Last Hearth
Member
This is why I'm taking my time in ACT, let all of your rushers encounter all the bugs so they can be fixed by the time I get there.
At level 5 martial classes get a second attack per round. Fighters also have action surge and a bonus action on top of that, rogues can have two bonus actions, etc. Level 3 spells at class level 5 start to blow up groups and heavily shift the battlefield in one go. Offensive power ramps up heavily after early game.wtf are these gnolls in the cave dude. Attacking 3 fucking times in a round. Sometimes the combat is such bullshit
I didnt let do that thinking i’ll get a debuffSo discovered something pretty cool tonight.
If you rescue the bard Volo, you can dialogue tree your way into him attempting to remove the brain tadpole with hilarious results.
He gauges your eye out with an ice pick. In return for the mishap, he gives you a permanent buff called "See Invisibility" via a glass eye arcana.
lmao
Yeah, that was....unpleasant.So discovered something pretty cool tonight.
If you rescue the bard Volo, you can dialogue tree your way into him attempting to remove the brain tadpole with hilarious results.
He gauges your eye out with an ice pick. In return for the mishap, he gives you a permanent buff called "See Invisibility" via a glass eye arcana.
lmao
I saw that giant thing and noped out. Cool that you get an interesting trade off!So discovered something pretty cool tonight.
If you rescue the bard Volo, you can dialogue tree your way into him attempting to remove the brain tadpole with hilarious results.
He gauges your eye out with an ice pick. In return for the mishap, he gives you a permanent buff called "See Invisibility" via a glass eye arcana.
lmao
Yeah, I considered it another callback to Planescape Torment where you can remove an eyeball and replace it with other eyes.So discovered something pretty cool tonight.
If you rescue the bard Volo, you can dialogue tree your way into him attempting to remove the brain tadpole with hilarious results.
He gauges your eye out with an ice pick. In return for the mishap, he gives you a permanent buff caller See Invisibility via a glass eye arcana.
lmao
Is this game beginner friendly? The only comparable game I've played is Pillars of Eternity and I enjoyed it, though It took me ages to get to grips with everything.
thus far, all walls have been climbable. You just need a deep understanding of all the mechanics, and know what each status does, how to position your party etc. It's just more punishing if you don't plan battles basically.Is the jump from Balanced to Tactician that big? I am playing on balanced and its kinda easy. I am thinking on change it to Tactician, but I fear to hit those walls you mentioned.
you mean send to camp? it just puts it in your camp stashAnyone knows what "Send to Wares" does?
you mean send to camp? it just puts it in your camp stash
Its more beginner friendly than most crpgs, but there's still a learning curve. The game does hold your hand a bit by starting out slowly, giving you an inspect button that lets you check what each term and symbol means, etc.Is this game beginner friendly? The only comparable game I've played is Pillars of Eternity and I enjoyed it, though It took me ages to get to grips with everything.
Yes! Hope this will bring more needed attention to game choices and story telling, I love CRPGs since forever.Always happy and exciting to see classic gaming being a huge success.
To add to what Labadal said, if you're taking damage all the time you should try and get your AC up on all characters and cast spells that give disadvantage on enemy attack rolls to help your frontline fighters.Switched it off at a reasonable hour today, for the first time. I’ve reached a point in act 1 where all of my choices lead to negative outcomes or major fights, and I’m suffering battle fatigue.
Having so few spells to cast in each fight is an obstacle I haven’t been able to overcome. Add a buff and heal a character, that’s two of my six spells gone and all the time I’m taking damage. The battles are tough. There aren’t enough side quests available right now to level up, so I seem to have run out of options.
- Check that all characters that are using a one handed weapon and can use shields, have them equiped. (This gives Gale an extra 2 AC)
The quest with Hag/Mayrina starts so well, but the ending leaves a lot to be desired:
Switched it off at a reasonable hour today, for the first time. I’ve reached a point in act 1 where all of my choices lead to negative outcomes or major fights, and I’m suffering battle fatigue.
Having so few spells to cast in each fight is an obstacle I haven’t been able to overcome. Add a buff and heal a character, that’s two of my six spells gone and all the time I’m taking damage. The battles are tough. There aren’t enough side quests available right now to level up, so I seem to have run out of options.
That's what I meant by can use shields. Gale gets shield proficiency through being a human.Bear in mind there's a difference between "can use shields" and "have shield proficiency". Pretty sure Gale doesn't have this and it'll prevent him casting spells.
You don't have to mention the wand, but I don't think it ends the quest that way.I'm almost certain I had the option of doing the last one minus the money part, maybe I'm forgetting.
