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Black Myth is a Myth it is hard to run. PC Urben Legends on hardware requriements?

No.
I’ve been playing and I am playing on pc for past 30 years.
Consoles are so good for years now. Such a care free good experience. I got tired of of bs for exact reasons you outline. Caring about all the latency, technical stuff and everything was more important than just playing the game.
Consoles freed me from this. No more worrying about anything and being nvidia shill.
Weird for you to say than when you just wrote "but 1080p framegen", isn't that care free experience is what he just did? put everything to max, DLSS and FGen, end. Also weird to see so many console players being worried about latency since the 5000 series announcement when consoles actually always been noticeably worse than PC input lag wise, anyways, one of the PS6 features should be FGen considering what Mark Cerny said, wonder what it's reception will be like.

I agree with some here that using Frame Gen to get 70 FPS means he's activating it with around 45 real frames, getting the input lag of the 40 FPS console version, which, in my opinion, is not desirable. If i was him i'd just either remove path tracing or just lower settings to high and DLSS to balanced, after all the smoothness you get from 100-120+ FPS helps image quality much more than having better effects at 60-70 FPS once you are moving.
 

rofif

Can’t Git Gud
Weird for you to say than when you just wrote "but 1080p framegen", isn't that care free experience is what he just did? put everything to max, DLSS and FGen, end. Also weird to see so many console players being worried about latency since the 5000 series announcement when consoles actually always been noticeably worse than PC input lag wise, anyways, one of the PS6 features should be FGen considering what Mark Cerny said, wonder what it's reception will be like.

I agree with some here that using Frame Gen to get 70 FPS means he's activating it with around 45 real frames, getting the input lag of the 40 FPS console version, which, in my opinion, is not desirable. If i was him i'd just either remove path tracing or just lower settings to high and DLSS to balanced, after all the smoothness you get from 100-120+ FPS helps image quality much more than having better effects at 60-70 FPS once you are moving.
No it's not carefree experience.
There are always issues and problems with every new release. Even if it's something small you have to do.
Then there are in-game settings which are just a choice. I don't want to make choices. I am prone to OCD and that shit will suck me in.
Anyway - these experiences as mid-level gear pc gamer really took a toll on me and now even though I could get 5080 and don't care about ANY OF THIS, I just don't feel like doing so and I am comfortable in the pace I am now.
I am content.
 

KyoZz

Tag, you're it.
No.
I’ve been playing and I am playing on pc for past 30 years.
And that has nothing to do with what I said. You could be playing on PC for a hundred years it still wouldn't matter.

Consoles are so good for years now. Such a care free good experience. I got tired of of bs for exact reasons you outline. Caring about all the latency, technical stuff and everything was more important than just playing the game.
Consoles freed me from this. No more worrying about anything and being nvidia shill.
Which is fine. I don't agree but whatever, to each their own.

of course I know pc experience is faster and better and everything but don’t care.
This is it, so why on Earth you need to talk shit when you KNOW PC is better? Just enjoy what you have, no need to shit on another system to make yours better you know?

Maybe one day you will get years of video games experience when you will realise what’s important. Console is a vacation from pc gaming.
Omagad, you are so over yourself. Do you know since when I am playing videogames? No. So don't assume anything my friend.
Btw, I have most consoles since the NES up to the PS4 Pro.

Now that I have means to get any pc I want, I could go back to pc gaming high end. But why? To care about stuff I don’t have to care about right now?
Everything is worse on consoles: latency, FPS, image quality, resolution, graphics settings etc etc... Again, this is fine. But stop saying to other people how they should (or shouldn't) enjoy their games.

Please respect my choices. I play on console for all the reasons that are not monetary. And consoles nowadays are great. Now more than ever, it’s not a laggy experience. But I was fine even with Xbox 360 20fps games… at least for exclusives back then.
And please, stop coming to PC threads to talk about latency, resolution and FPS when everything is WORSE on consoles. You can enjoy our PS5 or Xbox or whatever, ut PC is and always will be better.

