• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

As we are still waiting for a full release, Star Citizen is closing in on $600M of backing

Denton

Member
Found the whale.

Haven't actually given them a penny, because I am only interested in Squadron 42, I don't play MP games.
I did try SC twice during free week mostly to see the graphics, last time about two years ago after some update that made it run at 60fps and enjoyed it for a few hours, but that's the extent of it. That is also why I maintain that the "scam" people are morons though. Most never even played it.
 
Last edited:

Ribi

Member
Yes.

Also that "development" cost isn't 590 million. That's what they've received. That is their budget for 2 games plus advertising. Its not the most expensive game ever because games have hit a larger budget with more promotional costs.

Ffs Fortnite made billions in ALPHA. Where are the complaints?

Tl;dr OP you're ignorant because it's two pieces of media
 
Last edited:

Buggy Loop

Member
If this is peoples' idea of a scam, then i wouldn't count on them to even make a successful scam even if they tried. Imagine hiring so many peoples for so many years and having right now the PTU servers where thousands of players play every night? They would have ran away with backer's money in 2012 if it was a scam. Do you understand how a scam works?

In the meantime...

Squadron 42 leaked trailer :



Peoples having fun.. (gasp)



 
People obviously use the word scam loosely in this case. Early access doesn't generally take anywhere near this long.

Typically the devs build a game and then try to profit or they do the fundraising/early access for a short period (maybe three or four years at most) and then release a game. The early access for this one started 11 years ago. Thus the scam jokes because people figure it will never actually be a released product. And then there is the selling of the concept ships and the elimination of the refund options, the grey markets, etc. You've got to admit that this game is not exactly following the standard practice.

If all you've spent is $30, $40, $70 whatever to get access to the game it isn't much different from other games. You got what you got, maybe you didn't get something as polished as you should have gotten, but look at Gollum.

11 Years, $600m....


Right, yea I understand why people say it. But there isn't another studio even trying to touch what this game is attempting to accomplish.

Who's to say that if the game has a dev time of 20 years it won't be worth it in the end?

No one really knows with this one.
 
Who's to say that if the game has a dev time of 20 years it won't be worth it in the end?

I mean there are no crystal balls, so I won't take anyone's dreams away from them.

Typically though when game development drags on it sets off a chain of events that stops the game from being groundbreaking at release unless the OG targets were really out of this world at conception. Case in point the Dead Island 2 game, which looks to be a solid and fun entry for that series don't get me wrong, but in a technological sense it comes off as a bit dated for its release date.

You see that somewhat with SC already. The graphics and trailers seemed impressive back in 2012, today not nearly as much. Another 8 years in and the game will need a remaster on release day. Though some would say it needs a complete graphical overhaul already.

Now you could point to the recent Fortnite update as an example of an existing game getting an impressive facelift, that's true. But for a game stuck in a bit of dev hell (assuming that reaching a finished state is an actual goal), an uplift mid-development like that just means the devs are going to spend a lot of time redeveloping content they thought was already in the can.
 
Last edited:
Top Bottom