Imaginative, powerful and coherent, Bloodborne is genius.
Essential
The fact is that few other studios in the world can match what From Software is doing in big-budget games. Director Hidetaka Miyazaki is possessed of a rare talent, an all-encompassing design sensibility capable of tying everything that matters - aesthetics, narrative, sound and mechanical design - together in a manner where each feeds into and enhances the others. The structure underlying Bloodborne is not just original but coherent, and because of this the impact of everything it does is commensurately greater. This is total design. It feels wonderful to have a world like this and, over a week of solid play later, feel that there's so much more to discover. And it's awful to know that, in all likelihood, it will be a painfully long time until I play anything else that matches up to Bloodborne's breadth of vision, generosity of content, and - yes - genius.