Weird for you to say than when you just wrote "but 1080p framegen", isn't that care free experience is what he just did? put everything to max, DLSS and FGen, end. Also weird to see so many console players being worried about latency since the 5000 series announcement when consoles actually always been noticeably worse than PC input lag wise, anyways, one of the PS6 features should be FGen considering what Mark Cerny said, wonder what it's reception will be like.
For real, I just don't get how he can be so blind. But once the PS6 is announced with some sort of FG, you can be sure it's gonna be the greatest tech ever.

I agree with some here that using Frame Gen to get 70 FPS means he's activating it with around 45 real frames, getting the input lag of the 40 FPS console version, which, in my opinion, is not desirable. If i was him i'd just either remove path tracing or just lower settings to high and DLSS to balanced, after all the smoothness you get from 100-120+ FPS helps image quality much more than having better effects at 60-70 FPS once you are moving.
And then you can activate Reflex + Boost and still get better latency than native. And Rofif played at native for years apparently but now it's terrible (but only on PC, on consoles it's good right?)

It's not the first someone try to explain to him that he doesn't need to shit on PC gaming to enjoy his consoles. Somehow he just don't learn.

No it's not carefree experience.
There are always issues and problems with every new release. Even if it's something small you have to do.
Then there are in-game settings which are just a choice. I don't want to make choices. I am prone to OCD and that shit will suck me in.
Anyway - these experiences as mid-level gear pc gamer really took a toll on me and now even though I could get 5080 and don't care about ANY OF THIS, I just don't feel like doing so and I am comfortable in the pace I am now.
I am content.
Dude it is the same on consoles. How many games have hard crash, graphical issues, framerate issues etc etc... On PC at least we have solutions, on consoles you need to wait for a patch.

And you keep saying you are fine with consoles, again everyone is fine with you playing whatever you want. The problem is you keep shitting on PC gaming.

Just enjoy what you have and stop acting like PC is the worst.
 

rofif

Can’t Git Gud
And please, stop coming to PC threads to talk about latency, resolution and FPS when everything is WORSE on consoles. You can enjoy our PS5 or Xbox or whatever, ut PC is and always will be better.
I am not coming here to critique anyone. I am coming here to talk about tech and critique it when I feel like it.
I am an enthusiast here that's more critical of pc gaming than others but I've explained many times why.
That doesn't take away my interest in all gaming. That is also pc gaming and tech. I know all of this tech and so it interests me. I am an engineer at work and I always had a tech interest.
You are waaaay overcomplicating me and my look at things. I don't understand why people can't accept this. I like playing on console
¯\_(ツ)_/¯

And no. Just because You drive KIA (I do btw), that doesn't mean you can't have interest in supercars or horse racing?
What kind of limited thinking is that?!
I am not interested in AI crap and all the stuff nvidia is doing now too much but Maybe I am? I am researching things, looking at comparisons and so on.
Saying that I can't be speaking out in pc threads and be itnerested in pc because I play on console and EVERYTHING IS WORSE (which is complete bs) on console... it's nonsense. It's utter nonsense.
What I talk about and what I am interested in, doesn't have to make any connection to what I do.

I collect vintage floppy disk digital cameras ffs. Does that mean I cannot talk about full frame modern mirrorless photography?!
Terrible, terrible take. One of worst I've seen.
So yes. I will continue to be in these threads because it interests me. I am a nerd with life of pc gaming THAT CONTINUES

If ps6 comes out and they do FG (which they will), I will be there.
You see me in every ps5 pro thread complaining about modes and stuff too. But somehow only pc gamers complain when I talk about their toys.

relax ok? I can't just buy 5080 anyway... not with 3700x and 750watt corsair rmx
 

KyoZz

Tag, you're it.
I am not coming here to critique anyone. I am coming here to talk about tech and critique it when I feel like it.
I am an enthusiast here that's more critical of pc gaming than others but I've explained many times why.
That doesn't take away my interest in all gaming. That is also pc gaming and tech. I know all of this tech and so it interests me. I am an engineer at work and I always had a tech interest.
You are waaaay overcomplicating me and my look at things. I don't understand why people can't accept this. I like playing on console
¯\_(ツ)_/¯
And yet my request is damn simple. You still haven't addressed any point I made btw.

And no. Just because You drive KIA (I do btw), that doesn't mean you can't have interest in supercars or horse racing?
What kind of limited thinking is that?!
Again, not what I am saying.