That's what I meant by can use shields. Gale gets shield proficiency through being a human.
The dialogue option is there, but if you pick it, the quest doesn't end, and just expects you to talk to her again and revive zombie or destroy the wand.I'm almost certain I had the option of doing the last one minus the money part, maybe I'm forgetting.
That's how you know it's a Fantasy world...Hard mode is being celibate.
its not like you have to do anything. You can always just leave the quest open until its forced to close down due to the moving story. I never bothered completing the quest to steal the druid idol for example.The dialogue option is there, but if you pick it, the quest doesn't end, and just expects you to talk to her again and revive zombie or destroy the wand.
I've just got to level four. My party is a wizard plus Shadowheart, a transformed Wyll and either Lae'zel or the fiery red one. I backtracked and discovered a vampire elf guy near the start, but he seems annoying. Gale left for good because I gave him a mind probe.What level are you right now and what does your party look like? On normal difficulty at least the game gets easier every level, or has so far and I'm nearly through act 2 I think. Those first few levels are rough, by level 5 I was chewing through stuff much faster with extra attack rolls etc. You also get way more options at your disposal for different scenarios.
I've just got to level four. My party is a wizard plus Shadowheart, a transformed Wyll and either Lae'zel or the fiery red one. I backtracked and discovered a vampire elf guy near the start, but he seems annoying. Gale left for good because I gave him a mind probe.
Shadowheart seems to be the only indispensable one, since she has some sort of necrosis spell that does three times as much damage as anything else. Plus she promised to get it on with my lady elf wizard next time we were alone, so I'm waiting for that.
I did that on my Barb playthrough and was going to let it ride but the downside to that option isSo discovered something pretty cool tonight.
If you rescue the bard Volo, you can dialogue tree your way into him attempting to remove the brain tadpole with hilarious results.
He gauges your eye out with an ice pick. In return for the mishap, he gives you a permanent buff called "See Invisibility" via a glass eye arcana.
lmao
I've just got to level four. My party is a wizard plus Shadowheart, a transformed Wyll and either Lae'zel or the fiery red one. I backtracked and discovered a vampire elf guy near the start, but he seems annoying. Gale left for good because I gave him a mind probe.
Shadowheart seems to be the only indispensable one, since she has some sort of necrosis spell that does three times as much damage as anything else. Plus she promised to get it on with my lady elf wizard next time we were alone, so I'm waiting for that.
Hello there!
Just quick question - what the things in character creation I can change in the future? (or what cannot be changed?)
I'm 8hrs in (complete noob) and already want a fresh char but maybe I can change something in my char in the future?
You can change class on any character, or just do the same class with different choices. You have to find Withers first, he's in the dank crypt right near the start of the game.
Gale was holding back on some detail about his past, so I gave him the old mind probe and used the info in my next response. He instantly figured out what I'd done, and told me not to do it again, but there was another mind probe option listed in the responses so I tried that and failed the roll. Gale flounced off in a huff, never to return.That Gale thing is strange. If I remember correctly, when you find him for the first time there isn't a moment in which your mind connects with him and you get visions of his past experiences, unlike all the others? Hope there is a fictional explanation for that and that it's not just an excuse to give you the option to mind probe him (and him getting pissed and leaving).
Astarion is pretty good at lockpicking and disarming traps. Very useful in dungeons. But I think I'll be sending him down a cliff at some point anyway. Shadowheart isn't nearly as useful from a pure mechanical standpoint.
By the way, my Base Camp looks like a nudist beach. Am I the only one?
I think he will show up anyway at your camp even if you don't find him.
By the way, my Base Camp looks like a nudist beach. Am I the only one?
All i know is that i kept throwing him around camp and he didn't do anything besides being utterly disappointed by the futility of my actionsCan someone tell me if you ever find out what exactly 'Withers' the skeleton is, and his background? without spoilers please.. just a yes or a no. Very intriguing character to say the least
Ijust assumed hes one of the 3 gods that were once men (hes found in the crypt behind a jergel / bhaal statue so would make sense..All i know is that i kept throwing him around camp and he didn't do anything besides being utterly disappointed by the futility of my actions
Controller mode is legit excellent. Almost feels like a different game, more direct and immersive. Crazy how much extra effort the put into the UI. Combat and inventory management is obviously a little harder to navigate put still fine. Overall I actually prefer this and even thought about starting over lol.
This game will be a huge success on consoles.
How is it in terms of camera control? If there's a thing that needs some work is that. I feel like I spend a lot of time adjusting the camera during gameplay and it feels a bit tiresome.