I think its only the PS3 copy.
Thanks.
Finally picking this game up Tuesday, dipping out of here till then.
I think its only the PS3 copy.
Because the game isn't consistent in it's difficulty, there are really frustrating spikes towards the end, and the handymen. Most of the game would be too easy on normal.
I cringe every time I see one appear. Maybe I've got the wrong strategy/weapons, but Handymen fight take forever.
It's not nuanced in that way. There aren't "individuals" anywhere in the game. Characters only function as archetypes (Leader, Factory Owner, Savior, etc.). It speaks in the language of myth and ideology. And that's fine. But that means that you can't get at the "human" element in a game like this. It speaks in large, systemic terms and in the language of myth.Does it criticize all ideologies or acknowledge that all ideologies ultimately must find life and expression in human lives, and human lives are notoriously messy.
thanks for the tip about Return to Sender. That worked wonders. I didn't even die this time.
Thanks for the help, guys. I just came into the fight unprepared.
Can't really get into this game. The beginning was amazing, now I'm looking with Elizabeth for the. I don't know how far I'm in, or if it picks up, but now there no real reason for me to continue. Als quite linear.Chinese guy who makes guns: Chen
Does is get any better?
Can't really get into this game. The beginning was amazing, now I'm looking with Elizabeth for the. I don't know how far I'm in, or if it picks up, but now there no real reason for me to continue. Als quite linear.Chinese guy who makes guns: Chen
Does is get any better?
Because the game isn't consistent in it's difficulty, there are really frustrating spikes towards the end, and the handymen. Most of the game would be too easy on normal.
It's somewhat unbalanced scenarios that bring on the complaining. I think it's a valid criticism to complain about scenarios where there is a profound increase in difficulty that feels cheap or less than thought out.
There are probably only 2-3 really frustrating shoot-outs that fall under this. Learning to fight Handymen is another interesting point as the first encounter with them is pretty overwhelming.
After finishing the game.
Big Daddy vs. Songbird DLC please Ken
Crow then Zap then many shots to their chest. repeat. that's how i did it.
You said you're playing on Normal, so you can't really know about the difficult on Hard.Not really, with the right combo of weapons and vigors, if you follow the thread, you'll see some of those, I mean I always used the ravens to stun, then the shotgun with some gear that stunned them when I overkilled, then the charge vigor wich not only exploded on impact, it also recharged my shield, I mean, if you know what you're doing you'll find an exploit eventually.
I'll have to try that. Usually I used crow and then tried to aim for the heart. lol, I wish they'd stand still just a little longer.
Listening to the soundtrack, I just wanted to say I looove "Will the Circle be Unbroken."
Now that its over I don't even want to play anything else. Damn this game got its hooks into me.
Now that its over I don't even want to play anything else. Damn this game got its hooks into me.
Now that its over I don't even want to play anything else. Damn this game got its hooks into me.
I hear you man. Thats why I will be probably playing it over and over piecing things together until the DLC. Anything else just wont touch it.
I'm having a hard time getting into Infinite, and this is coming from a guy who LOVED Bioshock 1 & 2.
I'm having a hard time getting into Infinite, and this is coming from a guy who LOVED Bioshock 1 & 2.
Doing 1999 mode from the beginning was a mistake. I wish I hadn't so I had a good excuse to start again. Thinking I'll just get a guide and start combing through the game.
Doing 1999 mode from the beginning was a mistake. I wish I hadn't so I had a good excuse to start again. Thinking I'll just get a guide and start combing through the game.
I think liking BioShock would help generally.
The guide helps immensely. Pick one up.
From what everybody is saying, I'm glad that I did Hard on my first playthrough and am going to tackle 1999 mode next. Everybody says 1999 is great and no trouble if you played through it once already.
where are you and why?
Is the "blood to salt" gear any good? Does it give you enough salt to be worthwhile?
Is the "blood to salt" gear any good? Does it give you enough salt to be worthwhile?
Is the "blood to salt" gear any good? Does it give you enough salt to be worthwhile?
Very much so. Endgame I'm throwing vigors out left and right and getting it right back after enemies die
I'm looking for the "shock" salt so I can get to the airship. Infinite's gunplay is meh and I feel like the salts run out too quickly as opposed to the plasmids of past. I love the setting and Elizabeth is amazing but I'm just not having a lot of fun so far.where are you and why?
I think they both go a little slack, actually,I got really bored with narrative of Bioshock after the twist and the combat whereas in Infinite the combat was always great and the narrative was pretty perfect. I think your right though and that if you liked the original you will probably be inclined to like this one as well.
Is the "blood to salt" gear any good? Does it give you enough salt to be worthwhile?
I'm looking for the "shock" salt so I can get to the airship. Infinite's gunplay is meh and I feel like the salts run out too quickly as opposed to the plasmids of past. I love the setting and Elizabeth is amazing but I'm just not having a lot of fun so far.
The combat opens up right after the section you're in. It gets way better real soon.
I think they both go a little slack, actually,they both have two 'fetch quest' areas, and all four of those drag I think.
I think Infinite is just much smarter for back-loading all the revelations. The wind just completely falls out of Bio1 after the twist. It'd be like reentering Aperture test chambers for a couple of hours after killing Glados (which I believe was actually the plan at one point).
It just happens that this is a far better combat experience, so even when at it's most slack, it's still more engaging for me.
I really don't know what that means, I'm sorry.Dammit, Stubby, contextualize your spoilers!
I really don't know what that means, I'm sorry.