I am not interested in AI crap and all the stuff nvidia is doing now too much but Maybe I am? I am researching things, looking at comparisons and so on.
Saying that I can't be speaking out in pc threads and be itnerested in pc because I play on console and EVERYTHING IS WORSE (which is complete bs) on console... it's nonsense. It's utter nonsense.
And yet it is true, PC gaming is better in all those area. Even in retro compatibility it just crush consoles. I am not saying you can't discuss the tech or talk about PC gaming. Many other members do it just fine.
The thing is you are the king of bad takes, like do you remember when you where saying that having graphic options on PC was too complicated now? How are we supposed to react with stupid shit like this?

What I talk about and what I am interested in, doesn't have to make any connection to what I do.

I collect vintage floppy disk digital cameras ffs. Does that mean I cannot talk about full frame modern mirrorless photography?!
Terrible, terrible take. One of worst I've seen.
So yes. I will continue to be in these threads because it interests me. I am a nerd with life of pc gaming THAT CONTINUES
Again, you totally misunderstood what I meant. I can't explain it in any more detail, honestly. If you didn't understand it the first 20 times we tried to explain it to you, you won't understand it the 21st time.

Ok I'll give it another shot: you can't complain about resolution, frametimes, FPS, IQ or whatever when next to that you play on console where everything is worse.

Latency is bad with FG? It's even worse on console and yet you keep saying you are perfectly fine with it.
Resolution is bad with DLSS + FG? It's even worse on console and yet you keep saying you are perfectly fine with it
FPS is bad with FG because it still feels like 40 FPS? It's even worse on console and yet you keep saying you are perfectly fine with it


You don't see the issue? So in the end of the day you come out as a console warrior that just want to troll PC gaming.

If ps6 comes out and they do FG (which they will), I will be there.
You see me in every ps5 pro thread complaining about modes and stuff too. But somehow only pc gamers complain when I talk about their toys.
I don't look into PS5 Pro threads because I don't care so no, I don't see you complaining. I am judging what I am seeing and so far I saw you talk about how great consoles are, and how bad PC is.
 

rofif

Can’t Git Gud
And yet my request is damn simple. You still haven't addressed any point I made btw.


Again, not what I am saying.


And yet it is true, PC gaming is better in all those area. Even in retro compatibility it just crush consoles. I am not saying you can't discuss the tech or talk about PC gaming. Many other members do it just fine.
The thing is you are the king of bad takes, like do you remember when you where saying that having graphic options on PC was too complicated now? How are we supposed to react with stupid shit like this?


Again, you totally misunderstood what I meant. I can't explain it in any more detail, honestly. If you didn't understand it the first 20 times we tried to explain it to you, you won't understand it the 21st time.

Ok I'll give it another shot: you can't complain about resolution, frametimes, FPS, IQ or whatever when next to that you play on console where everything is worse.

Latency is bad with FG? It's even worse on console and yet you keep saying you are perfectly fine with it.
Resolution is bad with DLSS + FG? It's even worse on console and yet you keep saying you are perfectly fine with it
FPS is bad with FG because it still feels like 40 FPS? It's even worse on console and yet you keep saying you are perfectly fine with it


You don't see the issue? So in the end of the day you come out as a console warrior that just want to troll PC gaming.


I don't look into PS5 Pro threads because I don't care so no, I don't see you complaining. I am judging what I am seeing and so far I saw you talk about how great consoles are, and how bad PC is.
But I don't care about your points!
I will do whatever I want, I am a free man
 

rofif

Can’t Git Gud
MMaRsu MMaRsu poppabk poppabk

Motion blur ON(in-game) vs OFF(photo mode turns it off). Clear example. It conveys motion and velocity of movements.
You might not need it at 240fps, but it adds A TON of weight at 40 on ps5 at the very least.

iK03fWN.jpeg



uECTkxU.jpeg
 

Fbh

Member
I mean I'm not a PC gamer but from what I see discussions like these are always in the context of maxing out the game.
Targeting 1440p with DLSS and using frame generation isn't maxing out the game.

