• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Avowed Runs at 30fps on Xbox Series X and S, Obsidian Confirms

adamsapple

Or is it just one of Phil's balls in my throat?



Listening to the interview, sounds like neither guy can confirm what performance the game is running 100%.

Let's see if the added delay time allows them extra room for a Performance, or at least an unlocked, mode.
 
Last edited:

XXL

Member



Listening to the interview, sounds like neither guy can confirm what performance the game is running 100%.

Let's see if the added delay time allows them extra room for a Performance, or at least an unlocked, mode.

Based on what he's saying, it's unlikely.

"It’s a first-person, single-player game, you don’t necessarily need that 60 frames."

Speaking on the Iron Lords Podcast, art director Matt Hansen said Obsidian is “targeting a baseline of 30fps” for the first-person fantasy RPG.

If they thought 60fps was a possibility they wouldn't be making dumb excuses about why 60fps is not needed for a first person game.

Anything is possible, but I definitely wouldn't count on it.

99% it's going to be 30fps.
 
It's an artistic choice.
Like, it literally is. I still am baffled by these odd digs about stating the obvious. Everything in game development is a trade-off for something else, when you only have so much you can do at once on the device you're developing on. The specs are what they are.

This is not hard.
 
Last edited:

poppabk

Cheeks Spread for Digital Only Future
Based on what he's saying, it's unlikely.


If they thought 60fps was a possibility they wouldn't be making dumb excuses about why 60fps is not needed for a first person game.

Anything is possible, but I definitely wouldn't count on it.

99% it's going to be 30fps.
100% it's 30FPS right now. I would give them a 50:50 chance of getting a higher framerate mode by launch.
 

StereoVsn

Gold Member
They should have just made Pillars of Eternity 3 instead of this. I loathe the impact that MS has had on RPGs where once great RPG firms make more and more ridiculous crappy choices instead of sticking to the formula of *just make a fucking RPG fools*.

Bethesda started dumbing everything down in Oblivion -> Skyrim -> Starfield now we get Obsidian completely wasting an entire dev cycle.

At least we have Owlcat and Larian that seem to be immune to this "all rpgs need to be FPS games now, hurr duur" crap

What a waste of time.
God, don’t I wish PoE3 would have been produced vs this Fantasy Outer Worlds. I was not a huge fan of PoE1, but PoE2 was my jam.

It wasn’t as good as WotR or BG3, but still excellent. Well, like you said, at least we got Owlcat and Larian. I still haven’t played much of Rogue Trader, waiting on a bit more patches and upcoming DLC.
 
Last edited:

BlackTron

Member
What Is It Reaction GIF by Nebraska Humane Society




why you always lying noragami aragoto GIF


Xbox is a shitshow.

Wouldn't higher frames be more necessary in first person than third person anyway? So why bring up "it's a first person game" some of the people most obsessed about framerate are all about first person games lol.
 
  • Like
Reactions: XXL

foamdino

Member
God, don’t I wish PoE3 would have been produced vs this Fantasy Outer Worlds. I was not a huge fan of PoE1, but PoE2 was my jam.

It wasn’t as good as WotR or BG3, but still excellent. Well, like you said, at least we got Owlcat and Larian. I still haven’t played much of Rogue Trader, waiting on a bit more patches and upcoming DLC.
Rogue Trader is excellent, I really enjoyed my playthrough. It was nowhere near as buggy as WotR at launch and by time I'd got through to the 2nd act it was almost entirely patched up - I suspect it has had even more additions since feb/march when I finished.
 

StereoVsn

Gold Member
Rogue Trader is excellent, I really enjoyed my playthrough. It was nowhere near as buggy as WotR at launch and by time I'd got through to the 2nd act it was almost entirely patched up - I suspect it has had even more additions since feb/march when I finished.
Yeah, they have been patching up at a steady rate. I got the game at launch just to support one of my favorite devs, but at this point might as well wait for September DLC release since it adds to the main game.
 

Fbh

Member
It's probably going to be another game where it's a "design choice" and we'll get a few threads with people defending it saying how it's not technically possible or whatever.
Then in a year they are going to be like "good news everyone, we've added a 60fps mode"

If GTA VI is 30 FPS then I'll probably wait for PC this time.

I refuse to have double standards, and my OLED hates 30FPS.

