Thank god they didn't nerf the SRAW (yet). Taking down helos and jets with it is my jam.
Hope they dont nerf it. It already requires alot of skill to use it.
Thank god they didn't nerf the SRAW (yet). Taking down helos and jets with it is my jam.
What does it mean, though?this is the best
Personally, I learned my lesson from BF3's launch. I didn't buy BF4 until a month or so ago.But I still haven't pre-ordered Hardline and won't be pre-ordering Battlefield 5 [...]
I'll probably buckle for Battlefront 3.
My biggest issues have always been the rubberbanding, and the bad hit detection (PS4).
Both have been persistent.
Zero rubberbanding for me since last year.
It still sucks though because your squad will be private. So it'll just be you and your brother and randoms won't be able to join.Awesome I haven't played in a while. Thanks!
Squad join? its been there for a while.
You can party up in squad join option, then either quick match any type of mode, or select maps/mode via a server browser.
Zero rubberbanding for me since last year.
Zero rubber-banding for me since day one, lol. The only issues I've ever had are a handful of crashes and my SP save-data being deleted. Never had any problems with lag, or hit detection, or anything else.
What does it mean, though?
Pretty much the only thing I thought about when I saw the thread. I'm going to miss coming to a complete stop when faced against centimeter high steps.SOLDIER TRAVERSAL AND COLLISION
Significant improvements have been made to how the soldier traverses the world. Walking over small objects, inclines and lips is now handled gracefully by the engine it really has to be played to feel the immense difference this makes!
this means that i can finally play all maps from my premium membership instead of shitty lists of base maps and per DLC released ? or am i failing at reading comprehension?
new playlists
What has a playstyle have to do with map rotation? I thought they will include some mode changes.various playstyles
and with the new patch the community is even worse than normal(and its normally already pretty god damned awful)
and with the new patch the community is even worse than normal(and its normally already pretty god damned awful)
What does this mean?
BTW I tried to play this with a good buzz on last night. Wow I was getting my ass kicked.
The hit reg, while improved since launch, has still been noticeably sub par. It's the one thing that's prevented me from buying premium and playing BF4 more than casually. This new patch sounds promising, though.
What are 'High Frequency Update'?This is very good news as it will positively effect everyone.
Questions:
What are 'High Frequency Update'?
What are 'collision issues' in maps?
What are Premium Playlists? Did't understand the explanation. Are we talking map rotation? map/mode rotation?
A lot! ie: A playlist with big vehicle based maps will play different from Close Quarter Combat focused maps.What has a playstyle have to do with map rotation?
Finally. I think BF Premium offers a good deal of content, but that it is limited to only being played with in expansion-specific servers is a huge bummer. This is a good step towards fixing that. Premium Playlists Three new playlists are added catering to various playstyles and including maps from all expansions and base game combined.
Am I missing where they say they fixed the campaign save glitch?
Has anyone managed to actually complete a loop or barrel roll in a chopper? If there's video, I'd like to see it!
Hope they dont nerf it. It already requires alot of skill to use it.
Yes. In CTE. It's (IMO) all sorts of stupid, but whatever.
I don't see colored hit markers, colored reticles, colored vehicle HUD on this patch notes, that better be in the fucking game. I'm tired of waiting and having CTE only have it.
Squad Sabo is whatever. I don't play that mode for "competition" and play it because it's fucking fun and crazy with 32+ players.
Has this not been fixed yet?!
Completely agree, especially on next gen consoles where there aren't many other good ones. It's super complicated and I don't understand what's happening most of the time, though. I think I'll start playing it again (only played a few matches of the game a while ago) and see how that goes.Finally. I think BF Premium offers a good deal of content, but that it is limited to only being played with in expansion-specific servers is a huge bummer. This is a good step towards fixing that.
The support of BF4 has been pretty impressive to see post-disaster, it's the best MP shooter on consoles right now.
95% of my Battlefield time was with BF1942 but if that had a perfectly fine netcode over a decade ago why could BF4 have such extensive problems? Is it something specific to that game or has it been a long running issue?
My biggest issues have always been the rubberbanding, and the bad hit detection (PS4).
Both have been persistent.
So...controller support on PC is still janky.
So...controller support on PC is still janky.
Chillax bro!Yes. In CTE. It's (IMO) all sorts of stupid, but whatever.
I don't see colored hit markers, colored reticles, colored vehicle HUD on this patch notes, that better be in the fucking game. I'm tired of waiting and having CTE only have it.
Squad Sabo is whatever. I don't play that mode for "competition" and play it because it's fucking fun and crazy with 32+ players.
Hit detection now feels like the BFH Beta, the movement speed seems increased, it runs allot more stable. The main tall building came down on siege of shanghai and there was absolutely no lag for me in a full large conquest match which is my first time experiencing that without the frames turning into a slide show. Little BS stuff on the ground doesn't effect your movement. This patch is very solid, props to Dice LA.The hit reg, while improved since launch, has still been noticeably sub par. It's the one thing that's prevented me from buying premium and playing BF4 more than casually. This new patch sounds promising, though.
So basically make infantry near useless against vehicles if they aren't an engie? Hah noDid they buff tanks and remove c4?
The tank gameplay in BF4 ultimately made me hate the entire game - they are worthless and slide around the map like they weigh 10 pounds and are on ice. Not to mention you mostly see tanks running away from ground troops because everyone and their mother has c4. Next time you play BF4, keep an eye on the kill ticker - you will see "C4 explosive" kills every 15-30 seconds. Proven fact.