close to the destination I was down in the single digits. This game could be fun as hell but right now it is damn frustrating.
 
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Is it a game that responds to settings changes, would like 720p low be less of a burden or is this one of the ones where low doesn't net you much?
 

Topher

Identifies as young
Is it a game that responds to settings changes, would like 720p low be less of a burden or is this one of the ones where low doesn't net you much?

Usually I do fine at 1440p so I haven't tried going any lower. In situations like that where I was in single digits, I think it wouldn't much difference either way.
 
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