At least Rockstar will probably be able to justify the 30fps with amazing graphics and insane detail
RDR2 is still more impressive in many ways than several of these 30fps "next gen" games
red_dead_redemption_2_horse_gallop.gif
 
Last edited:

BbMajor7th

Member
In development: "For us, this is a creative choice."
A fortnight after release: "We're listening, we hear you and we're really excited to announce the team is hard at work on a performance mode patch for consoles."

How many development teams need to get a black eyes over this before the industry realizes that the default frame budget should be 16.6 ms?
 
Last edited:

Heisenberg007

Gold Journalism
Listening to the interview, sounds like neither guy can confirm what performance the game is running 100%.

Let's see if the added delay time allows them extra room for a Performance, or at least an unlocked, mode.
But is the delay time for adding a 60 FPS Performance Mode or "allowing players to give their backlogs some breathing room?" 🤔 :p
 

Heisenberg007

Gold Journalism
Like, it literally is. I still am baffled by these odd digs about stating the obvious. Everything in game development is a trade-off for something else, when you only have so much you can do at once on the device you're developing on. The specs are what they are.

This is not hard.
That would be a valid argument if the game looked outright amazing. Nobody complains why Hellblade 2 doesn't run at 60 FPS. But it looks amazing at 30 FPS.

Avowed neither offers a 60 FPS option nor does it look great visually.
 

Astray

Member
But is the delay time for adding a 60 FPS Performance Mode or "allowing players to give their backlogs some breathing room?" 🤔 :p
Still one of the most laughable excuses I've ever heard for a delay.

Bear in mind we're in an era where delays aren't responded to with rage anymore, we have so much content coming out every singly day on all platforms, everyone has got to the point where they just shrug when they hear about a delay and go "huh ok go take some more time if you need it".
 
That would be a valid argument if the game looked outright amazing. Nobody complains why Hellblade 2 doesn't run at 60 FPS. But it looks amazing at 30 FPS.

Avowed neither offers a 60 FPS option nor does it look great visually.
I'm not sure I see the other side of this, in what way does Avowed not look really great? I'm going off of B roll and footage shown from Gamescom. I must be missing something. From what I've seen, the 30 FPS argument is valid. 🤷‍♂️

Maybe (likely) not every single person can agree, but from what I've seen it certainly is valid.
 
Last edited:

Romulus

Member
I'll be traveling for work 2 months after this releases. Hoping my 4080 laptop can crush this at ultra/high settings with at least 60fps
 

Romulus

Member
They should at least have a 60fps option at launch for series X at 1080p or something. You know it'll come later as a patch.
 

diffusionx

Gold Member
Pathetic, especially when its using Unreal Engine, these things should be easily doable with visuals which they presented. I wouldn't be that harsh if they would use some custom engine or something like that...
UE4 sure, not UE5 with all these features. Even the 4xxx GPUs struggle at native resolution.
 

SlimySnake

Flashless at the Golden Globes
Good. This fascination with 60 fps from console gamers is absolutely ridiculous. You had no problem giving Witcher 3, Zelda BOTW, RDR2, Dark Souls 3, Bloodborne, Uncharted 4 and Ghost of Tsushima lavish praise literally jerking off to those games for a fucking decade and now 30 fps is a no go??

Fine. Understandable. Go buy a PC. You can build a PC 2x more powerful using a 7800xt and a 7700x around a thousand bucks. You want twice the framerate? Pay twice the money. I paid 4x as much back at launch because thats how expensive these cards and CPUs were back then. its far cheaper today.

You get what you pay for. Devs HAVE to push visuals and fidelity to stay relevant. They cant keep making 60 fps last gen games all the time. No one wants to play a game that looks like outer worlds in 2025.

Gaf is absolutely bizarre with this. We have a thread every other week about how graphics arent improving. Then we have people acting completely clueless when devs finally start releasing UE5 games with Lumen and Nanite to give them what they want, but they want 60 fps. You cannot have both. Unless you go PC. With MS porting everything to PC, you never shouldve bought an Xbox anyway. Save that $500, stop wasting money on fortnite skins, only fan whores, avacado toast, $6 starbucks coffee, and you can easily save up enough to get a PC that will run games at near xsx quality but at double the framerate.

does-the-outer-worlds-always-looks-that-bad-on-console-or-v0-7e2r5bz9al791.png


48956488101_50fa13ba28_o.png


vs

309d789fd7c4d663e4432857723551acd0bb3fdb.gifv


3b871e4d7c3aa7b8dcaf01b3fa2c850a67d3a0f3.gif


6e3191c792e52785fa7cd5c2b86bcbf27536dd9d.gifv
 

Heisenberg007

Gold Journalism
Good. This fascination with 60 fps from console gamers is absolutely ridiculous. You had no problem giving Witcher 3, Zelda BOTW, RDR2, Dark Souls 3, Bloodborne, Uncharted 4 and Ghost of Tsushima lavish praise literally jerking off to those games for a fucking decade and now 30 fps is a no go??