It's the same with cyberpunk. No one is arguing that's it's hard to run, it even runs on the Steam Deck. It's about what it takes to run at high resolution with good framerate with all the bells and whistles.
 
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rofif

Can’t Git Gud
No Way What GIF by Originals


Of course you can do whatever you want, but don't act surprised when people quote you to put you in front of your bullshit.
It doesn't matter. We are just people on the internet and I take all of it too personally. I know that but still...
 

KyoZz

Tag, you're it.
It doesn't matter. We are just people on the internet and I take all of it too personally. I know that but still...
Same for me, you may have seen me talk with Mana about Zack Snyder, a sight to behave lmao. It's just because we are passionate and I think there is nothing wrong with it. We all have things that we take at heart it can be music, film, video games, poetry, sports or whatever.
People can laugh but they also have some things they love that we too could find laughable. It's just the nature of things.

I just hope you see the hypocrisy of some of your post, maybe it's in good faith but on this particular subject you are wrong. Consoles are awesome, they definitively have some great strengths just like PC gaming is great too, with his own set of strengths.
 

MMaRsu

Member
MMaRsu MMaRsu poppabk poppabk

Motion blur ON(in-game) vs OFF(photo mode turns it off). Clear example. It conveys motion and velocity of movements.
You might not need it at 240fps, but it adds A TON of weight at 40 on ps5 at the very least.

iK03fWN.jpeg



uECTkxU.jpeg

I appreciate you going through this trouble, but pictures arent really representative of moving gameplay no?

I'll try to capture a gif
 

rofif

Can’t Git Gud
I appreciate you going through this trouble, but pictures arent really representative of moving gameplay no?

I'll try to capture a gif
It looks perfect in motion. Camera motion blur is not for everyone though.
It is in motion. Wolf is moving in both shots. Just that 2nd one is paused in photo mode so no motion blur
 
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Seomel

Member
As others mentioned, you are using dlss with fg. Its a legimate option which is fine. But if you try run game without it, youll see why games considered hard to run. Same for alan wake 2 and cyberpunk with path tracing. Ive played them also with dlss and fg, but i was then getting maybe 60-80fps still on higb dettings with full rt etc on my 4070
 

MMaRsu

Member
It looks perfect in motion. Camera motion blur is not for everyone though.
It is in motion. Wolf is moving in both shots. Just that 2nd one is paused in photo mode so no motion blur

Yeah I mean obviously the second shot looks worse in a still, but I wonder if it still looks that bad in motion.
 
No it's not carefree experience.
There are always issues and problems with every new release. Even if it's something small you have to do.
Then there are in-game settings which are just a choice. I don't want to make choices. I am prone to OCD and that shit will suck me in.
Anyway - these experiences as mid-level gear pc gamer really took a toll on me and now even though I could get 5080 and don't care about ANY OF THIS, I just don't feel like doing so and I am comfortable in the pace I am now.
I am content.
I understand your point, tho luckily (for many people) consoles have started giving choices too with Fidelity, Performance and RT modes this generation, some studios going an extra step and allowing you to remove certain more specific settings like parts of RT, etc.

Next gen consoles will also give you an extra option to play at 120 FPS Fgen (or at least uncapped FPS), etc

Got nothing against consoles, got one this gen too, my point was just that it's not fair to worry so much about Fgen or how it adds latency, or internal resolution which isn't as perfect image quality wise as native etc, and then say that consoles are perfect because you don't have to worry about latency or image quality.

Reality is you don't really have to worry at all both on consoles or PC, you CAN, but you don't have to, in my example i always prioritize FPS, so i'll just get the highest performance mode on consoles, and try to aim for high FPS on PC too, using FGen or not depending on the kind of game.
 

Hohenheim

Member
I want to play it in 4K with full RT.
Haven't even bothered to try it out with my 4070 S.
Saving it for new rig!

But good too see that it's playable on lower end rigs!
 

Gamer79

Predicts the worst decade for Sony starting 2022
You're using frame generation and you're running it at 1440p on a 65 inch 4k TV.

Sorry, but that will look ass
Again, some opinion you pulled out of your ass. I just played through Cyberpunk 2077 with full on path ray tracing and now this. It looks absolutely gorgeous. Maybe your Tv has shitting upscaling but mine does not.
 

Gamer79

Predicts the worst decade for Sony starting 2022
Higher number at the cost of latency and potential artifacts. Glad you enjoy it but im too sensitive to latency to play that way.

Not everyone will enjoy a frame gen experience.
I feel bad for those who have issues with it because I cannot tell the difference outside of the increased frames.
 

Gamer79

Predicts the worst decade for Sony starting 2022
I’m latency sensitive so if there is a difference i’ll feel it and never use it.
I would avoid the 50 series if I were you. There seems to be about a 30% increase in performance from the 40 series. The big upgrade is Frame Generation on steroids so if your sensitive, I would avoid.
 

GamingArena

Member
Again, I hear that and it's bullshit. I play the games and have been a native console player most of my life. I don't feel the input latency and again, in a blind test I would not be able to tell the difference. Only if I were playing competitive multiplayer would I guess it would make any difference.
You are the exact buyer that Leather jacket is pitching his new 50's series to ;)
 
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MikeM

Member
I would avoid the 50 series if I were you. There seems to be about a 30% increase in performance from the 40 series. The big upgrade is Frame Generation on steroids so if your sensitive, I would avoid.
Yeah i’ll see. My 7900xt has been perfect for my use case. I like the 5080 mainly for DLSS and the RT uplift.
 

GHG

Member
Again, some opinion you pulled out of your ass. I just played through Cyberpunk 2077 with full on path ray tracing and now this. It looks absolutely gorgeous. Maybe your Tv has shitting upscaling but mine does not.

Nah, it's more likely you've not experienced anything better, so your untrained eyes think that using DLSS at anything other than your native resolution is acceptable.

You'd be miles better off using DLSS to upscale to your native resolution. It's ok though, you can continue to ignore all the good advice that's been given throughout this thread to your own detriment.
 
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Gamer79

Predicts the worst decade for Sony starting 2022
Nah, it's more likely you've not experienced anything better, so your untrained eyes think that using DLSS at anything other than your native resolution is acceptable.

You'd be miles better off using DLSS to upscale to your native resolution. It's ok though, you can continue to ignore all the good advice that's been given throughout this thread to your own detriment.
I want to apologize and admit I was wrong. Scaling at 4k performanfr is much better.
 
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Gamer79

Predicts the worst decade for Sony starting 2022
After testing on DLSS 4k performance it looks better and performs about the same. I like ray tracing so had to dial that to medium. I also do not mind frame gen.

gVTe8Jy.jpeg
 

kevboard

Member
You used frame generation, this post effectively has no point.

Whether it "looks the same" or not, you're still getting input latency equivalent to the REAL framerate, so if your PC is struggling to get 30-40fps, thats your actual input latency, which is absolutely abysmal to feel.

there is no such a thing as "30-40fps input latency"

input lag is different from engine to engine and even from game to game using the same engine.
it's different depending on the type of vsync you use, if you use vsync at all, and different depending on your GPU load even.

this means that in fact a lower framerate can have lower latency than a higher framerate, if the GPU is pushed to the edge of what it can render.

Spider-Man 2 on PS5 has lower input lag if you lock to 40fps than if you run the same mode unlocked. unlocked you can get maybe 5 to 10 fps more, but it will also absolutely max out the GPU load and this introduces more input lag than the locked 40fps mode.

this is why Nvidia Reflex literally limits your GPU load, which means it lowers your framerate on purpose, so that you get lower latency because the GPU and CPU run in sync instead of one of them having to wait for the other due to being run at absolutely maxed load.

in terms of Vsync, anyone owning a Steam Deck can try easily first hand how a simple thing like vsync can change your latency.
try running a game with a 30fps lock enabled in the game's settings menu, while keeping your Deck's settings at default. and then unlock the framerate in the game's settings and instead enable the Steam Deck's OS level 30fps cap.

chances are the Steam Deck's 30fps vsync has noticeably worse input lag than the games's own 30fps vsync. both 30fps, both triple buffer, but one is very noticeably worse.

the same phenomenon can be observed when modding say Bloodborne on PS4 and replacing the game's own 30fps vsync with Sony's API level 30fps cap. Sony's API level vsync will massively increase input lag. 75ms of additional lag to be precise...