Fine. Understandable. Go buy a PC. You can build a PC 2x more powerful using a 7800xt and a 7700x around a thousand bucks. You want twice the framerate? Pay twice the money. I paid 4x as much back at launch because thats how expensive these cards and CPUs were back then. its far cheaper today.

You get what you pay for. Devs HAVE to push visuals and fidelity to stay relevant. They cant keep making 60 fps last gen games all the time. No one wants to play a game that looks like outer worlds in 2025.

Gaf is absolutely bizarre with this. We have a thread every other week about how graphics arent improving. Then we have people acting completely clueless when devs finally start releasing UE5 games with Lumen and Nanite to give them what they want, but they want 60 fps. You cannot have both. Unless you go PC. With MS porting everything to PC, you never shouldve bought an Xbox anyway. Save that $500, stop wasting money on fortnite skins, only fan whores, avacado toast, $6 starbucks coffee, and you can easily save up enough to get a PC that will run games at near xsx quality but at double the framerate.
And do you think Avowed is pushing visuals and fidelity beyond the 60 FPS games we have got this generation? Some of these include:
  • Spider-Man 2
  • Demon's Souls PS5
  • Hogwart's Legacy
  • Star Wars Jedi Survivor
  • Ratchet & Clank
  • Returnal
  • Final Fantasy 16
  • Black Myth Wukong
  • Avatar Frontiers of Pandora
  • Alan Wake 2
All the above games offer amazing visual fidelity AND 60 FPS options. Does Avowed look better than all these games to you, justifying the only 30 FPS mode?
 

K' Dash

Member
Wow, I love when out of touch devs tell me what I do or don't need!

Is there anyone connected to Xbox who isn't pants on head retarded at this point?

well, it's THEIR software and they can offer the thing with whatever the fuck options they want and not bow down to entitled fucktards.

If you don't want to play the game at 30fps, you're welcome to play on PC.
 

SlimySnake

Flashless at the Golden Globes
And do you think Avowed is pushing visuals and fidelity beyond the 60 FPS games we have got this generation? Some of these include:
  • Spider-Man 2
  • Demon's Souls PS5
  • Hogwart's Legacy
  • Star Wars Jedi Survivor
  • Ratchet & Clank
  • Returnal
  • Final Fantasy 16
  • Black Myth Wukong
  • Avatar Frontiers of Pandora
  • Alan Wake 2
All the above games offer amazing visual fidelity AND 60 FPS options. Does Avowed look better than all these games to you, justifying the only 30 FPS mode?
Wait a second. Not all of those games look better at 60 fps. FF16 runs at 720p with paried back settings. Avatar drops to 720p and does not hold 60 fps. Alan Wake 2 looks like a shimmering mess at 60 fps and likely would not look as good as Outer worlds at 30 fps though that remains to be seen.

Only sony first party games have decent 60 fps modes and they dont even use nanite or lumen. i can promise if you that if spiderman 2 was using higher fidelity assets and RTGI or a lumen like dynamic lighting solution, it would not be running at 60 fps at 1080p like it does today. It would be around 720p with paired back settings at best and at that point, they would have to make the decision to either focus on one mode or risk people playing an uglier version of the game and waste all the time artists put into making their game look next gen.

besides, you cant expect every developer to make games that look as good as the best developers do. I posted the outer worlds screenshots on purpose because thats what they were capable of. They will never be able to match top studios. i can do the same with every game this gen and compare them to GTA6 and say they should be running at 120 fps because they dont look as good as the best looking game of all time. What obsidian is doing is working within their limits to produce a game that looks a generation ahead of their previous entry and that will come at a cost. The cost is 30 fps.

The bottomline is that no one wants to play a game that looks like outer worlds. Especially on a forum like gaf which is fucking obsessed with graphics.

P.S Black myth clearly cant run at 60 fps on the ps5. they are using framegen to boost it from 30 to 60 fps and it still fails. Using that game as an example of a game that looks better and runs at 60 fps is kinda weird because it clearly cannot run at 60 fps on the ps5 without introducing fake frames despite dropping resolution by half. And thats arguably the best looking game on the market right now. Consoles simply cannot do both.
 
Last edited:
Top Bottom