in short, you can't give a blanket statement about input lag at any given frame rate, as there are 60fps games with more lag than other 30fps games. there are 120fps games with lag similar to some 60fps games.
example: Bloodborne on PS4 at 30fps has lower input lag than God of War on PS5 at 60fps, but if we would replace Bloodborne's own vsync with the aforementioned Sony API based one it would be God of War that would have way less latency.

if you want to make blanket statements about input lag, the only thing you can do is give your personal limit in milliseconds that you can tolerate. anything else is nonsensical.
if the game's latency is below your upper end of tolerable latency, who cares if frames are real or fake?
 
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Nvzman

Member
there is no such a thing as "30-40fps input latency"

input lag is different from engine to engine and even from game to game using the same engine.
it's different depending on the type of vsync you use, if you use vsync at all, and different depending on your GPU load even.

this means that in fact a lower framerate can have lower latency than a higher framerate, if the GPU is pushed to the edge of what it can render.

Spider-Man 2 on PS5 has lower input lag if you lock to 40fps than if you run the same mode unlocked. unlocked you can get maybe 5 to 10 fps more, but it will also absolutely max out the GPU load and this introduces more input lag than the locked 40fps mode.

this is why Nvidia Reflex literally limits your GPU load, which means it lowers your framerate on purpose, so that you get lower latency because the GPU and CPU run in sync instead of one of them having to wait for the other due to being run at absolutely maxed load.

in terms of Vsync, anyone owning a Steam Deck can try easily first hand how a simple thing like vsync can change your latency.
try running a game with a 30fps lock enabled in the game's settings menu, while keeping your Deck's settings at default. and then unlock the framerate in the game's settings and instead enable the Steam Deck's OS level 30fps cap.

chances are the Steam Deck's 30fps vsync has noticeably worse input lag than the games's own 30fps vsync. both 30fps, both triple buffer, but one is very noticeably worse.

the same phenomenon can be observed when modding say Bloodborne on PS4 and replacing the game's own 30fps vsync with Sony's API level 30fps cap. Sony's API level vsync will massively increase input lag. 75ms of additional lag to be precise...



in short, you can't give a blanket statement about input lag at any given frame rate, as there are 60fps games with more lag than other 30fps games. there are 120fps games with lag similar to some 60fps games.
example: Bloodborne on PS4 at 30fps has lower input lag than God of War on PS5 at 60fps, but if we would replace Bloodborne's own vsync with the aforementioned Sony API based one it would be God of War that would have way less latency.

if you want to make blanket statements about input lag, the only thing you can do is give your personal limit in milliseconds that you can tolerate. anything else is nonsensical.
if the game's latency is below your upper end of tolerable latency, who cares if frames are real or fake?
There IS such a thing as framerate correlating to input latency, everything you describe adds ON TOP of the frametime-induced input latency. Everything you said was valid except your initial point, which is not true at all.

40fps with extra frames that do not actually correlate to that "fake framerate" (ex: 80fps with 16.6ms response time) is going to feel awful if you are used to the real thing, regardless of game engine. There's literally no such thing as a game engine that has less response time than the actual framerate/frametime it correlates with. It only goes up depending on other factors, not down.
 
Then there are in-game settings which are just a choice. I don't want to make choices. I am prone to OCD and that shit will suck me in.
Same here, I become restless to achieve the best FPS but I still want pretty good visuals... and I have kids to feed and a house to pay (+ the lady wants us to go on vacation with the kids).

So I end up in a loop of configuring, running benchmarks, wondering if I should leave 10fps on the table to get slightly better shadows. When new drivers come out this is at risk of all being reconsidered! Then, if the game is good I keep playing, tweaking from time to time.

If I ran a let's play channel it would be mostly games graphics settings tweaking 😐, then a bit of play.

This is also why I avoid open world games, I have to go through the check list, icons on the map, etc. this is no fun.
 
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kevboard

Member
There IS such a thing as framerate correlating to input latency, everything you describe adds ON TOP of the frametime-induced input latency. Everything you said was valid except your initial point, which is not true at all.

40fps with extra frames that do not actually correlate to that "fake framerate" (ex: 80fps with 16.6ms response time) is going to feel awful if you are used to the real thing, regardless of game engine. There's literally no such thing as a game engine that has less response time than the actual framerate/frametime it correlates with. It only goes up depending on other factors, not down.

it is still nonsense to discount it without actually knowing the latency. if a game has less than say 60ms of end-to-end input lag, there's no way in hell you'd say it feels bad to play due to lag, no matter the framerate or if fake frames are involved.
below 60ms is the territory where eSports players might feel a difference, but most normal players wouldn't unless you sit them in front of 2 PCs directly comparing them side by side.

of course framerate has an influence on latency, but especially on PC, there's way more things that influence latency to a way higher degree than framerate. literally turning Nvidia Reflex on or off has a larger influence on latency than running a game at twice the framerate. it can half your latency in some games, while purposefully running at a lower framerate.

so singling out framegen as an evil latency increasing feature is pure nonsense.
 
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rofif

Can’t Git Gud
Same here, I become restless to achieve the best FPS but I still want pretty good visuals... and I have kids to feed and a house to pay (+ the lady wants us to go on vacation with the kids).

So I end up in a loop of configuring, running benchmarks, wondering if I should leave 10fps on the table to get slightly better shadows. When new drivers come out this is at risk of all being reconsidered! Then, if the game is good I keep playing, tweaking from time to time.

If I ran a let's play channel it would be mostly games graphics settings tweaking 😐, then a bit of play.

This is also why I avoid open world games, I have to go through the check list, icons on the map, etc. this is no fun.
I can fully understand. The choice is something that I am tired of dealing with. I don’t want to invest like 4k in a pc that would satisfy me and I am happy with ps5 pro a ton. Even if mid/high pc can get better results, the fact that this is all absent and hidden on console does not bother me.
or… it’s harder to trigger ocd if there is no setting. That’s why I am also not the biggest fan of modes on consoles but it’s less of a problem. I usually pick quality and balanced and roll with it. I don’t feel any regret thinking how it would look on pc.

And while money is also a factor because I have mortgage and car to pay, I am in a good spot now and 4k pc would hurt for a few months :p for what? More stuttering and delayed release? Nah. I am ok and content.
 

Nickolaidas

Member
You have DLSS activated on a display resolution of 1440p, with 75% DLSS resolution - basically upscaling the game from like, 900p? Of course you'll hit 70 fps, even with full RT.

I have a 4070 Ti Super and this is the setup I managed:
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rofif

Can’t Git Gud
Nah he is spot on.

Build a 2000 dollars pc to play in 4k, everything turn into 480p when you move the camera, fuck that shit.
You are ignoring basic principle of animation and cinema. Movement is not a collection of stills but stills capturing moment in time.
Your are ignoring best animators for last 100 years
 
it kinda is though... ok no point talking about this I suppose
Old games handled motion just right.

Unless you play at cinematic frame rates motion blur shouldn't be activated, I want to see the action when the screen is moving... Most people who don't have OLEDs have "free" motion blur wether they want it or not 🤮.
 
I can fully understand. The choice is something that I am tired of dealing with. I don’t want to invest like 4k in a pc that would satisfy me and I am happy with ps5 pro a ton. Even if mid/high pc can get better results, the fact that this is all absent and hidden on console does not bother me.
or… it’s harder to trigger ocd if there is no setting. That’s why I am also not the biggest fan of modes on consoles but it’s less of a problem. I usually pick quality and balanced and roll with it. I don’t feel any regret thinking how it would look on pc.

And while money is also a factor because I have mortgage and car to pay, I am in a good spot now and 4k pc would hurt for a few months :p for what? More stuttering and delayed release? Nah. I am ok and content.
I still own and play on PC quite a lot (ex. Black Myth Wukong, the PS5 version seemed broken at first and I could get it much cheaper from some of those steam keys reseller).

Also, those damn emulators with all the quality settings, enhancements, and CRT filters, I have spent SO MUCH TIME trying them all.

But yeah, PS5 is like a car that doesn't have driving modes like many do these days (eco, sport, normal)... you just get in and drive, this is how the car is and that's it, you like it or don't.
 
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